fbf1444c6a
FossilOrigin-Name: 37e6d4a2ba2821087e24595ef40b5baa5254d0a4a16e66c3f63dac5733cef6df
750 lines
21 KiB
C
750 lines
21 KiB
C
/*---------------------------------------------------------------------
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RETRO is a personal, minimalistic forth with a pragmatic focus
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This implements Nga, the virtual machine at the heart of RETRO. It
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includes a number of I/O interfaces, extensive commentary, and has
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been refined by over a decade of use and development.
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Copyright (c) 2008 - 2020, Charles Childers
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Portions are based on Ngaro, which was additionally copyrighted by
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the following:
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Copyright (c) 2009 - 2010, Luke Parrish
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Copyright (c) 2010, Marc Simpson
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Copyright (c) 2010, Jay Skeer
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Copyright (c) 2011, Kenneth Keating
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---------------------------------------------------------------------*/
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/*---------------------------------------------------------------------
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C Headers
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---------------------------------------------------------------------*/
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#include <errno.h>
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#include <math.h>
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#include <signal.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <sys/stat.h>
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#include <sys/types.h>
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#include <sys/wait.h>
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#include <time.h>
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#include <unistd.h>
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#include <limits.h>
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#include <fcntl.h>
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/*---------------------------------------------------------------------
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Configuration
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---------------------------------------------------------------------*/
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#include "config.h"
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/*---------------------------------------------------------------------
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Image, Stack, and VM variables
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---------------------------------------------------------------------*/
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CELL sp, rp, ip; /* Stack & instruction pointers */
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CELL data[STACK_DEPTH]; /* The data stack */
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CELL address[ADDRESSES]; /* The address stack */
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CELL memory[IMAGE_SIZE + 1]; /* The memory for the image */
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#define TOS data[sp] /* Shortcut for top item on stack */
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#define NOS data[sp-1] /* Shortcut for second item on stack */
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#define TORS address[rp] /* Shortcut for top item on address stack */
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#include "prototypes.h"
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void loadEmbeddedImage(char *arg);
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/*---------------------------------------------------------------------
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Populate The I/O Device Tables
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---------------------------------------------------------------------*/
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typedef void (*Handler)(void);
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Handler IO_deviceHandlers[NUM_DEVICES + 1] = {
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io_output_handler,
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io_keyboard_handler,
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io_filesystem_handler,
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io_floatingpoint_handler,
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io_scripting_handler,
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io_unix_handler,
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io_clock_handler,
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io_image,
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io_random,
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};
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Handler IO_queryHandlers[NUM_DEVICES + 1] = {
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io_output_query,
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io_keyboard_query,
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io_filesystem_query,
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io_floatingpoint_query,
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io_scripting_query,
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io_unix_query,
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io_clock_query,
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io_image_query,
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io_random_query,
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};
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/*---------------------------------------------------------------------
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Variables Related To Image Introspection
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---------------------------------------------------------------------*/
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CELL Compiler;
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CELL Dictionary;
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CELL NotFound;
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CELL interpret;
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/*---------------------------------------------------------------------
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Embed The Image
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---------------------------------------------------------------------*/
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#include "retro-image.c"
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#include "bsd-strl.c"
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/*---------------------------------------------------------------------
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Global Variables
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---------------------------------------------------------------------*/
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char string_data[8192];
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char **sys_argv;
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int sys_argc;
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int silence_input;
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/*=====================================================================*/
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/*---------------------------------------------------------------------
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Now on to I/O and extensions!
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RRE provides a lot of additional functionality over the base RETRO
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system. First up is support for files.
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The RRE file model is intended to be similar to that of the standard
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C libraries and wraps fopen(), fclose(), etc.
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---------------------------------------------------------------------*/
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void io_output_handler() {
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putc(stack_pop(), stdout);
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fflush(stdout);
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}
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void io_output_query() {
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stack_push(0);
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stack_push(0);
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}
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/*=====================================================================*/
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void io_keyboard_handler() {
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stack_push(getc(stdin));
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if (TOS == 127) TOS = 8;
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}
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void io_keyboard_query() {
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stack_push(0);
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stack_push(1);
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}
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/*=====================================================================*/
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/*---------------------------------------------------------------------
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Scripting Support
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---------------------------------------------------------------------*/
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void scripting_arg() {
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CELL a, b;
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a = stack_pop();
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b = stack_pop();
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stack_push(string_inject(sys_argv[a + 1], b));
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}
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void scripting_arg_count() {
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stack_push(sys_argc - 1);
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}
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void scripting_include() {
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include_file(string_extract(stack_pop()), 0);
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}
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void scripting_name() {
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stack_push(string_inject(sys_argv[0], stack_pop()));
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}
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Handler ScriptingActions[] = {
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scripting_arg_count,
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scripting_arg,
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scripting_include,
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scripting_name
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};
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void io_scripting_query() {
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stack_push(0);
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stack_push(9);
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}
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void io_scripting_handler() {
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ScriptingActions[stack_pop()]();
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}
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/*=====================================================================*/
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#include "dev-image.c"
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#include "dev-rng.c"
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#include "dev-floatingpoint.c"
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#include "dev-files.c"
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#include "dev-unix.c"
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#include "dev-clock.c"
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/*=====================================================================*/
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/*=====================================================================*/
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/*---------------------------------------------------------------------
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With these out of the way, I implement `execute`, which takes an
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address and runs the code at it. This has a couple of interesting
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bits.
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This will also exit if the address stack depth is zero (meaning that
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the word being run, and it's dependencies) are finished.
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---------------------------------------------------------------------*/
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void rre_execute(CELL cell, int silent) {
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CELL a, b, token;
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CELL opcode;
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silence_input = silent;
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rp = 1;
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ip = cell;
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token = TIB;
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while (ip < IMAGE_SIZE) {
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if (ip == NotFound) {
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printf("\nERROR: Word Not Found: ");
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printf("`%s`\n\n", string_extract(token));
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}
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if (ip == interpret) {
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token = TOS;
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}
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opcode = memory[ip];
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if (validate_opcode_bundle(opcode) != 0) {
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process_opcode_bundle(opcode);
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} else {
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printf("Invalid instruction!\n");
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printf("At %d, opcode %d\n", ip, opcode);
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exit(1);
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}
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if (sp < 0 || sp > STACK_DEPTH) {
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printf("\nStack Limits Exceeded!\n");
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printf("At %d, opcode %d\n", ip, opcode);
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exit(1);
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}
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ip++;
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if (rp == 0)
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ip = IMAGE_SIZE;
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}
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}
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/*---------------------------------------------------------------------
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RETRO's `interpret` word expects a token on the stack. This next
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function copies a token to the `TIB` (text input buffer) and then
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calls `interpret` to process it.
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---------------------------------------------------------------------*/
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void rre_evaluate(char *s, int silent) {
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if (strlen(s) == 0) return;
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update_rx();
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string_inject(s, TIB);
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stack_push(TIB);
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rre_execute(interpret, silent);
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}
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/*---------------------------------------------------------------------
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`read_token` reads a token from the specified file. It will stop on
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a whitespace or newline. It also tries to handle backspaces, though
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the success of this depends on how your terminal is configured.
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---------------------------------------------------------------------*/
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int not_eol(int ch) {
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return (ch != 10) && (ch != 13) && (ch != 32) && (ch != EOF) && (ch != 0);
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}
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void read_token(FILE *file, char *token_buffer, int echo) {
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int ch = getc(file);
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int count = 0;
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if (echo != 0)
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putchar(ch);
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while (not_eol(ch))
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{
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if ((ch == 8 || ch == 127) && count > 0) {
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count--;
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if (echo != 0) {
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putchar(8);
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putchar(32);
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putchar(8);
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}
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} else {
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token_buffer[count++] = ch;
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}
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ch = getc(file);
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if (echo != 0)
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putchar(ch);
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}
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token_buffer[count] = '\0';
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}
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/*---------------------------------------------------------------------
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Display the Stack Contents
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---------------------------------------------------------------------*/
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void dump_stack() {
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CELL i;
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if (sp == 0) return;
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printf("\nStack: ");
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for (i = 1; i <= sp; i++) {
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if (i == sp)
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printf("[ TOS: %d ]", data[i]);
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else
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printf("%d ", data[i]);
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}
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printf("\n");
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}
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/*---------------------------------------------------------------------
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RRE is primarily intended to be used in a batch or scripting model.
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The `include_file()` function will be used to read the code in the
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file, evaluating it as encountered.
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I enforce a literate model, with code in fenced blocks. E.g.,
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# This is a test
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Display "Hello, World!"
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~~~
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'Hello,_World! puts nl
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~~~
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RRE will ignore anything outside the `~~~` blocks. To identify if the
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current token is the start or end of a block, I provide a `fenced()`
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function.
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---------------------------------------------------------------------*/
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int fenced(char *s)
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{
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int a = strcmp(s, "```");
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int b = strcmp(s, "~~~");
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if (a == 0) return 2;
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if (b == 0) return 1;
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return 0;
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}
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/*---------------------------------------------------------------------
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And now for the actual `include_file()` function.
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---------------------------------------------------------------------*/
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void include_file(char *fname, int run_tests) {
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int inBlock = 0; /* Tracks status of in/out of block */
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char source[64 * 1024]; /* Line buffer [about 64K] */
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char fence[4]; /* Used with `fenced()` */
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FILE *fp; /* Open the file. If not found, */
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fp = fopen(fname, "r"); /* exit. */
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if (fp == NULL)
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return;
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while (!feof(fp)) /* Loop through the file */
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{
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read_token(fp, source, 0);
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strncpy(fence, source, 3); /* Copy the first three characters */
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fence[3] = '\0'; /* into `fence` to see if we are in */
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if (fenced(fence) > 0) { /* a code block. */
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if (fenced(fence) == 2 && run_tests == 0) {
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} else {
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if (inBlock == 0)
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inBlock = 1;
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else
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inBlock = 0;
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}
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} else {
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if (inBlock == 1) /* If we are, evaluate token */
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rre_evaluate(source, -1);
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}
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}
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fclose(fp);
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}
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/*---------------------------------------------------------------------
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`help()` displays a summary of the command line arguments RRE allows.
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This is invoked using `rre -h`
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---------------------------------------------------------------------*/
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void help(char *exename) {
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printf("Scripting Usage: %s filename\n\n", exename);
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printf("Interactive Usage: %s [-h] [-i[,fs]] [-s] [-f filename] [-t]\n\n", exename);
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printf("Valid Arguments:\n\n");
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printf(" -h\n");
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printf(" Display this help text\n");
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printf(" -i\n");
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printf(" Launches in interactive mode (line buffered)\n");
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printf(" -i,fs\n");
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printf(" Launches in interactive mode (character buffered, full screen)\n");
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printf(" -s\n");
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printf(" Suppress the 'ok' prompt and keyboard echo in interactive mode\n");
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printf(" -f filename\n");
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printf(" Run the contents of the specified file\n");
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printf(" -u filename\n");
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printf(" Use the image in the specified file instead of the internal one\n");
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printf(" -t\n");
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printf(" Run tests (in ``` blocks) in any loaded files\n\n");
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}
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/*---------------------------------------------------------------------
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`initialize()` sets up Nga and loads the image (from the array in
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`image.c`) to memory.
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---------------------------------------------------------------------*/
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void initialize() {
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CELL i;
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prepare_vm();
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for (i = 0; i < ngaImageCells; i++)
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memory[i] = ngaImage[i];
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update_rx();
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}
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/*---------------------------------------------------------------------
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`arg_is()` exists to aid in readability. It compares the first actual
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command line argument to a string and returns a boolean flag.
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---------------------------------------------------------------------*/
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int arg_is(char *argv, char *t) {
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return strcmp(argv, t) == 0;
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}
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/*---------------------------------------------------------------------
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Main Entry Point
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---------------------------------------------------------------------*/
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enum flags {
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FLAG_HELP, FLAG_RUN_TESTS, FLAG_INCLUDE, FLAG_INTERACTIVE, FLAG_SILENT,
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FLAG_FULLSCREEN
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};
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int main(int argc, char **argv) {
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sys_argc = argc; /* Point the global argc and */
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sys_argv = argv; /* argv to the actual ones */
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prepare_vm();
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loadEmbeddedImage(argv[0]);
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update_rx();
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rre_execute(0, 0);
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exit(0);
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}
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/*---------------------------------------------------------------------
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Interfacing With The Image
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---------------------------------------------------------------------*/
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/*---------------------------------------------------------------------
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Stack push/pop is easy. I could avoid these, but it aids in keeping
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the code readable, so it's worth the slight overhead.
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---------------------------------------------------------------------*/
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CELL stack_pop() {
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sp--;
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if (sp < 0) {
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printf("Data stack underflow.\n");
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exit(1);
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}
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return data[sp + 1];
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}
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void stack_push(CELL value) {
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sp++;
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if (sp >= STACK_DEPTH) {
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printf("Data stack overflow.\n");
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exit(1);
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}
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data[sp] = value;
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}
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/*---------------------------------------------------------------------
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Strings are next. RETRO uses C-style NULL terminated strings. So I
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can easily inject or extract a string. Injection iterates over the
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string, copying it into the image. This also takes care to ensure
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that the NULL terminator is added.
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---------------------------------------------------------------------*/
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CELL string_inject(char *str, CELL buffer) {
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CELL m, i;
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if (!str) {
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memory[buffer] = 0;
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return 0;
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}
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m = strlen(str);
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i = 0;
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while (m > 0) {
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memory[buffer + i] = (CELL)str[i];
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memory[buffer + i + 1] = 0;
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m--; i++;
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}
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return buffer;
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}
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/*---------------------------------------------------------------------
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Extracting a string is similar, but I have to iterate over the VM
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memory instead of a C string and copy the charaters into a buffer.
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This uses a static buffer (`string_data`) as I prefer to avoid using
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`malloc()`.
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---------------------------------------------------------------------*/
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char *string_extract(CELL at) {
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CELL starting = at;
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CELL i = 0;
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while(memory[starting] && i < 8192)
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string_data[i++] = (char)memory[starting++];
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string_data[i] = 0;
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return (char *)string_data;
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}
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/*---------------------------------------------------------------------
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Continuing along, I now define functions to access the dictionary.
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RETRO's dictionary is a linked list. Each entry is setup like:
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0000 Link to previous entry (NULL if this is the root entry)
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0001 Pointer to definition start
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0002 Pointer to class handler
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0003 Start of a NULL terminated string with the word name
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First, functions to access each field. The offsets were defineed at
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the start of the file.
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---------------------------------------------------------------------*/
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CELL d_link(CELL dt) {
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return dt + D_OFFSET_LINK;
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}
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CELL d_xt(CELL dt) {
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return dt + D_OFFSET_XT;
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}
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CELL d_class(CELL dt) {
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return dt + D_OFFSET_CLASS;
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}
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CELL d_name(CELL dt) {
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return dt + D_OFFSET_NAME;
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}
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/*---------------------------------------------------------------------
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Next, a more complext word. This will walk through the entries to
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find one with a name that matches the specified name. This is *slow*,
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but works ok unless you have a really large dictionary. (I've not
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run into issues with this in practice).
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---------------------------------------------------------------------*/
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CELL d_lookup(CELL Dictionary, char *name) {
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CELL dt = 0;
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CELL i = Dictionary;
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char *dname;
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while (memory[i] != 0 && i != 0) {
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dname = string_extract(d_name(i));
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if (strcmp(dname, name) == 0) {
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dt = i;
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i = 0;
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} else {
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i = memory[i];
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}
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}
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return dt;
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}
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/*---------------------------------------------------------------------
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My last dictionary related word returns the `xt` pointer for a word.
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This is used to help keep various important bits up to date.
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---------------------------------------------------------------------*/
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CELL d_xt_for(char *Name, CELL Dictionary) {
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return memory[d_xt(d_lookup(Dictionary, Name))];
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}
|
|
|
|
|
|
/*---------------------------------------------------------------------
|
|
This interface tracks a few words and variables in the image. These
|
|
are:
|
|
|
|
Dictionary - the latest dictionary header
|
|
NotFound - called when a word is not found
|
|
interpret - the heart of the interpreter/compiler
|
|
|
|
I have to call this periodically, as the Dictionary will change as
|
|
new words are defined, and the user might write a new error handler
|
|
or interpreter.
|
|
---------------------------------------------------------------------*/
|
|
|
|
void update_rx() {
|
|
Dictionary = memory[2];
|
|
interpret = d_xt_for("interpret", Dictionary);
|
|
NotFound = d_xt_for("err:notfound", Dictionary);
|
|
Compiler = d_xt_for("Compiler", Compiler);
|
|
}
|
|
|
|
|
|
/*=====================================================================*/
|
|
|
|
#include "nga.c"
|
|
|
|
/*=====================================================================*/
|
|
|
|
|
|
#pragma pack(push,1)
|
|
#pragma pack(pop)
|
|
|
|
#define EI_NIDENT 16
|
|
|
|
/* 32-bit ELF base types. */
|
|
typedef unsigned int Elf32_Addr;
|
|
typedef unsigned short Elf32_Half;
|
|
typedef unsigned int Elf32_Off;
|
|
typedef signed int Elf32_Sword;
|
|
typedef unsigned int Elf32_Word;
|
|
|
|
/* 64-bit ELF base types. */
|
|
typedef unsigned long long Elf64_Addr;
|
|
typedef unsigned short Elf64_Half;
|
|
typedef signed short Elf64_SHalf;
|
|
typedef unsigned long long Elf64_Off;
|
|
typedef signed int Elf64_Sword;
|
|
typedef unsigned int Elf64_Word;
|
|
typedef unsigned long long Elf64_Xword;
|
|
typedef signed long long Elf64_Sxword;
|
|
|
|
typedef struct elf32_hdr{
|
|
unsigned char e_ident[EI_NIDENT];
|
|
Elf32_Half e_type;
|
|
Elf32_Half e_machine;
|
|
Elf32_Word e_version;
|
|
Elf32_Addr e_entry; /* Entry point */
|
|
Elf32_Off e_phoff;
|
|
Elf32_Off e_shoff;
|
|
Elf32_Word e_flags;
|
|
Elf32_Half e_ehsize;
|
|
Elf32_Half e_phentsize;
|
|
Elf32_Half e_phnum;
|
|
Elf32_Half e_shentsize;
|
|
Elf32_Half e_shnum;
|
|
Elf32_Half e_shstrndx;
|
|
} Elf32_Ehdr;
|
|
|
|
typedef struct elf32_shdr {
|
|
Elf32_Word sh_name;
|
|
Elf32_Word sh_type;
|
|
Elf32_Word sh_flags;
|
|
Elf32_Addr sh_addr;
|
|
Elf32_Off sh_offset;
|
|
Elf32_Word sh_size;
|
|
Elf32_Word sh_link;
|
|
Elf32_Word sh_info;
|
|
Elf32_Word sh_addralign;
|
|
Elf32_Word sh_entsize;
|
|
} Elf32_Shdr;
|
|
|
|
typedef struct elf64_hdr {
|
|
unsigned char e_ident[EI_NIDENT]; /* ELF "magic number" */
|
|
Elf64_Half e_type;
|
|
Elf64_Half e_machine;
|
|
Elf64_Word e_version;
|
|
Elf64_Addr e_entry; /* Entry point virtual address */
|
|
Elf64_Off e_phoff; /* Program header table file offset */
|
|
Elf64_Off e_shoff; /* Section header table file offset */
|
|
Elf64_Word e_flags;
|
|
Elf64_Half e_ehsize;
|
|
Elf64_Half e_phentsize;
|
|
Elf64_Half e_phnum;
|
|
Elf64_Half e_shentsize;
|
|
Elf64_Half e_shnum;
|
|
Elf64_Half e_shstrndx;
|
|
} Elf64_Ehdr;
|
|
|
|
typedef struct elf64_shdr {
|
|
Elf64_Word sh_name; /* Section name, index in string tbl */
|
|
Elf64_Word sh_type; /* Type of section */
|
|
Elf64_Xword sh_flags; /* Miscellaneous section attributes */
|
|
Elf64_Addr sh_addr; /* Section virtual addr at execution */
|
|
Elf64_Off sh_offset; /* Section file offset */
|
|
Elf64_Xword sh_size; /* Size of section in bytes */
|
|
Elf64_Word sh_link; /* Index of another section */
|
|
Elf64_Word sh_info; /* Additional section information */
|
|
Elf64_Xword sh_addralign; /* Section alignment */
|
|
Elf64_Xword sh_entsize; /* Entry size if section holds table */
|
|
} Elf64_Shdr;
|
|
|
|
void loadEmbeddedImage(char *arg) {
|
|
FILE* ElfFile = NULL;
|
|
char* SectNames = NULL;
|
|
Elf64_Ehdr elfHdr;
|
|
Elf64_Shdr sectHdr;
|
|
uint32_t idx;
|
|
|
|
if((ElfFile = fopen(arg, "r")) == NULL) {
|
|
perror("[E] Error opening file:");
|
|
exit(1);
|
|
}
|
|
|
|
fread(&elfHdr, 1, sizeof(Elf64_Ehdr), ElfFile);
|
|
fseek(ElfFile, elfHdr.e_shoff + elfHdr.e_shstrndx * sizeof(sectHdr), SEEK_SET);
|
|
fread(§Hdr, 1, sizeof(sectHdr), ElfFile);
|
|
|
|
SectNames = malloc(sectHdr.sh_size);
|
|
fseek(ElfFile, sectHdr.sh_offset, SEEK_SET);
|
|
fread(SectNames, 1, sectHdr.sh_size, ElfFile);
|
|
|
|
int a;
|
|
|
|
for (idx = 0; idx < elfHdr.e_shnum; idx++)
|
|
{
|
|
const char* name = "";
|
|
|
|
fseek(ElfFile, elfHdr.e_shoff + idx * sizeof(sectHdr), SEEK_SET);
|
|
fread(§Hdr, 1, sizeof(sectHdr), ElfFile);
|
|
name = SectNames + sectHdr.sh_name;
|
|
if (strcmp(name, ".ngaImage") == 0) {
|
|
fseek(ElfFile, sectHdr.sh_offset, SEEK_SET);
|
|
for (int i = 0; i < (int)sectHdr.sh_size; i++) {
|
|
fread(&a, 1, sizeof(int), ElfFile);
|
|
memory[i] = a;
|
|
}
|
|
}
|
|
}
|
|
return;
|
|
}
|