retroforth/interface/floatingpoint.retro
crc ef9bedc247 interfaces: work on commenting the floating point (forth) code
FossilOrigin-Name: dbcc2a7584eba163dce2082a0c926addf5b300e98cb4c642017f3612114060b9
2020-09-16 20:01:24 +00:00

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# Floating Point
On Unix hosts, the floating point stack provides a set of
words building on the C `double` data type. In most cases,
this will be a 64-bit, IEEE 754 double precision floating
point format.
~~~
{{
'FPU var
:identify
@FPU n:zero? [
#2 io:scan-for dup n:negative?
[ drop 'IO_DEVICE_TYPE_0002_NOT_FOUND s:put nl ]
[ !FPU ] choose ] if ;
---reveal---
:float:operation identify @FPU io:invoke ;
}}
~~~
The initial set of words build directly over the core
floating point device functionality, which on a Unix host
maps closely to C and `libm`.
~~~
:n:to-float (n-_f:-n) #0 float:operation ;
:s:to-float (s-_f:-n) #1 float:operation ;
:f:to-number (f:a-__-n) #2 float:operation ;
:f:to-string (f:n-__-s) s:empty dup #3 float:operation ;
:f:+ (f:ab-c) #4 float:operation ;
:f:- (f:ab-c) #5 float:operation ;
:f:* (f:ab-c) #6 float:operation ;
:f:/ (f:ab-c) #7 float:operation ;
:f:floor (f:ab-c) #8 float:operation ;
:f:ceiling (f:f-f) #9 float:operation ;
:f:sqrt (f:f-f) #10 float:operation ;
:f:eq? (f:ab-c) #11 float:operation ;
:f:-eq? (f:ab-c) #12 float:operation ;
:f:lt? (f:ab-c) #13 float:operation ;
:f:gt? (f:ab-c) #14 float:operation ;
:f:depth (-n) #15 float:operation ;
:f:dup (f:a-aa) #16 float:operation ;
:f:drop (f:a-) #17 float:operation ;
:f:swap (f:ab-ba) #18 float:operation ;
:f:log (f:ab-c) #19 float:operation ;
:f:power (f:ab-c) #20 float:operation ;
:f:sin (f:f-f) #21 float:operation ;
:f:cos (f:f-f) #22 float:operation ;
:f:tan (f:f-f) #23 float:operation ;
:f:asin (f:f-f) #24 float:operation ;
:f:acos (f:f-f) #25 float:operation ;
:f:atan (f:f-f) #26 float:operation ;
:f:push (f:f-) #27 float:operation ;
:f:pop (f:-f) #28 float:operation ;
:f:adepth (-n) #29 float:operation ;
~~~
Above this, additional functions are defined. First are words
to aid in structuring the floating point stack.
~~~
:f:over (f:ab-aba) f:push f:dup f:pop f:swap ;
:f:tuck (f:ab-bab) f:dup f:push f:swap f:pop ;
:f:nip (f:ab-b) f:swap f:drop ;
:f:drop-pair (f:ab-) f:drop f:drop ;
:f:dup-pair (f:ab-abab) f:over f:over ;
:f:rot (f:abc-bca) f:push f:swap f:pop f:swap ;
~~~
Then a word to allow creation of floating point values via a
`.` prefix.
~~~
:prefix:. (s-__f:-a)
compiling? &s:keep &s:temp choose &s:to-float class:word ; immediate
~~~
~~~
:f:square (f:n-m) f:dup f:* ;
:f:positive? (-f__f:a-) #0 n:to-float f:gt? ;
:f:negative? (-f__f:a-) #0 n:to-float f:lt? ;
:f:negate (f:a-b) #-1 n:to-float f:* ;
:f:abs (f:a-b) f:dup f:negative? &f:negate if ;
:f:put (f:a-) f:to-string s:put ;
:f:PI (f:-F) .3.141592 ;
:f:E (f:-F) .2.718281 ;
:f:NAN (f:-n) .0 .0 f:/ ;
:f:INF (f:-n) .1.0 .0 f:/ ;
:f:-INF (f:-n) .-1.0 .0 f:/ ;
:f:nan? (f:n-,-f) f:dup f:-eq? ;
:f:inf? (f:n-,-f) f:INF f:eq? ;
:f:-inf? (f:n-,-f) f:-INF f:eq? ;
:f:round (-|f:a-b)
f:dup f:negative?
[ .0.5 f:- f:ceiling ]
[ .0.5 f:+ f:floor ] choose ;
:f:min (f:nn-n) f:dup-pair f:lt? &f:drop &f:nip choose ;
:f:max (f:nn-n) f:dup-pair f:gt? &f:drop &f:nip choose ;
:f:limit (f:nlu-n) f:swap f:push f:min f:pop f:max ;
:f:between? (f:nlu-n) f:rot f:dup f:push f:rot f:rot f:limit f:pop f:eq? ;
:f:inc (f:n-n) .1 f:+ ;
:f:dec (f:n-n) .1 f:- ;
:f:case (f:ff-,q-)
f:over f:eq? [ f:drop call #-1 ] [ drop #0 ] choose 0; pop drop-pair ;
:f:sign (-n|f:a-)
f:dup .0 f:eq? [ #0 f:drop ] if;
.0 f:gt? [ #1 ] [ #-1 ] choose ;
~~~
---------------------------------------------------------------
# Floating Point Encoding
This implements a means of encoding floating point values
into signed integer cells. The technique is described in
the paper titled "Encoding floating point numbers to shorter
integers" by Kiyoshi Yoneda and Charles Childers.
This will extend the `f:` vocabulary and adds a new `e:`
vocabulary.
## Code & Commentary
Define some constants. The range is slightly reduced from
the standard integer range as the smallest value is used
for NaN.
~~~
n:MAX n:dec 'e:MAX const
n:MAX n:dec n:negate 'e:MIN const
n:MIN 'e:NAN const
n:MAX 'e:INF const
n:MAX n:negate 'e:-INF const
~~~
~~~
:e:n? (u-f) e:MIN n:inc e:MAX n:dec n:between? ;
:e:max? (u-f) e:MAX eq? ;
:e:min? (u-f) e:MIN eq? ;
:e:zero? (u-f) n:zero? ;
:e:nan? (u-f) e:NAN eq? ;
:e:inf? (u-f) e:INF eq? ;
:e:-inf? (u-f) e:-INF eq? ;
:e:clip (u-u) e:MIN e:MAX n:limit ;
~~~
Since 32-bit cells take about 9 decimal digits, if you set
`[ .1e5 ] &f:E1 set-hook`
you will have 5 decimal digits left for the integer part of
the encoded number, which corresponds to 8 decimal digits
decoded.
Encode/decode words to secure dynamic range. This portion
is the essence of the method.
~~~
:f:E1 (-|f:-n)_e-unit_in_float hook .1.e5 ; (decimal_digits_to_shift_left
:f:-shift (|f:n-n)_shift_left f:E1 f:* ;
:f:+shift (|f:n-n)_shift_right f:E1 f:/ ;
:f:signed-sqrt (|f:n-n) f:dup f:sign f:abs f:sqrt n:to-float f:* ;
:f:+encode (|f:n-n) f:signed-sqrt f:-shift ;
:f:-encode (|f:n-n) f:dup f:sign f:+shift f:dup f:* n:to-float f:* ;
:f:signed-square (|f:n-n) f:dup f:sign f:dup f:* n:to-float f:* ;
~~~
Deal with special cases.
~~~
:f:to-e (-e|f:n-)
f:dup f:nan? [ f:drop e:NAN ] if;
f:dup f:inf? [ f:drop e:INF ] if;
f:dup f:-inf? [ f:drop e:-INF ] if;
f:+encode f:round f:to-number e:clip (e
e:MIN [ f:drop ] case
e:MAX [ f:drop ] case ;
:e:to-f (e-|f:-n)
e:NAN [ f:NAN ] case
e:INF [ f:INF ] case
e:-INF [ f:-INF ] case
n:to-float f:-encode ;
~~~
~~~
:f:store (a-|f:n-) [ f:to-e ] dip store ;
:f:fetch (a-|f:-n) fetch e:to-f ;
~~~
~~~
:f:dump-stack (-)
f:depth dup &f:push times
[ f:pop f:dup f:put sp ] times ;
:f:dump-astack (-)
f:adepth dup &f:pop times
[ f:dup f:put sp f:push ] times ;
~~~
~~~
:e:put (e-)
e:MAX [ 'e:MAX s:put ] case
e:MIN [ 'e:MIN s:put ] case
#0 [ 'e:0 s:put ] case
e:NAN [ 'e:NAN s:put ] case
e:INF [ 'e:INF s:put ] case
e:-INF [ 'e:-INF s:put ] case
e:to-f f:put ;
~~~