f8d26061d2
FossilOrigin-Name: 0b3b09b4d7947b20dab7cf7b7ffb92f22ea0f2ddb26e2143773696eb475a585c
27 lines
867 B
Markdown
27 lines
867 B
Markdown
# Hyperstatic Global Environment
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This now brings up an interesting subpoint. Retro provides a *hyper-static global environment.* This can be difficult to explain, so
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let's take a quick look at how it works:
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````
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#1000 'a var<n>
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:scale (x-y) @a * ;
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#3 scale putn
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>>> 3000
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#100 !a
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#3 scale putn
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>>> 300
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#5 'a var<n>
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#3 scale putn
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>>> 300
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@a putn
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>>> 5
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````
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Output is marked with **\>\>\>**.
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Note that we create two variables with the same name (*a*). The definition for `scale` still refers to the old variable, even though we
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can no longer directly manipulate it.
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In a hyper-static global environment, functions continue to refer to the variables and earlier functions that existed when they were defined. If
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you create a new variable or function with the same name as an existing one, it only affects future code.
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