examples: add retro.retro (for issue #7)
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@ -48,3 +48,8 @@ Documentation
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- removed reference to old Makefile that no longer exists
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- updates word namings for deprecated words that have been removed
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Examples
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- add: markdown to xhtml
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- add: retro in retro
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245
example/retro.retro
Executable file
245
example/retro.retro
Executable file
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@ -0,0 +1,245 @@
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#!/usr/bin/env retro
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This implements a minimal version of the Nga virtual machine,
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Unu source preprocessor, and the generic output (to stdout)
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device. Effectively, it lets you run a RETRO source file and
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then exits.
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The useful bit is that the entire thing is written in RETRO,
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so it provides a way to sandbox things, at the expense of
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performance (since it's now emulating a MISC system on an
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already emulated MISC system).
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# Configuration
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~~~
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#65535 #2 * 'IMAGE-SIZE const
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#1024 'STACK-SIZE const
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~~~
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# Unu
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Since sources are written in a literate format I have a version
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of the `retro-unu` tool included here. This will run a quote on
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each line in the source that is a fenced region.
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~~~
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{{
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'Fenced var
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:toggle-fence @Fenced not !Fenced ;
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:fenced? (-f) @Fenced ;
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:handle-line (s-)
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fenced? [ over call ] [ drop ] choose ;
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---reveal---
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:unu (sq-)
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swap [ dup '~~~ s:eq?
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[ drop toggle-fence ]
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[ handle-line ] choose
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] file:for-each-line drop ;
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}}
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~~~
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# Nga Virtual Machine
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Allocate a memory region for the new image and stacks. I
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also create variables to hold the instruction and stack
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pointers.
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The image size is capped at 128K cells; adjust here if
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you want or need a larger image.
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~~~
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'Image d:create IMAGE-SIZE allot
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'DataStack d:create STACK-SIZE allot
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'ReturnStack d:create STACK-SIZE allot
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'SP var
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'RP var
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'IP var
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~~~
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There are a few items in the kernel I need to access as this
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progresses. I will fill in the value for `interpret` later.
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~~~
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#1025 &Image + 'TIB const
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#367 't:interpret var-n
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#339 't:notfound var-n
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~~~
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I next define helpers to move values to/from the host data
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stack to the target ones.
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~~~
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:>s (n-) &DataStack @SP + store &SP v:inc ;
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:s> (-n) &SP v:dec &DataStack @SP + fetch ;
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:>r (n-) &ReturnStack @RP + store &RP v:inc ;
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:r> (-n) &RP v:dec &ReturnStack @RP + fetch ;
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~~~
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One more helper here: a word to return the value that the
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`IP` register points to in the target memory.
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~~~
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:[IP] @IP &Image + fetch ;
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~~~
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Ok, now for the instructions. See the Nga documentation
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for these. Basically I just move things to/from the target
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stacks, use the host words, then push the updated values
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back.
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~~~
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:i:no ;
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:i:li &IP v:inc [IP] >s ;
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:i:du s> dup >s >s ;
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:i:dr s> drop ;
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:i:sw s> s> swap >s >s ;
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:i:pu s> >r ;
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:i:po r> >s ;
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:i:ju s> n:dec !IP ;
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:i:ca @IP >r i:ju ;
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:i:cc s> s> [ >s i:ca ] [ drop ] choose ;
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:i:re r> !IP ;
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:i:eq s> s> eq? >s ;
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:i:ne s> s> -eq? >s ;
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:i:lt s> s> swap lt? >s ;
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:i:gt s> s> swap gt? >s ;
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:i:fe s> #-1 [ @SP >s ] case
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#-2 [ @RP >s ] case
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#-3 [ IMAGE-SIZE >s ] case
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&Image + fetch >s ;
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:i:st s> s> swap &Image + store ;
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:i:ad s> s> + >s ;
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:i:su s> s> swap - >s ;
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:i:mu s> s> * >s ;
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:i:di s> s> swap /mod swap >s >s ;
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:i:an s> s> and >s ;
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:i:or s> s> or >s ;
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:i:xo s> s> xor >s ;
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:i:sh s> s> swap shift >s ;
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:i:zr s> dup n:zero? [ drop i:re ] [ >s ] choose ;
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:i:en #0 !RP ;
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:i:ie #1 >s ;
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:i:iq #0 dup >s >s ;
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:i:ii s> s> nip c:put ;
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~~~
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As with the C implementation, I use a jump table to map the
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instructions to their handlers.
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~~~
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'Instructions d:create
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&i:no , &i:li , &i:du , &i:dr , &i:sw , &i:pu ,
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&i:po , &i:ju , &i:ca , &i:cc , &i:re , &i:eq ,
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&i:ne , &i:lt , &i:gt , &i:fe , &i:st , &i:ad ,
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&i:su , &i:mu , &i:di , &i:an , &i:or , &i:xo ,
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&i:sh , &i:zr , &i:en , &i:ie , &i:iq , &i:ii ,
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~~~
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Now to actually process the instructions. Instructions are
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packed, so I need a word to unpack them. This is a simple
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matter of shifting and masking.
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~~~
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{{
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:mask #255 and ;
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:next #8 shift ;
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---reveal---
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:unpack (n-dcba)
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dup mask swap next
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dup mask swap next
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dup mask swap next
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'abcd 'dcba reorder ;
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}}
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~~~
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Processing of a single opcode is next. This will do some
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validation to make sure the opcode is in the expected range.
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~~~
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:process-single-opcode (n-)
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dup #0 #29 n:between?
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[ 0; &Instructions + fetch call ]
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[ 'Invalid_Instruction:_%n_! s:format s:put nl ] choose ;
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~~~
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And then a word to process a packed opcode. This also traps
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the `err:notfound` to report on word-not-found conditions.
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~~~
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:notfound? (-f) @IP @t:notfound eq? ;
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:display (-) #1025 &Image + s:put sp $? c:put nl ;
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:process-packed-opcode (n-)
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notfound? [ display ] if
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unpack
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process-single-opcode
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process-single-opcode
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process-single-opcode
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process-single-opcode ;
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~~~
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The final part of running code in the target is the
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`execute` word. This will run through code until the
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top level word called returns.
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~~~
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:execute (a-)
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!IP #0 >r
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[ [IP] process-packed-opcode &IP v:inc
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@RP n:zero? ] until ;
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~~~
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# Load the Image
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~~~
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'FID var
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:read-byte (n-) @FID file:read #255 and ;
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:read-cell (-n)
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read-byte read-byte read-byte read-byte
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#-8 shift + #-8 shift + #-8 shift + ;
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:size (-n) @FID file:size #4 / ;
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:load-image (s-)
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file:R file:open !FID
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&Image size [ read-cell over store n:inc ] times drop
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@FID file:close ;
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'ngaImage load-image
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~~~
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# Map in Functions
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~~~
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:image:Dictionary &Image #2 + ;
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:xt-for (s-a)
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here store
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image:Dictionary fetch &Image +
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[ repeat fetch 0; &Image + dup d:name here fetch s:eq?
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[ dup d:xt fetch here n:inc store ] if again ] call
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here n:inc fetch ;
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:map (as-)
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xt-for swap store ;
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&t:interpret 'interpret map
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&t:notfound 'err:notfound map
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~~~
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# Process the Extensions
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~~~
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:gc (a-) &Heap swap v:preserve ;
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:to-TIB (s-) TIB s:copy ;
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:process #1025 >s @t:interpret execute ;
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:valid? (s-sf) dup s:length n:-zero? ;
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#0 script:get-argument
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[ [ ASCII:SPACE s:tokenize
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[ valid? [ to-TIB process ] &drop choose ] a:for-each
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] gc ] unu nl
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~~~
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