6bc6d0ced0
FossilOrigin-Name: da06b8a3ce746eff599c8bc9b026b74b8b66695e214e1246950aa62d24213b2b
169 lines
3.2 KiB
Markdown
169 lines
3.2 KiB
Markdown
# Building RETRO
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## Requirements
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- c compiler (tested: clang, tcc, gcc)
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- make
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- standard unix shell
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## Process
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Run `make`.
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This will build the toolchain and then the main `retro`
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executable.
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## Executables
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In the `bin/` directory:
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retro
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retro-unu
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retro-muri
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retro-extend
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retro-embedimage
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# Alternate Interfaces
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The main interface, rre, is built as the `retro`
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executable. But there are other options:
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## retro-repl
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A basic interactive system can be built by using:
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make bin/retro-repl
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This requires a copy of `ngaImage` to be in the current
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directory.
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## retro-ri
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`ri` is a full screen, curses based interface to RETRO.
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It provides a display like:
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+-------------------------------+
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| ... output ... |
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+-------------------------------+
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| status |
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+-------------------------------+
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| input |
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+-------------------------------+
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Input is processed as it is being entered with output
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displayed above. `ri` is different from the other user
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interfaces as it provides a means of switching between
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five separate images.
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Additional Dependencies:
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- curses
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To build this:
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make bin/retro-ri
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## Barebones
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This is a minimal version of the `retro-repl`. It keeps
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the C portion as short as possible, making it a useful
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starting point for new interfaces.
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To build:
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make bin/retro-barebones
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## retro-compiler
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This is a turnkey compiler. It can compile a new executable
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bundling a Retro VM and image.
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Requirements:
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- BSD or Linux
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- objcopy in $PATH
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To build:
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make bin/retro-compiler
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Example use:
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1. Given a source file like "Hello.forth":
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~~~
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:hello 'hello_world! s:put nl ;
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~~~
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2. Use:
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./bin/retro-compiler Hello.forth hello
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The first argument is the source file, the second is the
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word to run on startup.
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3. Run the generated `a.out`
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Limits:
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This only supports the core words ('all' interface) and the
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file i/o words. Support for other I/O extensions will be
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added in the future.
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## RETRO12.html
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There is a JavaScript and HTML based interface. To
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build this:
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make bin/RETRO12.html
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It is tested on Chrome and Safari. The interface is
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based on the UI used on the iOS and macOS versions,
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presenting a dual-pane model with an editor to the
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left, an output area to the right, and a listener
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at the bottom.
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## Pascal
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There is a Pascal version of `retro-repl`.
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Dependencies:
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- freepascal
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Building:
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cd interfaces/pascal
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fpc listener.lpr
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This will require a copy of the `ngaImage` in the
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current directory.
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## Python: retro.py
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This is an implementation of `retro-repl` in Python. As
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with `retro-repl` it requires the `ngaImage` in the current
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directory when starting.
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## C#: retro.cs
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This is an implementation of `retro-repl` in C#. As with
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`retro-repl` it requires the `ngaImage` in the current
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directory when starting.
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Building:
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csc retro.cs
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You'll need to make sure your path has the CSC.EXE in it,
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or provide a full path to it. Something like this should
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reveal the path to use:
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dir /s %WINDIR%\CSC.EXE
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I've only tested building this using Microsoft's .NET tools.
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It should also build and run under Mono.
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