[nga-c] corrected fix for script:name
(issue #99)
FossilOrigin-Name: eca3b588f990932f2161d869df338c8cb4f96bd17b13a1fcd741526661ea3e4a
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1 changed files with 1 additions and 1 deletions
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@ -566,7 +566,7 @@ V scripting_include_plain(NgaState *vm) {
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}
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}
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V scripting_name(NgaState *vm) {
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V scripting_name(NgaState *vm) {
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if ((vm->sys_argc - 2) <= 0)
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if (vm->sys_argc == 1)
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stack_push(vm, string_inject(vm, "<none>", stack_pop(vm)));
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stack_push(vm, string_inject(vm, "<none>", stack_pop(vm)));
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else
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else
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stack_push(vm, string_inject(vm, vm->sys_argv[1], stack_pop(vm)));
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stack_push(vm, string_inject(vm, vm->sys_argv[1], stack_pop(vm)));
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