aafeed7df6
FossilOrigin-Name: ac018383cab35185ac7ce047dee5ad0886f73421f4e73b26bf43df6c6c10a7eb
133 lines
3.9 KiB
Forth
133 lines
3.9 KiB
Forth
~~~
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#4 'io:FloatingPoint var<n>
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:io:float-operation @io:FloatingPoint 0; as{ 'ii...... i }as ;
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~~~
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# Floating Point
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~~~
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:n:to-float (n-_f:-n) #0 io:float-operation ;
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:s:to-float (s-_f:-n) #1 io:float-operation ;
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:f:to-number (f:a-__-n) #2 io:float-operation ;
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:f:to-string (f:n-__-s) s:empty dup #3 io:float-operation ;
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:f:+ (f:ab-c) #4 io:float-operation ;
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:f:- (f:ab-c) #5 io:float-operation ;
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:f:* (f:ab-c) #6 io:float-operation ;
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:f:/ (f:ab-c) #7 io:float-operation ;
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:f:floor (f:ab-c) #8 io:float-operation ;
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:f:ceiling (f:f-f) #9 io:float-operation ;
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:f:sqrt (f:f-f) #10 io:float-operation ;
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:f:eq? (f:ab-c) #11 io:float-operation ;
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:f:-eq? (f:ab-c) #12 io:float-operation ;
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:f:lt? (f:ab-c) #13 io:float-operation ;
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:f:gt? (f:ab-c) #14 io:float-operation ;
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:f:depth (-n) #15 io:float-operation ;
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:f:dup (f:a-aa) #16 io:float-operation ;
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:f:drop (f:a-) #17 io:float-operation ;
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:f:swap (f:ab-ba) #18 io:float-operation ;
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:f:log (f:ab-c) #19 io:float-operation ;
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:f:power (f:ab-c) #20 io:float-operation ;
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:f:sin (f:f-f) #21 io:float-operation ;
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:f:cos (f:f-f) #22 io:float-operation ;
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:f:tan (f:f-f) #23 io:float-operation ;
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:f:asin (f:f-f) #24 io:float-operation ;
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:f:acos (f:f-f) #25 io:float-operation ;
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:f:atan (f:f-f) #26 io:float-operation ;
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:f:square (f:n-m) f:dup f:* ;
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:f:over (f:ab-aba) f:to-string f:dup s:to-float f:swap ;
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:f:tuck (f:ab-bab) f:swap f:over ;
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:f:positive? (-f__f:a-) #0 n:to-float f:gt? ;
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:f:negative? (-f__f:a-) #0 n:to-float f:lt? ;
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:f:negate (f:a-b) #-1 n:to-float f:* ;
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:f:abs (f:a-b) f:dup f:negative? [ f:negate ] if ;
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:prefix:. (s-__f:-a)
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compiling? [ s:keep ] [ s:temp ] choose &s:to-float class:word ; immediate
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:f:put (f:a-) f:to-string s:put ;
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:f:PI (f:-F) .3.141592 ;
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:f:E (f:-F) .2.718281 ;
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:f:NAN (f:-n) .0 .0 f:/ ;
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:f:INF (f:-n) .1.0 .0 f:/ ;
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:f:-INF (f:-n) .-1.0 .0 f:/ ;
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:f:nan? (f:n-,-f) f:dup f:-eq? ;
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:f:inf? (f:n-,-f) f:INF f:eq? ;
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:f:-inf? (f:n-,-f) f:-INF f:eq? ;
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:f:round (-|f:a-b)
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f:dup f:negative?
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[ .0.5 f:- f:ceiling ]
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[ .0.5 f:+ f:floor ] choose ;
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~~~
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---------------------------------------------------------------
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# Float
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## Description
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This implements a means of encoding floating point values into signed integer cells. The technique is described in the paper titled "Encoding floating point numbers to shorter integers" by Kiyoshi Yoneda and Charles Childers.
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This will extend the `f:` vocabulary and adds a new `u:` vocabulary.
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## Code & Commentary
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Define some constants. The range is slightly reduced from the standard integer range as the smallest value is used for NaN.
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~~~
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n:MAX n:dec 'u:MAX const
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n:MAX n:dec n:negate 'u:MIN const
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n:MIN 'u:NAN const
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n:MAX 'u:INF const
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n:MAX n:negate 'u:-INF const
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~~~
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~~~
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:u:n? (u-f)
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u:MIN n:inc u:MAX n:dec n:between? ;
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:u:max? (u-f) u:MAX eq? ;
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:u:min? (u-f) u:MIN eq? ;
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:u:zero? (u-f) n:zero? ;
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:u:nan? (u-f) u:NAN eq? ;
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:u:inf? (u-f) u:INF eq? ;
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:u:-inf? (u-f) u:-INF eq? ;
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:u:clip (u-u) u:MIN u:MAX n:limit ;
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~~~
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Define the scaling factors. Adjust these as needed for your application.
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~~~
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:f:U1 (-|f:-b) .1.e9 ;
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:f:BALANCE (-|f:-b) .1. ;
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~~~
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~~~
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{{
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:f:scale (-|f:a-b) f:U1 f:* ;
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:f:descale (-|f:a-b) f:U1 f:/ ;
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:f:encode (-|f:a-b)__n/(s_+_n_)
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f:BALANCE f:over f:+ f:/ ;
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:f:decode (-|f:a-b)_su/(1_-_u_)
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.1. f:over f:- f:/ f:BALANCE f:* ;
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---reveal---
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:f:to-u (-u|f:a-)
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f:dup f:encode f:scale f:round f:to-number u:clip
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f:dup f:nan? [ drop u:NAN ] if
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f:dup f:inf? [ drop u:INF ] if
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f:dup f:-inf? [ drop u:-INF ] if
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f:drop ;
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:u:to-f (u-|f:-b)
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dup n:to-float f:descale f:decode
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dup u:nan? [ f:drop f:NAN ] if
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dup u:inf? [ f:drop f:INF ] if
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dup u:-inf? [ f:drop f:-INF ] if
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drop ;
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}}
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~~~
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~~~
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:f:store (a-|f:n-) [ f:to-u ] dip store ;
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:f:fetch (a-|f:-n) fetch u:to-f ;
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~~~
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