6e7c73f93b
FossilOrigin-Name: 1a4cb2c13230dafba7a0e14e512fe3f97aeb4b3a7b28cac5db5ec404b2acd5a2
385 lines
9.9 KiB
Text
385 lines
9.9 KiB
Text
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__ _ _ _| |_ ___ _ __ ___ _ _
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/ _` | | | | __/ _ \| '_ \/ __| | | |
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| (_| | |_| | || (_) | |_) \__ | |_| |
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\__,_|\__,_|\__\___/| .__/|___/\__, |
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|_| |___/
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Autopsy is a set of debugging tools for RETRO.
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# Background
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RETRO runs on a virtual machine called Nga. The instruction set
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is MISC inspired, consisting of just 30 instructions:
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0 .. 5 pu 10 re 15 fe 20 di 25 zr
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1 li 6 po 11 eq 16 st 21 an 26 en
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2 du 7 ju 12 ne 17 ad 22 or 27 ie
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3 dr 8 ca 13 lt 18 su 23 xo 28 iq
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4 sw 9 cc 14 gt 19 mu 24 sh 29 ii
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The first two characters of each instruction name are sufficient
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to identify the instruction.
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Nga exposes memory as an array of 32-bit signed integers. Each
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memory location can store four instructions. The assembler
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expects the instructions to be named using their two character
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identifiers. E.g.,
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'lica.... i
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#100 d
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# Disassembly
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I use '..' for 'no(p)' and then construct a string with all of
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these. This will be used to resolve names. The ?? at the end
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will be used for unidentified instructions.
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~~~
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'..lidudrswpupojucaccreeqneltgtfestadsumudianorxoshzrenieiqii??
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'INST s:const
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~~~
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Since instructions are packed, I need to unpack them before I
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can run or display the individual instructions. I implement
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`unpack` for this.
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~~~
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{{
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:mask #255 and ;
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:next #8 shift ;
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---reveal---
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:unpack (n-dcba)
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dup mask swap next
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dup mask swap next
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dup mask swap next
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'abcd 'dcba reorder ;
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}}
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~~~
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Now it's possible to write words to display instruction
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bundles. The formats are kept simple. For a bundle with
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`lit / lit / add / lit`, this will display either the
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opcodes (`1,1,17,1`) or a string with the abbreviations
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(`liliadli`).
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~~~
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:name-for (n-cc)
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#30 n:min #2 * &INST + fetch-next swap fetch swap ;
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:display:bundle-raw (n-)
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unpack '%n,%n,%n,%n s:format s:put ;
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:display:bundle-named (n-)
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unpack #4 [ name-for c:put c:put ] times ;
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~~~
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So now I'm ready to write an actual disassembler. I'll
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provide an output formatted like this:
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(address) 'instructionbundle i
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(address) #value d (possibly_`reference`)
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If the value corresponds to a word in the `Dictionary`, the
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disassembler will display a message indicating the possible
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name that corresponds to the value.
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To begin, I'll add a variable to track the number of `li`
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instructions. (These require special handling as they push a
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value in the following cells to the stack).
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~~~
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'LitCount var
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~~~
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I then wrap `name-for` with a simple check that increments
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`LitCount` as needed.
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~~~
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:name-for(counting-li) (n-cc)
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dup #1 eq? [ &LitCount v:inc ] if name-for ;
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~~~
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To actually display a bundle, I need to decide on what it is. So
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I have a `validate` word to look at each instruction and make
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sure all are actual instructions.
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~~~
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:valid? (n-f)
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unpack
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[ #0 #29 n:between? ] bi@ and
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[ [ #0 #29 n:between? ] bi@ and ] dip and ;
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~~~
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With this and the `LitCount`, I can determine how to render
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a bundle.
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I split out each type (instruction, reference/raw, and data) into
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a separate handler.
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~~~
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:render-inst (n-)
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$' c:put unpack #4 [ name-for(counting-li) c:put c:put ] times sp $i c:put ;
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:render-data (n-)
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$# c:put n:to-string s:put sp $d c:put ;
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:render-ref (n-)
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dup d:lookup-xt n:-zero?
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[ dup render-data
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d:lookup-xt d:name '\t\t(possibly\_`%s`) s:format s:put ]
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[ render-data ] choose ;
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~~~
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Then I use these and my `valid?` checker to implement a single
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word to render the packed cell in a meaningful manner.
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~~~
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:render-packed (n-)
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@LitCount n:zero?
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[ dup valid?
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[ render-inst ]
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[ render-ref ] choose ]
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[ render-ref &LitCount v:dec ] choose ;
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~~~
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And now to tie it all together:
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~~~
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'TryToIdentifyWords var
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:disassemble (an-)
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#0 !LitCount
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[
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@TryToIdentifyWords
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[ dup d:lookup-xt n:-zero?
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[ dup d:lookup-xt d:name nl s:put nl ] if ] if
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fetch-next
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over $( c:put n:dec n:put $) c:put sp (address)
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render-packed nl (inst_or_data)
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] times drop ;
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~~~
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# Execution Trace and Single Stepper
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Ok, now on to the fun bit: execution trace and single stepping
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through a word.
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This entails writing an implementation of Nga in RETRO. So to
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start, setup space for the data and address ("return") stacks,
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as well as variables for the stack pointers and instruction
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pointer.
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~~~
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'DataStack d:create #128 allot
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'ReturnStack d:create #768 allot
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'SP var
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'RP var
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'IP var
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~~~
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I also set up space for the actual RAM. When single stepping
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or tracing, Autopsy will copy the actual RAM to this before
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proceeding. Note that this is limited to 128K cells.
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~~~
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FREE #3 / dup 'IMAGE const
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FREE swap - 'IMAGE-SIZE const
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~~~
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Next, helpers to push values from the real stacks to the
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simulated ones. The stack pointer will point to the next
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available cell, not the actual top element.
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~~~
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:>s (n-) &DataStack @SP + store &SP v:inc ;
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:s> (-n) &SP v:dec &DataStack @SP + fetch ;
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:>r (n-) &ReturnStack @RP + store &RP v:inc ;
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:r> (-n) &RP v:dec &ReturnStack @RP + fetch ;
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~~~
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One more helper, `[IP]` will return the value in memory at the
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location `IP` points to.
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~~~
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:[IP] @IP fetch ;
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~~~
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Now for the instructions. I have a separate word for each
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instruction and then a jump table of addresses that point to
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these.
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~~~
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:i:no ;
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:i:li &IP v:inc [IP] >s ;
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:i:du s> dup >s >s ;
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:i:dr s> drop ;
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:i:sw s> s> swap >s >s ;
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:i:pu s> >r ;
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:i:po r> >s ;
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:i:ju s> n:dec !IP ;
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:i:ca @IP >r i:ju ;
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:i:cc s> s> [ >s i:ca ] [ drop ] choose ;
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:i:re r> !IP ;
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:i:eq s> s> eq? >s ;
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:i:ne s> s> -eq? >s ;
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:i:lt s> s> swap lt? >s ;
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:i:gt s> s> swap gt? >s ;
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:i:fe s> #-1 [ @SP >s ] case
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#-2 [ @RP >s ] case
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#-3 [ IMAGE-SIZE >s ] case
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IMAGE + fetch >s ;
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:i:st s> s> swap IMAGE + store ;
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:i:ad s> s> + >s ;
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:i:su s> s> swap - >s ;
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:i:mu s> s> * >s ;
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:i:di s> s> swap /mod swap >s >s ;
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:i:an s> s> and >s ;
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:i:or s> s> or >s ;
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:i:xo s> s> xor >s ;
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:i:sh s> s> swap shift >s ;
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:i:zr s> dup n:zero? [ drop i:re ] [ >s ] choose ;
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:i:en #0 !RP ;
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:i:ie #1 >s ;
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:i:iq #0 dup >s >s ;
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:i:ii s> s> nip c:put ;
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~~~
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With the instructions defined, populate the jump table. The
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order is crucial as the opcode number will be the index into
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this table.
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~~~
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'Instructions d:create
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&i:no , &i:li , &i:du , &i:dr , &i:sw , &i:pu ,
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&i:po , &i:ju , &i:ca , &i:cc , &i:re , &i:eq ,
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&i:ne , &i:lt , &i:gt , &i:fe , &i:st , &i:ad ,
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&i:su , &i:mu , &i:di , &i:an , &i:or , &i:xo ,
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&i:sh , &i:zr , &i:en , &i:ie , &i:iq , &i:ii ,
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~~~
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With the populated table of instructions, implementing a
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`process-single-opcode` is easy. This will check the
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instruction to make sure it's valid, then call the
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corresponding handler in the instruction table. If not
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valid, this will report an error.
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~~~
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:process-single-opcode (n-)
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dup #0 #29 n:between?
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[ &Instructions + fetch call ]
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[ 'Invalid_Instruction:_%n_! s:format s:put nl ] choose ;
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~~~
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Next is to unpack an instruction bundle and process each
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instruction.
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~~~
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:process-packed-opcode (n-)
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unpack
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process-single-opcode
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process-single-opcode
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process-single-opcode
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process-single-opcode ;
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~~~
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So the guts of the Nga-in-RETRO are done at this point. Next
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is a method of stepping through execution of a word.
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This will display output indicating state. It'll provide:
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- current memory location
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- values in instruction bundle
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- stack depths
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- data stack before execution
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- data stack after exection
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E.g.,
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IP:13966 SP:3 RP:1
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[19,0,0,0] - mu......
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Stack: 9 3 3 -> 9 9
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So helpers for displaying things:
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~~~
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:display-data-stack
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'DS:_ s:put
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#0 @SP [ &DataStack over + fetch n:put sp n:inc ] times drop ;
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:display-return-stack
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'RS:_ s:put
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#0 @RP [ &ReturnStack over + fetch n:put sp n:inc ] times drop ;
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~~~
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And then using the display helpers and instruction processor, a
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single stepper. (This also updates a `Steps` counter)
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~~~
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'Steps var
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:take-step
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[IP] process-packed-opcode &IP v:inc
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&Steps v:inc ;
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{{
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:sep #63 [ $- c:put ] times nl ;
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:named-word? @IP d:lookup-xt n:-zero? ;
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:show-name 0; drop @IP d:lookup-xt d:name s:put nl ;
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:instruction [IP] [ unpack ] sip ;
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:names #4 [ name-for(counting-li) c:put c:put ] times ;
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:format '%n,%n,%n,%n s:format ;
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:pad s:length #16 swap - #0 n:max [ sp ] times ;
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:opcodes format dup s:put pad ;
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:pad dup n:to-string s:length #6 swap - #0 n:max [ sp ] times ;
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:header 'IP: s:put @IP pad n:put
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@RP @SP '\tSP:%n_RP:%n\t s:format s:put ;
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---reveal---
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:details instruction drop names tab instruction [ opcodes ] dip sp n:put nl ;
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:stacks display-data-stack nl display-return-stack nl ;
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:step sep named-word? show-name header details take-step stacks ;
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}}
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~~~
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And then wrap it with `times` to run multiple steps.
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~~~
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:steps (n-)
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&step times ;
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~~~
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Then on to the tracer. This will `step` through execution until
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the word returns. I use a similar approach to how I handle this
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in the interface layers for RETRO (word execution ends when the
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address stack depth reaches zero).
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The `trace` will empty the step counter and display the number
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of steps used.
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~~~
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:copy-image
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#0 IMAGE IMAGE-SIZE here n:min copy ;
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~~~
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~~~
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:trace (a-)
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copy-image
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#0 !Steps #0 !SP
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!IP #0 >r
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[ step @RP n:zero? @IP n:negative? or ] until
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nl @Steps '%n_steps_taken\n s:format s:put ;
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~~~
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# Tests
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```
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:test
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as{ 'liliaddu i #22 d #33 d }as
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#3 #4 gt? [ #1 ] if ;
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#0 #100 disassemble
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nl '-------------------------- s:put nl
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&TryToIdentifyWords v:on
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#0 #100 disassemble
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```
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