add block-editor
to the library
FossilOrigin-Name: e7489651739c0ea870c3fddd687ef44cc20d73686b01a35091147f075420297b
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3 changed files with 241 additions and 11 deletions
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@ -56,5 +56,6 @@
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the device handlers
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the device handlers
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- support loading extensions at runtime via `library:load`
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- support loading extensions at runtime via `library:load`
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(searches ./library/ and ~/.config/retroforth/library/)
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(searches ./library/ and ~/.config/retroforth/library/)
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- library contents: block-editor x11
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================================================================
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================================================================
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@ -1,8 +1,8 @@
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This is a port of the RetroForth/ilo block editor to
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This is a port of the Konilo block editor to RetroForth. Much of
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RetroForth/nga. Much of this will be the same as the original
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this will be the same as the original implementation, but there
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implementation, but there are some differences.
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are a few small differences.
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Retro/nga provides three words for interfacing with a block
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RetroForth provides three words for interfacing with a block
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store:
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store:
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block:set-file (s-)
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block:set-file (s-)
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@ -19,13 +19,13 @@ This begins by using these to implement the `block:load` and
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:block:save block:write ;
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:block:save block:write ;
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~~~
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~~~
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In Retro/ilo, the memory is constrained to 65,536 cells, with a
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In Konilo, the memory is constrained to 65,536 cells, with a
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defined memory map. Since Retro/nga does not do this, the block
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defined memory map. Since Retro/nga does not do this, the block
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buffer is allocated inline.
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buffer is allocated inline.
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Additionally, under Retro/ilo, the cell preceeding the block
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Additionally, under Konilo, the cell preceeding the block buffer
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buffer is used as a count. I allocate two extra cells and patch
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is used as a count. I allocate two extra cells and patch the
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the block buffer starting address manually.
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block buffer starting address manually.
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~~~
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~~~
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'block:buffer d:create #1026 allot
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'block:buffer d:create #1026 allot
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@ -130,9 +130,8 @@ blocks.
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To run the code in the block buffer, execute `run`.
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To run the code in the block buffer, execute `run`.
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This makes use of `s:evaluate` from Retro/ilo, where strings
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This makes use of `s:evaluate` from Konilo, where strings are
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are arrays. In the future, Retro/nga will have native support
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arrays.
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for strings-as-arrays, and then this can be simplified.
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~~~
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~~~
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{{
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{{
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230
library/block-editor.retro
Normal file
230
library/block-editor.retro
Normal file
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@ -0,0 +1,230 @@
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This is a port of the Konilo block editor to RetroForth. Much of
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this will be the same as the original implementation, but there
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are a few small differences.
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RetroForth provides three words for interfacing with a block
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store:
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block:set-file (s-)
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block:read (na-)
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block:write (na-)
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This begins by using these to implement the `block:load` and
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`block:save`. The initial block store is set to `ilo.blocks`.
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~~~
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'ilo.blocks block:set-file
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:block:load block:read ;
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:block:save block:write ;
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~~~
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In Konilo, the memory is constrained to 65,536 cells, with a
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defined memory map. Since Retro/nga does not do this, the block
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buffer is allocated inline.
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Additionally, under Konilo, the cell preceeding the block buffer
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is used as a count. I allocate two extra cells and patch the
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block buffer starting address manually.
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~~~
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'block:buffer d:create #1026 allot
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&block:buffer n:inc @Dictionary d:xt store
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~~~
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Variables to track the current block and the number of blocks
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are provided. Alter the `Blocks` count to match your actual
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data store limits.
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~~~
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'Block var
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#128 'Blocks var-n
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~~~
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`e:line` displays a line from the block buffer.
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~~~
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:e:line (n-)
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#64 n:mul block:buffer n:add
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#64 [ fetch-next c:put ] times drop nl ;
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~~~
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:e:for-each-line (q-)
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#16 [ block:buffer I #64 n:mul #64 s:middle swap &call sip ]
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indexed-times drop ;
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~~~
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{{
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:sep sp sp sp #6 [ '+----5---- s:put ] times '+--- s:put nl ;
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:l/n I dup #10 lt? &sp if n:put sp ;
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:line l/n I e:line ;
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:lines #16 &line indexed-times ;
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:block# 'Editing_# s:put @Block n:put
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'_of_ s:put @Blocks n:dec n:put nl ;
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---reveal---
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:list* nl #16 [ I e:line ] indexed-times ;
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:list# nl lines ;
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:list nl sep lines sep block# ;
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}}
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~~~
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The next several words are for navigating through and saving
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blocks.
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+------+----+----------------------------------------------+
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| Word | | Description |
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+======+====+==============================================+
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| set | n- | Set the current block to 'n' |
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| load | | (Re)load the current block |
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| next | | Load the next block |
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| prev | | Load the previous block |
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| new | | Erase the contents of the block buffer |
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| edit | n- | Set the current block to 'n', load & list it |
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+------+----+----------------------------------------------+
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~~~
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&list 'e:Display var-n
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{{
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:constrain @Block #0 @Blocks n:dec n:limit !Block ;
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---reveal---
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:set &Block store constrain ;
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:save &Block fetch block:buffer block:save ;
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:load &Block fetch block:buffer block:load ;
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:next &Block v:inc constrain load ;
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:prev &Block v:dec constrain load ;
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:new block:buffer #1024 [ #32 swap store-next ] times drop ;
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:edit set load @e:Display call ;
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}}
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~~~
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~~~
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:e:to-line #64 n:mul block:buffer n:add ;
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:e:erase/line
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e:to-line #32 swap #64 [ dup-pair store n:inc ] times
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drop-pair ;
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:e:replace &e:to-line dip [ over store n:inc ] s:for-each drop ;
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:e:replace-at [ &e:to-line dip n:add ] dip
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[ over store n:inc ] s:for-each drop ;
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:e:insert dup e:erase/line s:get e:replace ;
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:e:insert-at s:get e:replace-at ;
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:0 #0 e:insert ;
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:1 #1 e:insert ;
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:2 #2 e:insert ;
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:3 #3 e:insert ;
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:4 #4 e:insert ;
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:5 #5 e:insert ;
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:6 #6 e:insert ;
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:7 #7 e:insert ;
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:8 #8 e:insert ;
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:9 #9 e:insert ;
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:10 #10 e:insert ;
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:11 #11 e:insert ;
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:12 #12 e:insert ;
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:13 #13 e:insert ;
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:14 #14 e:insert ;
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:15 #15 e:insert ;
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~~~
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To run the code in the block buffer, execute `run`.
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This makes use of `s:evaluate` from Konilo, where strings are
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arrays.
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~~~
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{{
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'max-length var
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'source var
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'index var
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'token d:create #65 allot
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:eoi? &index &max-length &fetch bi@ gt? ;
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:eow? &token fetch &token n:add fetch
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[ #32 eq? ] [ #0 eq? ] bi or ;
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:set-input
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#0 &index store
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[ &source store ] [ a:length &max-length store ] bi ;
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:get-char
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&source fetch &index fetch a:fetch
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&token v:inc &index v:inc
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&token fetch &token n:add store ;
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:parse-word
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#0 &token store
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[ get-char eow? eoi? or ] until
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&token dup v:dec ;
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:count-words #1 swap [ #32 eq? &n:inc if ] a:for-each ;
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:valid? dup a:length n:-zero? ;
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:s:evaluate
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&set-input &count-words bi
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[ parse-word valid? [ a:to-string interpret ] &drop choose ] times ;
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---reveal---
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:run &block:buffer n:dec #1024 over store s:evaluate ;
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}}
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~~~
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+-------+-----+--------------------------------------------+
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| Word | | Description |
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+=======+=====+============================================+
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| use | n- | Load and run the code in block "n" |
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| using | fl- | Load and run the code in blocks "f" to "l" |
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+-------+-----+--------------------------------------------+
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~~~
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:use (block) set load run ;
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:using (first,last)
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over n:sub swap set load run [ next run ] times ;
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~~~
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`titles` iterates through the blocks, displaying the title
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(first line) of any block that does not start with a blank
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space.
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~~~
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{{
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:setup #64 block:buffer n:dec store ;
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:has-description? block:buffer fetch #32 -eq? ;
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:display [ I n:put tab #0 e:line ] if ;
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:describe I set load has-description? display ;
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:save &Block fetch ;
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:restore &Block store load ;
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---reveal---
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:titles save setup @Blocks &describe indexed-times restore ;
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}}
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~~~
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`needs` takes a string with a block identifier and loads/runs
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code in any block matching this. Example:
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'(doubles) needs
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Would load any blocks containing "(doubles)" as the initial
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token in their index line. Tokens after the first one are
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ignored. So the above would match:
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(doubles) (constants)
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(doubles) (variables)
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but not:
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(singles) (constants)
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~~~
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{{
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'Hash var
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:reset #64 block:buffer n:dec store ;
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:actual block:buffer n:dec dup #32 a:index a:left a:to-string ;
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:code? block:buffer fetch $( eq? ;
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---reveal---
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:needs (s-)
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@Hash [ @Block swap
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s:hash !Hash
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@Blocks [ I set load reset code?
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[ actual s:hash @Hash eq?
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&run if ] if ] indexed-times
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!Block load ] dip !Hash ;
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}}
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~~~
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