b436407bc1
FossilOrigin-Name: 8cf8fb9a06d61ca9a3b719e1793e3b15e0d549227c585f406870c0096cc6c4be
113 lines
3.3 KiB
Text
113 lines
3.3 KiB
Text
# Customizing the Build
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While a simple `make` will suffice for building Retro, there
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are a number of ways to customize the build to your needs.
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In this chapter, replace `Makefile` with `GNUmakefile` if you
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are using GNU Make (most Linux and macOS users will probably
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be using this).
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## I/O Devices
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Many of the I/O devices are optional. The most common ones are
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enabled by default in the Makefile. Look near the end of the top
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section for lines starting with `ENABLED`:
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ENABLED ?=
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ENABLED += -DENABLE_FLOATS
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ENABLED += -DENABLE_FILES
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ENABLED += -DENABLE_UNIX
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ENABLED += -DENABLE_RNG
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ENABLED += -DENABLE_CLOCK
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ENABLED += -DENABLE_SCRIPTING
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ENABLED += -DENABLE_SIGNALS
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# ENABLED += -DENABLE_SOCKETS
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# ENABLED += -DENABLE_MULTICORE
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ENABLED += -DENABLE_FFI
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Lines starting with a `#` are commented out and will not be
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processed when building. Here you can easily enable or disable
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specific devices in the VM.
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You should also remove any disabled devices from the `DEVICES ?=`
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lines if you want to exclude the Forth part of them from the image.
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Note: on platforms (like Linux) that lack the `strl*` functions
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from libc, make sure the `ENABLED += -DNEEDS_STRL` is not commented
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out.
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For the FFI, on Linux, you will need to link with `libdl`. Edit the
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`GNUmakefile` to uncomment the `# LIBDL += -ldl` line.
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If you want to build with sockets support, uncomment the
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`# ENABLED += -DENABLE_SOCKETS` and `DEVICES += interface/sockets.retro`
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lines before building.
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## Compiler Flags
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You may need or want to adjust the compiler flags. In the first
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section of the `Makefile`, look for `CFLAGS` and add/change as
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desired to override the defaults.
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## VM Tweaks
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### 64-Bit
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A standard Retro system uses a 32-bit word size. You can increase
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this to 64-bit though. For a one-off build:
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make OPTIONS=-DBIT64
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### Stack Size
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You can alter the stack sizes by defining `STACK_DEPTH` and
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`ADDRESSES`. For a one-off build with a max stack depth of 4000
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items and 500 addresses on the return stack:
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make OPTIONS="-DSTACK_DEPTH=4000 -DADDRESSES=500
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### Image Size
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You can also alter the image size. Again, for a one-off build:
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make OPTIONS=-DIMAGE_SIZE=4000000
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Would build a system with a maximum image size of 4,000,000 cells.
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### Update the Makefile
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If you do any of these routinely, edit the Makefile to include them.
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OPTIONS ?=
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OPTIONS += -DBIT64
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OPTIONS += -DSTACK_DEPTH=4000
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OPTIONS += -DADDRESSES=500
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OPTIONS += -DIMAGE_SIZE=4000000
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## Further Image Customization
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You can customize the image further by having the build process
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include your code in the image.
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In the top level directory is a `package` directory containing
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a file named `list.forth`. You can add files to compile into
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your system by adding them to the `list.forth` and rebuilding.
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Example:
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If you have wanted to include the `NumbersWithoutPrefixes.forth`
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example, add:
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~~~
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'example/NumbersWithoutPrefixes.forth include
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~~~
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To the start of the `list.forth` file and then run `make` again.
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If you have an existing Retro build and want to have the system
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handle loading extensions with less manual intervention by putting
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the source files in `package/extensions` and running
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`make update-extensions`
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After rebuilding, the newly built `bin/retro` will now include
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your additions.
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