6baf653e59
FossilOrigin-Name: 37acebb8ecdc177cbc065c87193db188e89cf40382a033664d67eb36bf6c5ec5
1548 lines
31 KiB
Text
1548 lines
31 KiB
Text
____ _ _
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|| \\ \\ //
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||_// )x(
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|| \\ // \\ 2019.7
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a minimalist forth for nga
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*Rx* (*retro experimental*) is a minimal Forth implementation
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for the Nga virtual machine. Like Nga this is intended to be
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used within a larger supporting framework adding I/O and other
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desired functionality.
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## General Notes on the Source
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Rx is developed using a literate tool called *unu*. This allows
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easy extraction of fenced code blocks into a separate file for
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later compilation. I've found the use of a literate style to be
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very beneficial as it makes it easier for me to keep the code
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and commentary in sync, and helps me to approach development in
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a more structured manner.
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This source is written in Muri, an assembler for Nga.
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Before going on, I should explain a bit about Nga and Muri.
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Nga provides a MISC inspired virtual machine for a dual stack
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architecture. There are 27 instructions, with up to four packed
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into each memory location (*cell*). The instructions are:
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0 nop 7 jump 14 gt 21 and
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1 lit <v> 8 call 15 fetch 22 or
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2 dup 9 ccall 16 store 23 xor
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3 drop 10 return 17 add 24 shift
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4 swap 11 eq 18 sub 25 zret
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5 push 12 neq 19 mul 26 end
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6 pop 13 lt 20 divmod
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I won't explain them here, but if you're familiar with Forth,
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it should be pretty easy to figure out.
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Packing of instructions lets me save space, but does require a
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little care. Instructions that modify the instruction pointer
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should be followed by NOP. These are: JUMP, CALL, CCALL,
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RETURN, and ZRET. Additionally, if the instruction bundle
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contains a LIT, a value must be in the following cell. (One for
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each LIT in the bundle)
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The reason for this relates to how Nga processes the opcodes.
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To illustrate, assume a stack with a couple of values:
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#1 #2
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And a function that consumes two values before returning a
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some new ones:
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:function * #3 ;
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If we were to use an instruction bundle like:
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lit call add nop
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function
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Nga will:
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(1) push a pointer to the function to the stack
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(2) setup a call to the function
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(3) add the top values on the stack (#1 #2),
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leaving a single value (#3)
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(4) do nothing
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At this point the bundle is done, so control goes to the
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called function. But we now have only one value on the stack,
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so the stack underflows and Nga will crash.
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It's not forbidden, and this can be useful to improve code
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density, but exercise caution and be sure to keep track of
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this behavior to avoid hard to identify bugs.
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Muri uses the first two characters of each instruction name
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when composing the bundles, with NOP being named as two dots.
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So:
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lit lit add nop
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Is a bundle named:
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liliad..
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And with two `li` instructions, must be followed by two values.
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Muri uses a directive in the first line to tell it what to
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expect. Directives are:
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i instruction bundle
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d decimal value
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r reference to label
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: label
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s zero terminated string
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## In the Beginning...
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Nga expects code to start with a jump to the main entry point.
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Rx doesn't really have a main entry point (the top level loop
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is assumed to be part of the interface layer), but I allocate
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the space for a jump here anyway. This makes it possible to
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patch the entry point later, if using an interface that adds
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the appropriate I/O functionality.
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~~~
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i liju....
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d -1
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~~~
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With this, it's time to allocate some data elements. These are
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always kept in known locations after the initial jump to ensure
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that they can be easily identified and interfaced with external
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tools. This is important as Nga allows for a variety of I/O
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models to be implemented and I don't want to tie Rx into any
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one specific model.
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Here's the initial memory map:
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| Offset | Contains |
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| ------ | --------------------------- |
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| 0 | lit call nop nop |
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| 1 | Pointer to main entry point |
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| 2 | Dictionary |
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| 3 | Heap |
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| 4 | RETRO version |
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~~~
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: Dictionary
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r 9999
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: Heap
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d 1536
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: Version
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d 201907
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~~~
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Both of these are pointers. `Dictionary` points to the most
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recent dictionary entry. (See the *Dictionary* section at the
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end of this file.) `Heap` points to the next free address.
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This is hard coded to an address beyond the end of the Rx
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kernel. I adjust this as needed if the kernel grows or shinks
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significantly. See the *Interpreter & Compiler* section for
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more on this.
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## Nga Instruction Set
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As mentioned earlier, Nga provides 27 instructions. Rx begins
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the actual coding by assigning each to a separate function.
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These are not intended for direct use; the compiler will fetch
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the opcode values to use from these functions when compiling.
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Many will also be exposed in the initial dictionary.
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~~~
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: _nop
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d 0
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i re......
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: _lit
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d 1
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i re......
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: _dup
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d 2
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i re......
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: _drop
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d 3
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i re......
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: _swap
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d 4
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i re......
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: _push
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d 5
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i re......
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: _pop
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d 6
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i re......
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: _jump
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d 7
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i re......
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: _call
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d 8
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i re......
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: _ccall
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d 9
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i re......
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: _ret
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d 10
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i re......
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: _eq
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d 11
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i re......
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: _neq
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d 12
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i re......
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: _lt
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d 13
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i re......
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: _gt
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d 14
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i re......
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: _fetch
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d 15
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i re......
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: _store
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d 16
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i re......
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: _add
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d 17
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i re......
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: _sub
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d 18
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i re......
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: _mul
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d 19
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i re......
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: _divmod
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d 20
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i re......
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: _and
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d 21
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i re......
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: _or
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d 22
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i re......
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: _xor
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d 23
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i re......
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: _shift
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d 24
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i re......
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: _zret
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d 25
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i re......
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: _end
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d 26
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i re......
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~~~
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Though Nga allows for multiple instructions to be packed into a
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single memory location (called a *cell*), Rx only packs a few
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specific combinations.
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Since calls and jumps take a value from the stack, a typical
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call (in Muri assembly) would look like:
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i lica....
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r bye
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Without packing this takes three cells: one for the lit, one
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for the address, and one for the call. Packing drops it to two
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since the lit/call combination can be fit into a single cell.
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Likewise, I use a packed jump for use with quotations. These
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saves several hundred cells (and thus fetch/decode cycles) when
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loading the standard library.
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The raw values for these are:
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2049 lica....
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1793 liju....
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These are hardcoded in a few places later. I had previously
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used a lookup, but this proved costly in processing time, so
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hard coding proved better. (These places are clearly marked)
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## Memory
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Memory is a big, flat, linear array. The addressing starts at
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zero and counts upwards towards a fixed upper limit (set by the
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VM).
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The basic memory accesses are handled via `fetch` and `store`.
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The next two functions provide easier access to sequences of
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data by fetching or storing a value and returning the next
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address.
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`fetch-next` takes an address and fetches the stored value. It
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returns the next address and the stored value.
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~~~
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: fetch-next
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i duliadsw
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d 1
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i fere....
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~~~
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`store-next` takes a value and an address. It stores the value
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to the address and returns the next address.
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~~~
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: store-next
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i duliadpu
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d 1
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i stpore..
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~~~
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## Conditionals
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The Rx kernel provides three conditional forms:
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flag true-pointer false-pointer choose
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flag true-pointer if
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flag false-pointer -if
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`choose` is a conditional combinator which will execute one of
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two functions, depending on the state of a flag. I use a little
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hack here. I store the pointers into a jump table with two
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fields, and use the flag as the index. Defaults to the *false*
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entry, since a *true* flag is -1.
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Note that this requires that the flags be -1 (for TRUE) and 0
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(for FALSE). It's possible to make this more flexible, but at a
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significant performance hit, so I'm leaving it this way.
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~~~
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: choice:true
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d 0
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: choice:false
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d 0
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: choose
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i listlist
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r choice:false
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r choice:true
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i liadfeca
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r choice:false
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i re......
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~~~
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Next the two *if* forms. Note that `-if` falls into `if`. This
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saves two cells of memory.
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~~~
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: -if
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i pulieqpo
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d 0
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: if
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i cc......
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i re......
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~~~
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## Strings
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The kernel needs two basic string operations for dictionary
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searches: obtaining the length and comparing for equality.
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Strings in Rx are zero terminated. This is a bit less elegant
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than counted strings, but the implementation is quick and easy.
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First up, string length. The process here is trivial:
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* Make a copy of the starting point
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* Fetch each character, comparing to zero
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* If zero, break the loop
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* Otherwise discard and repeat
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* When done subtract the original address from the current one
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* Then subtract one (to account for the zero terminator)
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~~~
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: count
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i lica....
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r fetch-next
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i zr......
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i drliju..
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r count
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: s:length
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i dulica..
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r count
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i lisuswsu
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d 1
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i re......
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~~~
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String comparisons are harder. In high level code this is:
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dup fetch push n:inc swap
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dup fetch push n:inc pop dup pop
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-eq? [ drop-pair drop #0 pop pop drop drop ]
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[ 0; drop s:eq? pop pop drop drop ] choose drop-pair #-1 ;
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I've rewritten this a few times. The current implementation is
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fast enough, and not overly long. It may be worth looking into
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a hash based comparsion in the future.
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~~~
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: mismatch
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i drdrdrli
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d 0
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i popodrdr
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i re......
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: matched
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i zr......
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i drlica..
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r s:eq
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i popodrdr
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i re......
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: s:eq
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i dufepuli
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d 1
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i adswdufe
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i puliadpo
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d 1
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i duponeli
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r mismatch
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i lilica..
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r matched
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r choose
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i drdrlire
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d -1
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~~~
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## Interpreter & Compiler
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### Compiler Core
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The heart of the compiler is `comma` which stores a value into
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memory and increments a variable (`Heap`) pointing to the next
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free address.
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~~~
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: comma
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i lifelica
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r Heap
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r store-next
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i listre..
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r Heap
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~~~
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I also add a couple of additional forms. `comma:opcode` is used
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to compile VM instructions into the current defintion. This is
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where those functions starting with an underscore come into
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play. Each wraps a single instruction. Using this I can avoid
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hard coding the opcodes.
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This performs a jump to the `comma` word instead of using a
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`call/ret` to save a cell and slightly improve performance. I
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will use this technique frequently.
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~~~
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: comma:opcode
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i feliju..
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r comma
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~~~
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`comma:string` is used to compile a string into the current
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definition. As with `comma:opcode`, this uses a `jump` to
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eliminate the final tail call.
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:($) fetch-next 0; , ($) ;
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:s, ($) drop 0 , ;
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~~~
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: ($)
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i lica....
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r fetch-next
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i zr......
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i lica....
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r comma
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i liju....
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r ($)
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: comma:string
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i lica....
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r ($)
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i drliliju
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d 0
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r comma
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~~~
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With the core functions above it's now possible to setup a few
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more things that make compilation at runtime more practical.
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First, a variable indicating whether we should compile or run a
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function. In traditional Forth this would be **STATE**; I call
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it `Compiler`.
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This will be used by the *word classes*.
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~~~
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: Compiler
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d 0
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~~~
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Next is *semicolon*; which compiles the code to terminate a
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function and sets the `Compiler` to an off state (0). This
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just needs to compile in a RET.
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~~~
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: ;
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i lilica..
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r _ret
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r comma:opcode
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i lilistre
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d 0
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r Compiler
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~~~
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### Word Classes
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Rx is built over the concept of *word classes*. Word classes
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are a way to group related words, based on their compilation
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and execution behaviors. A *class handler* function is defined
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to handle an execution token passed to it on the stack.
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Rx provides several classes with differing behaviors:
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`class:data` provides for dealing with data structures.
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| interpret | compile |
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| -------------------- | ----------------------------- |
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| leave value on stack | compile value into definition |
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~~~
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: class:data
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i lifezr..
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r Compiler
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i drlilica
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r _lit
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r comma:opcode
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i liju....
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r comma
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~~~
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`class:word` handles most functions.
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| interpret | compile |
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| -------------------- | ----------------------------- |
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| call a function | compile a call to a function |
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~~~
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: class:word:interpret
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i ju......
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: class:word:compile
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i lilica..
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d 2049
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r comma
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i liju....
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r comma
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: class:word
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i lifelili
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r Compiler
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r class:word:compile
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r class:word:interpret
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i liju....
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r choose
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~~~
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`class:primitive` is a special class handler for functions that
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correspond to Nga instructions.
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| interpret | compile |
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| -------------------- | ------------------------------------ |
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| call the function | compile an instruction |
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~~~
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: class:primitive
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i lifelili
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r Compiler
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r comma:opcode
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r class:word:interpret
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i liju....
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r choose
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~~~
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`class:macro` is the class handler for *compiler macros*. These
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are functions that always get called. They can be used to
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extend the language in interesting ways.
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| interpret | compile |
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| -------------------- | ----------------------------- |
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| call the function | call the function |
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~~~
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: class:macro
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i ju......
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~~~
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The class mechanism is not limited to these classes. You can
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write custom classes at any time. On entry the custom handler
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should take the XT passed on the stack and do something with
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it. Generally the handler should also check the `Compiler`
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state to determine what to do in either interpretation or
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compilation.
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### Dictionary
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|
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Rx has a single dictionary consisting of a linked list of
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headers. The current form of a header is shown in the chart
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below.
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| field | holds | accessor |
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| ----- | ---------------------------------- | -------- |
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| link | link to the previous entry | d:link |
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| xt | link to start of the function | d:xt |
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| class | link to the class handler function | d:class |
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| name | zero terminated string | d:name |
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The initial dictionary is constructed at the end of this file.
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It'll take a form like this:
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: 0000
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d 0
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r _dup
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r class:primitive
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s dup
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: 0001
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r 0000
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r _drop
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r class:primitive
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s drop
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: 0002
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r 0001
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r _swap
|
|
r class:primitive
|
|
s swap
|
|
|
|
Each entry starts with a pointer to the prior entry (with a
|
|
pointer to zero marking the first entry in the dictionary), a
|
|
pointer to the start of the function, a pointer to the class
|
|
handler, and a null terminated string indicating the name
|
|
exposed to the Rx interpreter.
|
|
|
|
Rx stores the pointer to the most recent entry in a variable
|
|
called `Dictionary`. For simplicity, I just assign the last
|
|
entry an arbitrary label of 9999. This is set at the start of
|
|
the source. (See *In the Beginning...*)
|
|
|
|
Rx provides accessor functions for each field. Since the number
|
|
of fields (or their ordering) may change over time, using these
|
|
reduces the number of places where field offsets are hard coded.
|
|
|
|
~~~
|
|
: d:link
|
|
i re......
|
|
|
|
: d:xt
|
|
i liadre..
|
|
d 1
|
|
|
|
: d:class
|
|
i liadre..
|
|
d 2
|
|
|
|
: d:name
|
|
i liadre..
|
|
d 3
|
|
~~~
|
|
|
|
A traditional Forth has `create` to make a new dictionary entry
|
|
pointing to the next free location in `Heap`. Rx has `d:add-header`
|
|
which serves as a slightly more flexible base. You provide a
|
|
string for the name, a pointer to the class handler, and a
|
|
pointer to the start of the function. Rx does the rest.
|
|
|
|
In actual practice, I never use this outside of Rx. New words
|
|
are made using the `:` prefix, or `d:create` (once defined in
|
|
the standard library). At some point I may simplify this by
|
|
moving `d:create` into Rx and using it in place of `d:add-header`.
|
|
|
|
~~~
|
|
: d:add-header
|
|
i lifepuli
|
|
r Heap
|
|
r Dictionary
|
|
i felica..
|
|
r comma
|
|
i lica....
|
|
r comma
|
|
i lica....
|
|
r comma
|
|
i lica....
|
|
r comma:string
|
|
i polistre
|
|
r Dictionary
|
|
~~~
|
|
|
|
Rx doesn't provide a traditional create as it's designed to
|
|
avoid assuming a normal input stream and prefers to take its
|
|
data from the stack.
|
|
|
|
### Dictionary Search
|
|
|
|
~~~
|
|
: Which
|
|
d 0
|
|
|
|
: Needle
|
|
d 0
|
|
|
|
: found
|
|
i listlire
|
|
r Which
|
|
r _nop
|
|
|
|
: find
|
|
i lilistli
|
|
d 0
|
|
r Which
|
|
r Dictionary
|
|
i fe......
|
|
|
|
: find_next
|
|
i zr......
|
|
i dulica..
|
|
r d:name
|
|
i lifelica
|
|
r Needle
|
|
r s:eq
|
|
i licc....
|
|
r found
|
|
i feliju..
|
|
r find_next
|
|
|
|
: d:lookup
|
|
i listlica
|
|
r Needle
|
|
r find
|
|
i lifere..
|
|
r Which
|
|
~~~
|
|
|
|
### Number Conversion
|
|
|
|
This code converts a zero terminated string into a number. The
|
|
approach is very simple:
|
|
|
|
* Store an internal multiplier value (-1 for negative, 1 for
|
|
positive)
|
|
* Clear an internal accumulator value
|
|
* Loop:
|
|
|
|
* Fetch the accumulator value
|
|
* Multiply by 10
|
|
* For each character, convert to a numeric value and add to
|
|
the accumulator
|
|
* Store the updated accumulator
|
|
|
|
* When done, take the accumulator value and the modifier and
|
|
multiply them to get the final result
|
|
|
|
Rx only supports decimal numbers. If you want more bases, it's
|
|
pretty easy to add them later, but it's not needed in the base
|
|
kernel.
|
|
|
|
~~~
|
|
: next
|
|
i lica....
|
|
r fetch-next
|
|
i zr......
|
|
i lisuswpu
|
|
d 48
|
|
i swlimuad
|
|
d 10
|
|
i poliju..
|
|
r next
|
|
|
|
: check
|
|
i dufelieq
|
|
d 45
|
|
i zr......
|
|
i drswdrli
|
|
d -1
|
|
i swliadre
|
|
d 1
|
|
|
|
: s:to-number
|
|
i liswlica
|
|
d 1
|
|
r check
|
|
i liswlica
|
|
d 0
|
|
r next
|
|
i drmure..
|
|
~~~
|
|
|
|
### Token Processing
|
|
|
|
An input token has a form like:
|
|
|
|
<prefix-char>string
|
|
|
|
Rx will check the first character to see if it matches a known
|
|
prefix. If it does, it will pass the string (sans prefix) to
|
|
the prefix handler. If not, it will attempt to find the token
|
|
in the dictionary.
|
|
|
|
Prefixes are handled by functions with specific naming
|
|
conventions. A prefix name should be:
|
|
|
|
prefix:<prefix-char>
|
|
|
|
Where <prefix-char> is the character for the prefix. These are
|
|
compiler macros (using the `class:macro` class) and watch the
|
|
`Compiler` to decide how to deal with the token. To find a
|
|
prefix, Rx stores the prefix character into a string named
|
|
`prefixed`. It then searches for this string in the dictionary.
|
|
If found, it sets an internal variable (`prefix:handler`) to
|
|
the dictionary entry for the handler function. If not found,
|
|
`prefix:handler` is set to zero. The check, done by `prefix?`,
|
|
also returns a flag.
|
|
|
|
~~~
|
|
: prefix:no
|
|
d 32
|
|
d 0
|
|
|
|
: prefix:handler
|
|
d 0
|
|
|
|
: prefixed
|
|
s prefix:_
|
|
|
|
: prefix:prepare
|
|
i feliliad
|
|
r prefixed
|
|
d 7
|
|
i stre....
|
|
|
|
: prefix:has-token?
|
|
i dulica..
|
|
r s:length
|
|
i lieqzr..
|
|
d 1
|
|
i drdrlire
|
|
r prefix:no
|
|
|
|
: prefix?
|
|
i lica....
|
|
r prefix:has-token?
|
|
i lica....
|
|
r prefix:prepare
|
|
i lilica..
|
|
r prefixed
|
|
r d:lookup
|
|
i dulistli
|
|
r prefix:handler
|
|
d 0
|
|
i nere....
|
|
~~~
|
|
|
|
Rx makes extensive use of prefixes for implementing major parts
|
|
of the language, including parsing numbers (prefix with `#`),
|
|
obtaining pointers (prefix with `&`), and defining functions
|
|
(using the `:` prefix).
|
|
|
|
| prefix | used for | example |
|
|
| ------ | ----------------- | ------- |
|
|
| # | numbers | #100 |
|
|
| $ | ASCII characters | $e |
|
|
| & | pointers | &swap |
|
|
| : | definitions | :foo |
|
|
| ( | Comments | (n-) |
|
|
|
|
|
|
:prefix:( (s-) drop ;
|
|
|
|
~~~
|
|
: prefix:(
|
|
i drre....
|
|
~~~
|
|
|
|
:prefix:# (s-n) s:to-number class:data ;
|
|
|
|
~~~
|
|
: prefix:#
|
|
i lica....
|
|
r s:to-number
|
|
i liju....
|
|
r class:data
|
|
~~~
|
|
|
|
:prefix:$ (s-c) fetch class:data ;
|
|
|
|
~~~
|
|
: prefix:$
|
|
i feliju..
|
|
r class:data
|
|
~~~
|
|
|
|
:prefix:: (s-)
|
|
&class:word &Heap fetch d:add-header
|
|
&Heap fetch &Dictionary d:xt store
|
|
#-1 &Compiler store ;
|
|
|
|
~~~
|
|
: prefix::
|
|
i lilifeli
|
|
r class:word
|
|
r Heap
|
|
r d:add-header
|
|
i ca......
|
|
i lifelife
|
|
r Heap
|
|
r Dictionary
|
|
i lica....
|
|
r d:xt
|
|
i stlilist
|
|
d -1
|
|
r Compiler
|
|
i re......
|
|
~~~
|
|
|
|
The `&` prefix is used to return the address of a named item.
|
|
This will correspond to the `d:xt` field of the word header.
|
|
In higher level Retro this would be:
|
|
|
|
:prefix:& (s-a) d:lookup d:xt fetch class:data ;
|
|
|
|
As an example:
|
|
|
|
#1 #2 &+ call (call_`+`_via_pointer)
|
|
&Heap fetch (fetch_from_`Heap`)
|
|
|
|
In the latter case, the use of `class:data` means that I
|
|
don't *need* to use the `&` prefix, but I do this anyway as
|
|
I find it helps to provide a visual clue as to the intent of
|
|
the code.
|
|
|
|
This is also useful with combinators. If you are only using
|
|
a single word, using `&word` instead of `[ word ]` will be
|
|
smaller and faster.
|
|
|
|
For those familiar with traditional Forth, the `&` prefix
|
|
replaces both `'` and `[']`.
|
|
|
|
~~~
|
|
: prefix:&
|
|
i lica....
|
|
r d:lookup
|
|
i lica....
|
|
r d:xt
|
|
i feliju..
|
|
r class:data
|
|
~~~
|
|
|
|
### Quotations
|
|
|
|
Quotations are anonymous, nestable blocks of code. Rx uses them
|
|
for control structures and some aspects of data flow. A quote
|
|
takes a form like:
|
|
|
|
[ #1 #2 ]
|
|
#12 [ square #144 eq? [ #123 ] [ #456 ] choose ] call
|
|
|
|
Begin a quotation with `[` and end it with `]`. The code here
|
|
is slightly complicated by the fact that these have to be
|
|
nestable, and so must compile the appropriate jumps around
|
|
the nested blocks, in addition to properly setting and
|
|
restoring the `Compiler` state.
|
|
|
|
~~~
|
|
: [
|
|
i lifeliad
|
|
r Heap
|
|
d 2
|
|
i lifelili
|
|
r Compiler
|
|
d -1
|
|
r Compiler
|
|
i stlilica
|
|
d 1793
|
|
r comma
|
|
i lifelili
|
|
r Heap
|
|
d 0
|
|
r comma
|
|
i ca......
|
|
i lifere..
|
|
r Heap
|
|
|
|
: ]
|
|
i lilica..
|
|
r _ret
|
|
r comma:opcode
|
|
i lifeswli
|
|
r Heap
|
|
r _lit
|
|
i lica....
|
|
r comma:opcode
|
|
i lica....
|
|
r comma
|
|
i swstlist
|
|
r Compiler
|
|
i lifezr..
|
|
r Compiler
|
|
i drdrre..
|
|
~~~
|
|
|
|
## Lightweight Control Structures
|
|
|
|
Rx provides a couple of functions for simple flow control apart
|
|
from using quotations. These are `repeat`, `again`, and `0;`.
|
|
An example of using them:
|
|
|
|
:s:length
|
|
dup [ repeat fetch-next 0; drop again ] call
|
|
swap - #1 - ;
|
|
|
|
These can only be used within a definition or quotation. If you
|
|
need to use them interactively, wrap them in a quote and `call`
|
|
it.
|
|
|
|
~~~
|
|
: repeat
|
|
i lifere..
|
|
r Heap
|
|
|
|
: again
|
|
i lilica..
|
|
r _lit
|
|
r comma:opcode
|
|
i lica....
|
|
r comma
|
|
i liliju..
|
|
r _jump
|
|
r comma:opcode
|
|
|
|
: 0;
|
|
i liliju..
|
|
r _zret
|
|
r comma:opcode
|
|
~~~
|
|
|
|
I take a brief aside here to implement `push` and `pop`, which
|
|
move a value to/from the address stack. These are compiler
|
|
macros.
|
|
|
|
~~~
|
|
: push
|
|
i liliju..
|
|
r _push
|
|
r comma:opcode
|
|
|
|
: pop
|
|
i liliju..
|
|
r _pop
|
|
r comma:opcode
|
|
~~~
|
|
|
|
## Interpreter
|
|
|
|
The *interpreter* is what processes input. What it does is:
|
|
|
|
* Take a string
|
|
* See if the first character has a prefix handler
|
|
|
|
* Yes: pass the rest of the string to the prefix handler
|
|
* No: lookup in the dictionary
|
|
|
|
* Found: pass xt of word to the class handler
|
|
* Not found: report error via `err:notfound`
|
|
|
|
First, the handler for dealing with words that are not found.
|
|
This is defined here as a jump to the handler for the Nga *NOP*
|
|
instruction. It is intended that this be hooked into and changed.
|
|
|
|
As an example, in Rx code, assuming an I/O interface with some
|
|
support for strings and output:
|
|
|
|
[ $? c:put sp 'word_not_found s:put ]
|
|
&err:notfound #1 + store
|
|
|
|
An interface should either patch the jump, or catch it and do
|
|
something to report the error.
|
|
|
|
~~~
|
|
: err:notfound
|
|
i liju....
|
|
r _nop
|
|
i re......
|
|
~~~
|
|
|
|
`call:dt` takes a dictionary token and pushes the contents of
|
|
the `d:xt` field to the stack. It then calls the class handler
|
|
stored in `d:class`.
|
|
|
|
~~~
|
|
: call:dt
|
|
i dulica..
|
|
r d:xt
|
|
i feswlica
|
|
r d:class
|
|
i feju....
|
|
~~~
|
|
|
|
~~~
|
|
: input:source
|
|
d 0
|
|
|
|
: interpret:prefix
|
|
i lifezr..
|
|
r prefix:handler
|
|
i lifeliad
|
|
r input:source
|
|
d 1
|
|
i swliju..
|
|
r call:dt
|
|
|
|
: interpret:word
|
|
i lifeliju
|
|
r Which
|
|
r call:dt
|
|
|
|
: interpret:noprefix
|
|
i lifelica
|
|
r input:source
|
|
r d:lookup
|
|
i linelili
|
|
d 0
|
|
r interpret:word
|
|
r err:notfound
|
|
i liju....
|
|
r choose
|
|
|
|
: interpret
|
|
i dulistli
|
|
r input:source
|
|
r prefix?
|
|
i ca......
|
|
i lililiju
|
|
r interpret:prefix
|
|
r interpret:noprefix
|
|
r choose
|
|
~~~
|
|
|
|
## The Initial Dictionary
|
|
|
|
This sets up the initial dictionary. Maintenance of this bit is
|
|
annoying, but it isn't necessary to change this unless you add
|
|
or remove new functions in the kernel.
|
|
|
|
~~~
|
|
: 0000
|
|
d 0
|
|
r _dup
|
|
r class:primitive
|
|
s dup
|
|
: 0001
|
|
r 0000
|
|
r _drop
|
|
r class:primitive
|
|
s drop
|
|
: 0002
|
|
r 0001
|
|
r _swap
|
|
r class:primitive
|
|
s swap
|
|
: 0003
|
|
r 0002
|
|
r _call
|
|
r class:primitive
|
|
s call
|
|
: 0004
|
|
r 0003
|
|
r _eq
|
|
r class:primitive
|
|
s eq?
|
|
: 0005
|
|
r 0004
|
|
r _neq
|
|
r class:primitive
|
|
s -eq?
|
|
: 0006
|
|
r 0005
|
|
r _lt
|
|
r class:primitive
|
|
s lt?
|
|
: 0007
|
|
r 0006
|
|
r _gt
|
|
r class:primitive
|
|
s gt?
|
|
: 0008
|
|
r 0007
|
|
r _fetch
|
|
r class:primitive
|
|
s fetch
|
|
: 0009
|
|
r 0008
|
|
r _store
|
|
r class:primitive
|
|
s store
|
|
: 0010
|
|
r 0009
|
|
r _add
|
|
r class:primitive
|
|
s +
|
|
: 0011
|
|
r 0010
|
|
r _sub
|
|
r class:primitive
|
|
s -
|
|
: 0012
|
|
r 0011
|
|
r _mul
|
|
r class:primitive
|
|
s *
|
|
: 0013
|
|
r 0012
|
|
r _divmod
|
|
r class:primitive
|
|
s /mod
|
|
: 0014
|
|
r 0013
|
|
r _and
|
|
r class:primitive
|
|
s and
|
|
: 0015
|
|
r 0014
|
|
r _or
|
|
r class:primitive
|
|
s or
|
|
: 0016
|
|
r 0015
|
|
r _xor
|
|
r class:primitive
|
|
s xor
|
|
: 0017
|
|
r 0016
|
|
r _shift
|
|
r class:primitive
|
|
s shift
|
|
: 0018
|
|
r 0017
|
|
r push
|
|
r class:macro
|
|
s push
|
|
: 0019
|
|
r 0018
|
|
r pop
|
|
r class:macro
|
|
s pop
|
|
: 0020
|
|
r 0019
|
|
r 0;
|
|
r class:macro
|
|
s 0;
|
|
: 0021
|
|
r 0020
|
|
r fetch-next
|
|
r class:word
|
|
s fetch-next
|
|
: 0022
|
|
r 0021
|
|
r store-next
|
|
r class:word
|
|
s store-next
|
|
: 0023
|
|
r 0022
|
|
r s:to-number
|
|
r class:word
|
|
s s:to-number
|
|
: 0024
|
|
r 0023
|
|
r s:eq
|
|
r class:word
|
|
s s:eq?
|
|
: 0025
|
|
r 0024
|
|
r s:length
|
|
r class:word
|
|
s s:length
|
|
: 0026
|
|
r 0025
|
|
r choose
|
|
r class:word
|
|
s choose
|
|
: 0027
|
|
r 0026
|
|
r if
|
|
r class:primitive
|
|
s if
|
|
: 0028
|
|
r 0027
|
|
r -if
|
|
r class:word
|
|
s -if
|
|
: 0029
|
|
r 0028
|
|
r prefix:(
|
|
r class:macro
|
|
s prefix:(
|
|
: 0030
|
|
r 0029
|
|
r Compiler
|
|
r class:data
|
|
s Compiler
|
|
: 0031
|
|
r 0030
|
|
r Heap
|
|
r class:data
|
|
s Heap
|
|
: 0032
|
|
r 0031
|
|
r comma
|
|
r class:word
|
|
s ,
|
|
: 0033
|
|
r 0032
|
|
r comma:string
|
|
r class:word
|
|
s s,
|
|
: 0034
|
|
r 0033
|
|
r ;
|
|
r class:macro
|
|
s ;
|
|
: 0035
|
|
r 0034
|
|
r [
|
|
r class:macro
|
|
s [
|
|
: 0036
|
|
r 0035
|
|
r ]
|
|
r class:macro
|
|
s ]
|
|
: 0037
|
|
r 0036
|
|
r Dictionary
|
|
r class:data
|
|
s Dictionary
|
|
: 0038
|
|
r 0037
|
|
r d:link
|
|
r class:word
|
|
s d:link
|
|
: 0039
|
|
r 0038
|
|
r d:xt
|
|
r class:word
|
|
s d:xt
|
|
: 0040
|
|
r 0039
|
|
r d:class
|
|
r class:word
|
|
s d:class
|
|
: 0041
|
|
r 0040
|
|
r d:name
|
|
r class:word
|
|
s d:name
|
|
: 0042
|
|
r 0041
|
|
r class:word
|
|
r class:word
|
|
s class:word
|
|
: 0043
|
|
r 0042
|
|
r class:macro
|
|
r class:word
|
|
s class:macro
|
|
: 0044
|
|
r 0043
|
|
r class:data
|
|
r class:word
|
|
s class:data
|
|
: 0045
|
|
r 0044
|
|
r d:add-header
|
|
r class:word
|
|
s d:add-header
|
|
: 0046
|
|
r 0045
|
|
r prefix:#
|
|
r class:macro
|
|
s prefix:#
|
|
: 0047
|
|
r 0046
|
|
r prefix::
|
|
r class:macro
|
|
s prefix::
|
|
: 0048
|
|
r 0047
|
|
r prefix:&
|
|
r class:macro
|
|
s prefix:&
|
|
: 0049
|
|
r 0048
|
|
r prefix:$
|
|
r class:macro
|
|
s prefix:$
|
|
: 0050
|
|
r 0049
|
|
r repeat
|
|
r class:macro
|
|
s repeat
|
|
: 0051
|
|
r 0050
|
|
r again
|
|
r class:macro
|
|
s again
|
|
: 0052
|
|
r 0051
|
|
r interpret
|
|
r class:word
|
|
s interpret
|
|
: 0053
|
|
r 0052
|
|
r d:lookup
|
|
r class:word
|
|
s d:lookup
|
|
: 0054
|
|
r 0053
|
|
r class:primitive
|
|
r class:word
|
|
s class:primitive
|
|
: 0055
|
|
r 0054
|
|
r Version
|
|
r class:data
|
|
s Version
|
|
: 9999
|
|
r 0055
|
|
r err:notfound
|
|
r class:word
|
|
s err:notfound
|
|
~~~
|
|
|
|
## Appendix: Words, Stack Effects, and Usage
|
|
|
|
| Word | Stack | Notes |
|
|
| --------------- | --------- | ------------------------------------------------- |
|
|
| dup | n-nn | Duplicate the top item on the stack |
|
|
| drop | nx-n | Discard the top item on the stack |
|
|
| swap | nx-xn | Switch the top two items on the stack |
|
|
| call | p- | Call a function (via pointer) |
|
|
| eq? | nn-f | Compare two values for equality |
|
|
| -eq? | nn-f | Compare two values for inequality |
|
|
| lt? | nn-f | Compare two values for less than |
|
|
| gt? | nn-f | Compare two values for greater than |
|
|
| fetch | p-n | Fetch a value stored at the pointer |
|
|
| store | np- | Store a value into the address at pointer |
|
|
| + | nn-n | Add two numbers |
|
|
| - | nn-n | Subtract two numbers |
|
|
| * | nn-n | Multiply two numbers |
|
|
| /mod | nn-mq | Divide two numbers, return quotient and remainder |
|
|
| and | nn-n | Perform bitwise AND operation |
|
|
| or | nn-n | Perform bitwise OR operation |
|
|
| xor | nn-n | Perform bitwise XOR operation |
|
|
| shift | nn-n | Perform bitwise shift |
|
|
| fetch-next | a-an | Fetch a value and return next address |
|
|
| store-next | na-a | Store a value to address and return next address |
|
|
| push | n- | Move value from data stack to address stack |
|
|
| pop | -n | Move value from address stack to data stack |
|
|
| 0; | n-n OR n- | Exit word (and `drop`) if TOS is zero |
|
|
| s:to-number | s-n | Convert a string to a number |
|
|
| s:eq? | ss-f | Compare two strings for equality |
|
|
| s:length | s-n | Return length of string |
|
|
| choose | fpp-? | Execute *p1* if *f* is -1, or *p2* if *f* is 0 |
|
|
| if | fp-? | Execute *p* if flag *f* is true (-1) |
|
|
| -if | fp-? | Execute *p* if flag *f* is false (0) |
|
|
| Compiler | -p | Variable; holds compiler state |
|
|
| Heap | -p | Variable; points to next free memory address |
|
|
| , | n- | Compile a value into memory at `here` |
|
|
| s, | s- | Compile a string into memory at `here` |
|
|
| ; | - | End compilation and compile a *return* instruction|
|
|
| [ | - | Begin a quotation |
|
|
| ] | - | End a quotation |
|
|
| Dictionary | -p | Variable; points to most recent header |
|
|
| d:link | p-p | Given a DT, return the address of the link field |
|
|
| d:xt | p-p | Given a DT, return the address of the xt field |
|
|
| d:class | p-p | Given a DT, return the address of the class field |
|
|
| d:name | p-p | Given a DT, return the address of the name field |
|
|
| class:word | p- | Class handler for standard functions |
|
|
| class:primitive | p- | Class handler for Nga primitives |
|
|
| class:macro | p- | Class handler for immediate functions |
|
|
| class:data | p- | Class handler for data |
|
|
| d:add-header | saa- | Add an item to the dictionary |
|
|
| prefix:# | s- | # prefix for numbers |
|
|
| prefix:: | s- | : prefix for definitions |
|
|
| prefix:& | s- | & prefix for pointers |
|
|
| prefix:$ | s- | $ prefix for ASCII characters |
|
|
| prefix:( | s- | ( prefix for comments |
|
|
| repeat | -a | Start an unconditional loop |
|
|
| again | a- | End an unconditional loop |
|
|
| interpret | s-? | Evaluate a token |
|
|
| d:lookup | s-p | Given a string, return the DT (or 0 if undefined) |
|
|
| Version | -a | Variable; holds a version identifier |
|
|
| err:notfound | - | Handler for token not found errors |
|
|
|
|
## Legalities
|
|
|
|
Rx is Copyright (c) 2016-2019, Charles Childers
|
|
|
|
Permission to use, copy, modify, and/or distribute this software
|
|
for any purpose with or without fee is hereby granted, provided
|
|
that the above copyright notice and this permission notice
|
|
appear in all copies.
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL
|
|
WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED
|
|
WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL
|
|
THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR
|
|
CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM
|
|
LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT,
|
|
NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
|
|
CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
|
|
|
|
My thanks go out to Michal J Wallace, Luke Parrish, JGL, Marc
|
|
Simpson, Oleksandr Kozachuk, Jay Skeer, Greg Copeland, Aleksej
|
|
Saushev, Foucist, Erturk Kocalar, Kenneth Keating, Ashley
|
|
Feniello, Peter Salvi, Christian Kellermann, Jorge Acereda,
|
|
Remy Moueza, John M Harrison, and Todd Thomas.
|
|
|
|
All of these great people helped in the development of RETRO 10
|
|
and 11, without which Rx wouldn't have been possible.
|