2019-03-18 17:20:42 +01:00
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# RETRO: a Modern, Pragmatic Forth
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Welcome to RETRO, my personal take on the Forth language. This
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is a modern system primarily targetting desktop, mobile, and
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servers, though it can also be used on some larger (ARM, MIPS32)
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embedded systems.
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The language is Forth. It is untyped, uses a stack to pass data
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between functions called words, and a dictionary which tracks
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the word names and data structures.
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But it's not a traditional Forth. RETRO draws influences from
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many sources and takes a unique approach to the language.
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RETRO has a large vocabulary of words. Keeping a copy of the
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Glossary on hand is highly recommended as you learn to use RETRO.
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This book will hopefully help you develop a better understanding
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of RETRO and how it works.
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# Building RETRO on BSD
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2019-03-19 21:52:19 +01:00
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RETRO is well supported on BSD (FreeBSD, NetBSD, OpenBSD)
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systems. It should build on a base install of any of these
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without issue.
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2019-03-18 17:20:42 +01:00
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## Requirements
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2019-03-19 21:52:19 +01:00
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- c compiler
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2019-03-18 17:20:42 +01:00
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- make
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## Process
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Run `make`.
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This will build the toolchain and then the main `retro`
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executable.
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## Executables
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In the `bin/` directory:
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retro
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retro-unu
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retro-muri
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retro-extend
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retro-embedimage
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2019-03-19 21:52:19 +01:00
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retro-describe
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2019-03-18 17:20:42 +01:00
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# Building RETRO on Linux
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2019-03-19 21:52:19 +01:00
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Building on Linux is pretty easy. You'll need to make sure
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you have a C compiler, headers, and make.
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2019-03-18 17:20:42 +01:00
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## Requirements
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- c compiler (tested: clang, tcc, gcc)
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2019-03-19 21:52:19 +01:00
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- development headers
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2019-03-18 17:20:42 +01:00
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- make
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## Process
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Run `make -f Makefile.linux`.
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This will build the toolchain and then the main `retro`
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executable.
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## Executables
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In the `bin/` directory:
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retro
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retro-unu
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retro-muri
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retro-extend
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retro-embedimage
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2019-03-19 21:52:19 +01:00
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retro-describe
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2019-03-18 17:20:42 +01:00
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# Building RETRO on macOS
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2019-03-19 21:52:19 +01:00
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To build on macOS, you will need the command line tools from
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Xcode. Install these and you should be able to build and use
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RETRO.
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2019-03-18 17:20:42 +01:00
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## Requirements
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2019-03-19 21:52:19 +01:00
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- command line tools from Xcode
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2019-03-18 17:20:42 +01:00
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## Process
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Run `make`.
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This will build the toolchain and then the main `retro`
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executable.
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## Executables
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In the `bin/` directory:
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retro
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retro-unu
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retro-muri
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retro-extend
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retro-embedimage
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# Building RETRO on Windows
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2019-03-18 21:55:32 +01:00
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It is possible to build RETRO on Windows, though a few of the
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extensions are not supported:
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2019-03-18 21:55:32 +01:00
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- no `unix:` words
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- no `gopher:` words
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2019-03-18 17:20:42 +01:00
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2019-03-18 21:55:32 +01:00
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## Process
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2019-03-19 13:36:16 +01:00
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This is currently more difficult than on a Unix host. If you have
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Windows 10 and WSL, it may be better to build under that (using
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the Linux instructions).
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2019-03-18 21:55:32 +01:00
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### Setup TCC
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Go to http://download.savannah.gnu.org/releases/tinycc/
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2019-03-18 17:20:42 +01:00
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2019-03-18 21:55:32 +01:00
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Download the *winapi-full* and *tcc-xxxx-bin* packages for your
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system. Decompress them, copy the headers from the winapi
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package into the tcc directory.
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2019-03-18 17:20:42 +01:00
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2019-03-18 21:55:32 +01:00
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### Prepare Source
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2019-03-18 17:20:42 +01:00
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2019-03-19 13:36:16 +01:00
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You'll need to comment out (or remove) some things before RETRO
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will build.
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In *rre.c*:
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- remove includes for unistd.h, sys/sockets.h, netinet/in.h
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netdb.h, errno.h, sys/wait.h, signal.h
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- remove the #define USE_TERMIOS line
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- change the #define NUM_DEVICES to 6
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- remove io_unix_handler and io_gopher_handler from IO_deviceHandlers
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- remove io_unix_query and io_gopher_query from IO_queryHandlers
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In *image-functions.c*:
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- remove includes for unistd.h
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In *image-functions.h*:
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- remove includes for unistd.h
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In *io\io_filesystem.c*:
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- remove includes for unistd.h
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In *io\io_floatingpoint.c*:
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2019-03-19 13:36:16 +01:00
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- remove includes for unistd.h
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2019-03-19 13:36:16 +01:00
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### Build
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2019-03-19 18:28:39 +01:00
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\path\to\tcc rre.c image-functions.c io\io_filesystem.c io\io_floatingpoint.c -o retro.exe
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2019-03-19 18:28:39 +01:00
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# Starting RETRO on BSD
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RETRO can be run for scripting or interactive use. To start it
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interactively, run: `retro -i` or `retro -c`.
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For a summary of the full command line arguments available:
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Scripting Usage:
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retro filename [script arguments...]
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Interactive Usage:
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retro [-h] [-i] [-c] [-s] [-f filename] [-t]
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-h Display this help text
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-i Interactive mode (line buffered)
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-c Interactive mode (character buffered)
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-s Suppress the 'ok' prompt and keyboard
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echo in interactive mode
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-f filename Run the contents of the specified file
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-t Run tests (in ``` blocks) in any loaded files
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2019-03-19 18:28:39 +01:00
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# Starting RETRO on Linux
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2019-03-18 17:20:42 +01:00
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RETRO can be run for scripting or interactive use. To start it
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interactively, run: `retro -i` or `retro -c`.
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For a summary of the full command line arguments available:
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Scripting Usage:
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retro filename [script arguments...]
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Interactive Usage:
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retro [-h] [-i] [-c] [-s] [-f filename] [-t]
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-h Display this help text
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-i Interactive mode (line buffered)
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-c Interactive mode (character buffered)
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-s Suppress the 'ok' prompt and keyboard
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echo in interactive mode
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-f filename Run the contents of the specified file
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-t Run tests (in ``` blocks) in any loaded files
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2019-03-19 18:28:39 +01:00
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# Starting RETRO on macOS
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2019-03-18 17:20:42 +01:00
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RETRO can be run for scripting or interactive use. To start it
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interactively, run: `retro -i` or `retro -c`.
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For a summary of the full command line arguments available:
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Scripting Usage:
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retro filename [script arguments...]
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Interactive Usage:
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retro [-h] [-i] [-c] [-s] [-f filename] [-t]
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-h Display this help text
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-i Interactive mode (line buffered)
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-c Interactive mode (character buffered)
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-s Suppress the 'ok' prompt and keyboard
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echo in interactive mode
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-f filename Run the contents of the specified file
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-t Run tests (in ``` blocks) in any loaded files
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2019-03-19 18:28:39 +01:00
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# Starting RETRO on Windows
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Double click the `retro.exe` file.
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# Basic Interactions
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Start RETRO in interactive mode:
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```
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retro -i
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```
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You should see something similar to this:
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RETRO 12 (rx-2019.6)
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8388608 MAX, TIB @ 1025, Heap @ 9374
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Ok
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At this point you are at the *listener*, which reads and
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processes your input. You are now set to begin exploring
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RETRO.
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To exit, run `bye`:
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```
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bye
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```
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2019-03-18 18:58:32 +01:00
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# Syntax
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RETRO has more syntax than a traditional Forth due to ideas
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borrowed from ColorForth and some design decisions. This has
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some useful traits, and helps to make the language more
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consistent.
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## Tokens
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Input is divided into a series of whitespace delimited tokens.
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Each of these is then processed individually. There are no
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parsing words in RETRO.
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Tokens may have a single character *prefix*, which RETRO will
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use to decide how to process the token.
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## Prefixes
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Prefixes are single characters added to the start of a token
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to guide the compiler. The use of these is a major way in
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which RETRO differs from traditional Forth.
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When a token is passed to `interpret`, RETRO first takes the
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intitial character and looks to see if there is a word that
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matches this. If so, it will pass the rest of the token to
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that word to handle.
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In a traditional Forth, the interpret process is something
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like:
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get token
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is token in the dictionary?
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yes:
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is it immediate?
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yes: call the word.
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no: are we interpreting?
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yes: call the word
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no: compile a call to the word
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no:
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is it a number?
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yes: are we interpreting?
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yes: push the number to the stack
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no: compile the number as a literal
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no: report an error ("not found")
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In RETRO, the interpret process is basically:
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get token
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does the first character match a `prefix:` word?
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yes: pass the token to the prefix handler
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no: is token a word in the dictionary?
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yes: push the XT to the stack and call the
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class handler
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no: report an error ("not found")
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All of the actual logic for how to deal with tokens is moved
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to the individual prefix handlers, and the logic for handling
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words is moved to word class handlers.
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This means that prefixes are used for a lot of things. Numbers?
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Handled by a `#` prefix. Strings? Use the `'` prefix. Comments?
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Use `(`. Making a new word? Use the `:` prefix.
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The major prefixes are:
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| Prefix | Used For |
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| ------ | ----------------------------- |
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| @ | Fetch from variable |
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| ! | Store into variable |
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| & | Pointer to named item |
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| # | Numbers |
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| $ | ASCII characters |
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| ' | Strings |
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| ( | Comments |
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| : | Define a word |
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The individual prefixes will be covered in more detail in the
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later chapters on working with different data types.
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## Word Classes
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Word classes are words which take a pointer and do something
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with it.
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# A Quick Tutorial
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Programming in RETRO is all about creating words to solve
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the problem at hand. Words operate on data, which can be
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kept in memory or on the stack.
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Let's look at this by solving a small problem: writing a
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word to determine if a string is a palindrome.
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A palindrome is a phrase which reads the same backward
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and forward.
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We first need a string to look at. Starting with something
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easy:
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```
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'anna
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```
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Looking in the Glossary, there is a `s:reverse` word for
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reversing a string. We can find `dup` to copy a value, and
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`s:eq?` to compare two strings. So testing:
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```
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'anna dup s:reverse s:eq?
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```
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This yields -1 (`TRUE`) as expected. So we can easily
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name it:
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```
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:palindrome dup s:reverse s:eq? ;
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```
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Naming uses the `:` prefix to add a new word to the dictionary.
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The words that make up the definition are then placed, with a
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final word (`;`) ending the definition. We can then use this:
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```
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'anna palindrome?
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```
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Once defined there is no difference between our new word and
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any of the words already provided by the RETRO system.
|
2019-03-18 17:20:42 +01:00
|
|
|
|
|
|
|
# Using The Glossary
|
|
|
|
|
|
|
|
The Glossary is a valuable resource. It provides information
|
|
|
|
on the RETRO words.
|
|
|
|
|
|
|
|
## Example Entry
|
|
|
|
|
|
|
|
f:+
|
|
|
|
|
|
|
|
Data: -
|
|
|
|
Addr: -
|
|
|
|
Float: FF-F
|
|
|
|
|
|
|
|
Add two floating point numbers, returning the result.
|
|
|
|
|
|
|
|
Class: class:word | Namespace: f | Interface Layer: rre
|
|
|
|
|
|
|
|
Example #1:
|
|
|
|
|
|
|
|
.3.1 .22 f:+
|
|
|
|
|
|
|
|
## Reading The Entry
|
|
|
|
|
|
|
|
An entry starts with the word name.
|
|
|
|
|
|
|
|
This is followed by the stack effect for each stack. All RETRO
|
|
|
|
systems have Data and Address stacks, some also include a
|
|
|
|
floating point stack).
|
|
|
|
|
|
|
|
The stack effect diagrams are followed by a short description
|
|
|
|
of the word.
|
|
|
|
|
|
|
|
After the description is a line providing some useful data. This
|
|
|
|
includes the class handler, namespace prefix, and the interface
|
|
|
|
layer that provides the word.
|
|
|
|
|
|
|
|
Words in all systems will be listed as `all`. Some words (like
|
|
|
|
the `pb:` words) are only on specific systems like iOS. These
|
|
|
|
can be identified by looking at the interface layer field.
|
|
|
|
|
|
|
|
At the end of the entry may be an example or two.
|
|
|
|
|
|
|
|
## Access Online
|
|
|
|
|
|
|
|
The latest Glossary can be browsed at http://forthworks.com:9999
|
|
|
|
or gopher://forthworks.com:9999
|
|
|
|
|
|
|
|
# Programming Techniques
|
|
|
|
|
|
|
|
The upcoming chapters provide helpful information on using RETRO
|
|
|
|
with different types of data and hints on how to solve problems
|
|
|
|
in a way consistent with the RETRO system.
|
|
|
|
|
2019-03-18 17:29:53 +01:00
|
|
|
# Unu: Simple, Literate Source Files
|
|
|
|
|
|
|
|
RETRO is written in a literate style. Most of the sources
|
|
|
|
are in a format called Unu. This allows easy mixing of
|
|
|
|
commentary and code blocks, making it simple to document
|
|
|
|
the code.
|
|
|
|
|
|
|
|
As an example,
|
|
|
|
|
|
|
|
# Determine The Average Word Name Length
|
|
|
|
|
|
|
|
To determine the average length of a word name two values
|
|
|
|
are needed. First, the total length of all names in the
|
|
|
|
Dictionary:
|
|
|
|
|
|
|
|
~~~
|
|
|
|
#0 [ d:name s:length + ] d:for-each
|
|
|
|
~~~
|
|
|
|
|
|
|
|
And then the number of words in the Dictionary:
|
|
|
|
|
|
|
|
~~~
|
|
|
|
#0 [ drop n:inc ] d:for-each
|
|
|
|
~~~
|
|
|
|
|
|
|
|
With these, a simple division is all that's left.
|
|
|
|
|
|
|
|
~~~
|
|
|
|
/
|
|
|
|
~~~
|
|
|
|
|
|
|
|
Finally, display the results:
|
|
|
|
|
|
|
|
|
|
|
|
~~~
|
|
|
|
'Average_name_length:_%n\n s:format s:put
|
|
|
|
~~~
|
|
|
|
|
|
|
|
This illustrates the format. Only code in the fenced blocks
|
|
|
|
(between \~~~ pairs) get extracted and run.
|
|
|
|
|
|
|
|
(Note: this only applies to *source files*; fences are not used
|
|
|
|
when entering code interactively).
|
|
|
|
|
2019-03-18 17:20:42 +01:00
|
|
|
# Naming Conventions
|
|
|
|
|
|
|
|
Word names in RETRO generally follow the following conventions.
|
|
|
|
|
|
|
|
## Case
|
|
|
|
|
|
|
|
Word names are lowercase, with a dash (-) for compound names.
|
|
|
|
Variables use TitleCase, with no dash between compound names.
|
|
|
|
Constants are UPPERCASE, with a dash (-) for compound names.
|
|
|
|
|
|
|
|
## Namespaces
|
|
|
|
|
|
|
|
Words are grouped into broad namespaces by attaching a short
|
|
|
|
prefix string to the start of a name.
|
|
|
|
|
|
|
|
The common namespaces are:
|
|
|
|
|
|
|
|
| Prefix | Contains |
|
|
|
|
| ------- | ------------------------------------------------------ |
|
|
|
|
| array: | Words operating on simple arrays |
|
|
|
|
| ASCII: | ASCII character constants for control characters |
|
|
|
|
| buffer: | Words for operating on a simple linear LIFO buffer |
|
|
|
|
| c: | Words for operating on ASCII character data |
|
|
|
|
| class: | Contains class handlers for words |
|
|
|
|
| d: | Words operating on the Dictionary |
|
|
|
|
| err: | Words for handling errors |
|
|
|
|
| io: | General I/O words |
|
|
|
|
| n: | Words operating on numeric data |
|
|
|
|
| prefix: | Contains prefix handlers |
|
|
|
|
| s: | Words operating on string data |
|
|
|
|
| v: | Words operating on variables |
|
|
|
|
| file: | File I/O words |
|
|
|
|
| f: | Floating Point words |
|
|
|
|
| gopher: | Gopher protocol words |
|
|
|
|
| unix: | Unix system call words |
|
|
|
|
|
|
|
|
# Stack Diagrams
|
|
|
|
|
|
|
|
Most words in RETRO have a stack comment. These look like:
|
|
|
|
|
|
|
|
(-)
|
|
|
|
(nn-n)
|
|
|
|
|
|
|
|
As with all comments, a stack comment begins with `(` and
|
|
|
|
should end with a `)`. There are two parts to the comment.
|
|
|
|
On the left side of the `-` is what the word *consumes*. On
|
|
|
|
the right is what it *leaves*.
|
|
|
|
|
|
|
|
RETRO uses a short notation, with one character per value
|
|
|
|
taken or left. In general, the following symbols represent
|
|
|
|
certain types of values.
|
|
|
|
|
|
|
|
b, n, m, o, x, y, z are generic numeric values
|
|
|
|
s represents a string
|
|
|
|
v represents a variable
|
|
|
|
p, a represent pointers
|
|
|
|
q represents a quotation
|
|
|
|
d represents a dictionary header
|
|
|
|
f represents a `TRUE` or `FALSE` flag.
|
|
|
|
|
|
|
|
In the case of something like `(xyz-m)`, RETRO expects z to be
|
|
|
|
on the top of the stack, with y below it and x below the y
|
|
|
|
value. And after execution, a single value (m) will be left on
|
|
|
|
the stack.
|
|
|
|
|
|
|
|
Words with no stack effect have a comment of (-)
|
|
|
|
|
2019-03-18 20:04:28 +01:00
|
|
|
# Word Classes
|
|
|
|
|
|
|
|
Word classes are one of the two elements at the heart of
|
|
|
|
RETRO's interpreter.
|
|
|
|
|
|
|
|
There are different types of words in a Forth system. At a
|
|
|
|
minimum there are data words, regular words, and immediate
|
|
|
|
words. There are numerous approaches to dealing with this.
|
|
|
|
|
|
|
|
In RETRO I define special words which receive a pointer and
|
|
|
|
decide how to deal with it. These are grouped into a `class:`
|
|
|
|
namespace.
|
|
|
|
|
|
|
|
## How It Works
|
|
|
|
|
|
|
|
When a word is found in the dictionary, RETRO will push a
|
|
|
|
pointer to the definition (the `d:xt` field) to the stack
|
|
|
|
and then call the word specified by the `d:class` field.
|
|
|
|
|
|
|
|
The word called is responsible for processing the pointer
|
|
|
|
passed to it.
|
|
|
|
|
|
|
|
As a simple case, let's look at `immediate` words. These are
|
|
|
|
words which will always be called when encountered. A common
|
|
|
|
strategy is to have an immediacy bit which the interpreter
|
|
|
|
will look at, but RETRO uses a class for this. The class is
|
|
|
|
defined:
|
|
|
|
|
|
|
|
```
|
|
|
|
:class:immediate (a-) call ;
|
|
|
|
```
|
|
|
|
|
|
|
|
Or a normal word. These should be called at interpret time
|
|
|
|
or compiled into definitions. The handler for this can look
|
|
|
|
like:
|
|
|
|
|
|
|
|
```
|
|
|
|
:class:word (a-) compiling? [ compile:call ] [ call ] choose ;
|
|
|
|
```
|
|
|
|
|
|
|
|
## Using Classes
|
|
|
|
|
|
|
|
The ability to add new classes is useful. If I wanted to add
|
|
|
|
a category of word that preserves an input value, I could do
|
|
|
|
it with a class:
|
|
|
|
|
|
|
|
```
|
|
|
|
:class:duplicating (a-)
|
|
|
|
compiling? [ &dup compile:call ] [ &dup dip ] choose
|
|
|
|
class:word ;
|
|
|
|
|
|
|
|
:duplicating &class:duplicating reclass ;
|
|
|
|
|
|
|
|
:. n:put nl ; duplicating
|
|
|
|
#100 . . .
|
|
|
|
```
|
2019-03-18 17:20:42 +01:00
|
|
|
|
2019-03-19 17:39:49 +01:00
|
|
|
# Using Combinators
|
|
|
|
|
|
|
|
A combinator is a function that consumes functions as input.
|
|
|
|
They are used heavily by the RETRO system.
|
|
|
|
|
|
|
|
## Types of Combinators
|
|
|
|
|
|
|
|
Combinators are divided into three primary types: compositional,
|
|
|
|
execution flow, and data flow.
|
|
|
|
|
|
|
|
### Compositional
|
|
|
|
|
|
|
|
A compositional combinator takes elements from the stack and
|
|
|
|
returns a new quote.
|
|
|
|
|
|
|
|
`curry` takes a value and a quote and returns a new quote
|
|
|
|
applying the specified quote to the specified value. As an
|
|
|
|
example,
|
|
|
|
|
|
|
|
```
|
|
|
|
:acc (n-) here swap , [ dup v:inc fetch ] curry ;
|
|
|
|
```
|
|
|
|
|
|
|
|
This would create an accumulator function, which takes an
|
|
|
|
initial value and returns a quote that will increase the
|
|
|
|
accumulator by 1 each time it is invoked. It will also return
|
|
|
|
the latest value. So:
|
|
|
|
|
|
|
|
```
|
|
|
|
#10 acc
|
|
|
|
dup call n:put
|
|
|
|
dup call n:put
|
|
|
|
dup call n:put
|
|
|
|
```
|
|
|
|
|
|
|
|
### Execution Flow
|
|
|
|
|
|
|
|
Combinators of this type execute other functions.
|
|
|
|
|
|
|
|
#### Fundamental
|
|
|
|
|
|
|
|
`call` takes a quote and executes it immediately.
|
|
|
|
|
|
|
|
```
|
|
|
|
[ #1 n:put ] call
|
|
|
|
&words call
|
|
|
|
```
|
|
|
|
|
|
|
|
#### Conditionals
|
|
|
|
|
|
|
|
RETRO provides three primary combinators for use with
|
|
|
|
conditional execution of quotes. These are `choose`, `if`,
|
|
|
|
and `-if`.
|
|
|
|
|
|
|
|
`choose` takes a flag and two quotes from the stack. If the
|
|
|
|
flag is true, the first quote is executed. If false, the
|
|
|
|
second quote is executed.
|
|
|
|
|
|
|
|
```
|
|
|
|
#-1 [ 'true s:put ] [ 'false s:put ] choose
|
|
|
|
#0 [ 'true s:put ] [ 'false s:put ] choose
|
|
|
|
```
|
|
|
|
|
|
|
|
`if` takes a flag and one quote from the stack. If the flag is
|
|
|
|
true, the quote is executed. If false, the quote is discarded.
|
|
|
|
|
|
|
|
```
|
|
|
|
#-1 [ 'true s:put ] if
|
|
|
|
#0 [ 'true s:put ] if
|
|
|
|
```
|
|
|
|
|
|
|
|
`-if` takes a flag and one quote from the stack. If the flag is
|
|
|
|
false, the quote is executed. If true, the quote is discarded.
|
|
|
|
|
|
|
|
```
|
|
|
|
#-1 [ 'false s:put ] -if
|
|
|
|
#0 [ 'false s:put ] -if
|
|
|
|
```
|
|
|
|
|
|
|
|
RETRO also provides `case` and `s:case` for use when you have
|
|
|
|
multiple values to check against. This is similar to a `switch`
|
|
|
|
in C.
|
|
|
|
|
|
|
|
`case` takes two numbers and a quote. The initial value is
|
|
|
|
compared to the second one. If they match, the quote is
|
|
|
|
executed. If false, the quote is discarded and the initial
|
|
|
|
value is left on the stack.
|
|
|
|
|
|
|
|
Additionally, if the first value was matched, `case` will exit
|
|
|
|
the calling function, but if false, it returns to the calling
|
|
|
|
function.
|
|
|
|
|
|
|
|
`s:case` works the same way, but for strings instead of simple
|
|
|
|
values.
|
|
|
|
|
|
|
|
```
|
|
|
|
:test (n-)
|
|
|
|
#1 [ 'Yes s:put ] case
|
|
|
|
#2 [ 'No s:put ] case
|
|
|
|
drop 'No idea s:put ;
|
|
|
|
```
|
|
|
|
|
|
|
|
#### Looping
|
|
|
|
|
|
|
|
Several combinators are available for handling various looping
|
|
|
|
constructs.
|
|
|
|
|
|
|
|
`while` takes a quote from the stack and executes it repeatedly
|
|
|
|
as long as the quote returns a true flag on the stack. This flag
|
|
|
|
must be well formed and equal -1 or 0.
|
|
|
|
|
|
|
|
```
|
|
|
|
#10 [ dup n:put sp n:dec dup 0 -eq? ] while
|
|
|
|
```
|
|
|
|
|
|
|
|
`times` takes a count and quote from the stack. The quote will
|
|
|
|
be executed the number of times specified. No indexes are pushed
|
|
|
|
to the stack.
|
|
|
|
|
|
|
|
```
|
|
|
|
#1 #10 [ dup n:put sp n:inc ] times drop
|
|
|
|
```
|
|
|
|
|
|
|
|
There is also a `times<with-index>` variation that provides
|
|
|
|
access to the loop index (via `I`) and parent loop indexes
|
|
|
|
(via `J` and `K`).
|
|
|
|
|
|
|
|
```
|
|
|
|
#10 [ I n:put sp ] times<with-index>
|
|
|
|
```
|
|
|
|
|
|
|
|
### Data Flow
|
|
|
|
|
|
|
|
These combinators exist to simplify stack usage in various
|
|
|
|
circumstances.
|
|
|
|
|
|
|
|
#### Preserving
|
|
|
|
|
|
|
|
Preserving combinators execute code while preserving portions
|
|
|
|
of the data stack.
|
|
|
|
|
|
|
|
`dip` takes a value and a quote, moves the value off the main
|
|
|
|
stack temporarily, executes the quote, and then restores the
|
|
|
|
value.
|
|
|
|
|
|
|
|
```
|
|
|
|
#10 #20 [ n:inc ] dip
|
|
|
|
```
|
|
|
|
|
|
|
|
Would yield the following on the stack:
|
|
|
|
|
|
|
|
```
|
|
|
|
11 20
|
|
|
|
```
|
|
|
|
|
|
|
|
`sip` is similar to `dip`, but leaves a copy of the original
|
|
|
|
value on the stack during execution of the quote. So:
|
|
|
|
|
|
|
|
```
|
|
|
|
#10 [ n:inc ] sip
|
|
|
|
```
|
|
|
|
|
|
|
|
Leaves us with:
|
|
|
|
|
|
|
|
```
|
|
|
|
11 10
|
|
|
|
```
|
|
|
|
|
|
|
|
#### Cleave
|
|
|
|
|
|
|
|
Cleave combinators apply multiple quotations to a single value
|
|
|
|
or set of values.
|
|
|
|
|
|
|
|
`bi` takes a value and two quotes, it then applies each quote to
|
|
|
|
a copy of the value.
|
|
|
|
|
|
|
|
```
|
|
|
|
#100 [ n:inc ] [ n:dec ] bi
|
|
|
|
```
|
|
|
|
|
|
|
|
`tri` takes a value and three quotes. It then applies each quote
|
|
|
|
to a copy of the value.
|
|
|
|
|
|
|
|
```
|
|
|
|
#100 [ n:inc ] [ n:dec ] [ dup * ] tri
|
|
|
|
```
|
|
|
|
|
|
|
|
#### Spread
|
|
|
|
|
|
|
|
Spread combinators apply multiple quotations to multiple values.
|
|
|
|
The asterisk suffixed to these function names signifies that
|
|
|
|
they are spread combinators.
|
|
|
|
|
|
|
|
`bi*` takes two values and two quotes. It applies the first
|
|
|
|
quote to the first value and the second quote to the second
|
|
|
|
value.
|
|
|
|
|
|
|
|
```
|
|
|
|
#1 #2 [ n:inc ] [ #2 * ] bi*
|
|
|
|
```
|
|
|
|
|
|
|
|
`tri*` takes three values and three quotes, applying the
|
|
|
|
first quote to the first value, the second quote to the
|
|
|
|
second value, and the third quote to the third value.
|
|
|
|
|
|
|
|
```
|
|
|
|
#1 #2 #3 [ n:inc ] [ #2 * ] [ n:dec ] tri*
|
|
|
|
```
|
|
|
|
|
|
|
|
#### Apply
|
|
|
|
|
|
|
|
Apply combinators apply a single quotation to multiple values.
|
|
|
|
The @ sign suffixed to these function names signifies that they
|
|
|
|
are apply combinators.
|
|
|
|
|
|
|
|
`bi@` takes two values and a quote. It then applies the quote to
|
|
|
|
each value.
|
|
|
|
|
|
|
|
```
|
|
|
|
#1 #2 [ n:inc ] bi@
|
|
|
|
```
|
|
|
|
|
|
|
|
`tri@` takes three values and a quote. It then applies the quote
|
|
|
|
to each value.
|
|
|
|
|
|
|
|
```
|
|
|
|
#1 #2 #3 [ n:inc ] tri@
|
|
|
|
```
|
|
|
|
|
|
|
|
RETRO also provides `for-each` combinators for various data
|
|
|
|
structures. The exact usage of these varies; consult the
|
|
|
|
Glossary and relevant chapters for more details on these.
|
2019-03-18 17:20:42 +01:00
|
|
|
|
|
|
|
|
2019-03-18 20:44:09 +01:00
|
|
|
# Working With Arrays
|
|
|
|
|
|
|
|
RETRO offers a number of words for operating on statically sized
|
|
|
|
arrays.
|
|
|
|
|
|
|
|
## Namespace
|
|
|
|
|
|
|
|
The words operating on arrays are kept in an `array:` namespace.
|
|
|
|
|
|
|
|
## Creating Arrays
|
|
|
|
|
|
|
|
The easiest way to create an array is to wrap the values in a
|
|
|
|
`{` and `}` pair:
|
|
|
|
|
|
|
|
```
|
|
|
|
{ #1 #2 #3 #4 }
|
|
|
|
{ 'this 'is 'an 'array 'of 'strings }
|
|
|
|
{ 'this 'is 'a 'mixed 'array #1 #2 #3 }
|
|
|
|
```
|
|
|
|
|
|
|
|
You can also make an array from a quotation which returns
|
|
|
|
values and the number of values to store in the array:
|
|
|
|
|
|
|
|
```
|
|
|
|
[ #1 #2 #3 #3 ] array:counted-results
|
|
|
|
[ #1 #2 #3 #3 ] array:make
|
|
|
|
```
|
|
|
|
|
|
|
|
## Accessing Elements
|
|
|
|
|
|
|
|
You can access a specific value with `array:nth` and `fetch` or
|
|
|
|
`store`:
|
|
|
|
|
|
|
|
```
|
|
|
|
{ #1 #2 #3 #4 } #3 array:nth fetch
|
|
|
|
```
|
|
|
|
|
|
|
|
## Find The Length
|
|
|
|
|
|
|
|
Use `array:length` to find the size of the array.
|
|
|
|
|
|
|
|
```
|
|
|
|
{ #1 #2 #3 #4 } array:length
|
|
|
|
```
|
|
|
|
|
|
|
|
## Duplicate
|
|
|
|
|
|
|
|
Use `array:dup` to make a copy of an array:
|
|
|
|
|
|
|
|
```
|
|
|
|
{ #1 #2 #3 #4 } array:dup
|
|
|
|
```
|
|
|
|
|
|
|
|
## Filtering
|
|
|
|
|
|
|
|
RETRO provides `array:filter` which extracts matching values
|
|
|
|
from an array. This is used like:
|
|
|
|
|
|
|
|
```
|
|
|
|
{ #1 #2 #3 #4 #5 #6 #7 #8 }
|
|
|
|
[ n:even? ] array:filter
|
|
|
|
```
|
|
|
|
|
|
|
|
The quote will be passed each value in the array and should
|
|
|
|
return TRUE or FALSE. Values that lead to TRUE will be collected
|
|
|
|
into a new array.
|
|
|
|
|
|
|
|
## Mapping
|
|
|
|
|
|
|
|
`array:map` applies a quotation to each item in an array and
|
|
|
|
constructs a new array from the returned values.
|
|
|
|
|
|
|
|
Example:
|
|
|
|
|
|
|
|
```
|
|
|
|
{ #1 #2 #3 }
|
|
|
|
[ #10 * ] array:map
|
|
|
|
```
|
|
|
|
|
|
|
|
## Reduce
|
|
|
|
|
|
|
|
`array:reduce` takes an array, a starting value, and a quote. It
|
|
|
|
executes the quote once for each item in the array, passing the
|
|
|
|
item and the value to the quote. The quote should consume both
|
|
|
|
and return a new value.
|
|
|
|
|
|
|
|
```
|
|
|
|
{ #1 #2 #3 } #0 [ + ] array:reduce
|
|
|
|
```
|
|
|
|
|
|
|
|
## Search
|
|
|
|
|
|
|
|
RETRO provides `array:contains?` and `array:contains-string?`
|
|
|
|
to search an array for a value (either a number or string) and
|
|
|
|
return either TRUE or FALSE.
|
|
|
|
|
|
|
|
```
|
|
|
|
#100 { #1 #2 #3 } array:contains?
|
|
|
|
'test { 'abc 'def 'test 'ghi } array:contains-string?
|
|
|
|
```
|
2019-03-18 17:20:42 +01:00
|
|
|
|
|
|
|
# Working With a Buffer
|
|
|
|
|
|
|
|
RETRO provides words for operating on a linear memory area.
|
|
|
|
This can be useful in building strings or custom data
|
|
|
|
structures.
|
|
|
|
|
|
|
|
## Namespace
|
|
|
|
|
|
|
|
Words operating on the buffer are kept in the `buffer`
|
|
|
|
namespace.
|
|
|
|
|
|
|
|
# Working With Characters
|
|
|
|
|
|
|
|
RETRO provides words for working with ASCII characters.
|
|
|
|
|
|
|
|
## Prefix
|
|
|
|
|
|
|
|
Character constants are returned using the `$` prefix.
|
|
|
|
|
2019-03-19 16:12:16 +01:00
|
|
|
## Namespace
|
|
|
|
|
|
|
|
Words operating on characters are in the `c:` namespace.
|
|
|
|
|
|
|
|
## Classification
|
|
|
|
|
|
|
|
RETRO provides a number of words to determine if a character
|
|
|
|
fits into predefined groups.
|
|
|
|
|
|
|
|
The primary words for this are:
|
|
|
|
|
|
|
|
* `c:consonant?`
|
|
|
|
* `c:digit?`
|
|
|
|
* `c:letter?`
|
|
|
|
* `c:lowercase?`
|
|
|
|
* `c:uppercase?`
|
|
|
|
* `c:visible?`
|
|
|
|
* `c:vowel?`
|
|
|
|
* `c:whitespace?`
|
|
|
|
|
|
|
|
There are also corresponding "not" forms:
|
|
|
|
|
|
|
|
* `c:-consonant?`
|
|
|
|
* `c:-digit?`
|
|
|
|
* `c:-lowercase?`
|
|
|
|
* `c:-uppercase?`
|
|
|
|
* `c:-visible?`
|
|
|
|
* `c:-vowel?`
|
|
|
|
* `c:-whitespace?`
|
|
|
|
|
|
|
|
All of these take a character and return either a `TRUE` or
|
|
|
|
`FALSE` flag.
|
|
|
|
|
|
|
|
## Conversions
|
|
|
|
|
|
|
|
A few words are provided to convert case. Each takes a character
|
|
|
|
and returns the modified character.
|
|
|
|
|
|
|
|
* `c:to-lower`
|
|
|
|
* `c:to-number`
|
|
|
|
* `c:to-upper`
|
|
|
|
* `c:toggle-case`
|
|
|
|
|
|
|
|
RETRO also has `c:to-string`, which takes a character and
|
|
|
|
creates a new temporary string with the character.
|
|
|
|
|
|
|
|
## I/O
|
|
|
|
|
|
|
|
Characters can be displayed using `c:put`.
|
|
|
|
|
|
|
|
```
|
|
|
|
$a c:put
|
|
|
|
```
|
|
|
|
|
|
|
|
With the default system on BSD, Linux, and macOS (and other
|
|
|
|
Unix style hosts), `c:get` is provided to read input. This
|
|
|
|
may be buffered, depending on the host.
|
|
|
|
|
2019-03-18 17:20:42 +01:00
|
|
|
# Working With The Dictionary
|
|
|
|
|
|
|
|
The Dictionary is a linked list containing the dictionary
|
|
|
|
headers.
|
|
|
|
|
|
|
|
## Namespace
|
|
|
|
|
|
|
|
Words operating on the dictionary are in the `d:` namespace.
|
|
|
|
|
|
|
|
## Variables
|
|
|
|
|
|
|
|
`Dictionary` is a variable holding a pointer to the most recent
|
|
|
|
header.
|
|
|
|
|
|
|
|
## Header Structure
|
|
|
|
|
|
|
|
Each entry follows the following structure:
|
|
|
|
|
|
|
|
Offset Contains
|
|
|
|
------ ---------------------------
|
|
|
|
0000 Link to Prior Header
|
|
|
|
0001 Link to XT
|
|
|
|
0002 Link to Class Handler
|
|
|
|
0003+ Word name (null terminated)
|
|
|
|
|
|
|
|
RETRO provides words for accessing the fields in a portable
|
|
|
|
manner. It's recommended to use these to allow for future
|
|
|
|
revision of the header structure.
|
|
|
|
|
|
|
|
## Accessing Fields
|
|
|
|
|
|
|
|
Given a pointer to a header, you can use `d:xt`, `d:class`,
|
|
|
|
and `d:name` to access the address of each specific field.
|
|
|
|
There is no `d:link`, as the link will always be the first
|
|
|
|
field.
|
|
|
|
|
|
|
|
## Shortcuts For The Latest Header
|
|
|
|
|
|
|
|
RETRO provides several words for operating on the most recent
|
|
|
|
header.
|
|
|
|
|
|
|
|
`d:last` returns a pointer to the latest header. `d:last<xt>`
|
|
|
|
will give the contents of the `d:xt` field for the latest
|
|
|
|
header. There are also `d:last<class>` and `d:last<name>`.
|
|
|
|
|
|
|
|
## Adding Headers
|
|
|
|
|
|
|
|
Two words exist for making new headers. The easy one is
|
|
|
|
`d:create`. This takes a string for the name and makes a
|
|
|
|
new header with the class set to `class:data` and the XT
|
|
|
|
field pointing to `here`.
|
|
|
|
|
|
|
|
Example:
|
|
|
|
|
|
|
|
```
|
|
|
|
'Base d:create
|
|
|
|
```
|
|
|
|
|
|
|
|
The other is `d:add-header`. This takes a string, a pointer
|
|
|
|
to the class handler, and a pointer for the XT field and
|
|
|
|
builds a new header using these.
|
|
|
|
|
|
|
|
Example:
|
|
|
|
|
|
|
|
```
|
|
|
|
'Base &class:data #10000 d:add-header
|
|
|
|
```
|
|
|
|
|
|
|
|
## Searching
|
|
|
|
|
|
|
|
RETRO provides two words for searching the dictionary.
|
|
|
|
|
|
|
|
`d:lookup` takes a string and tries to find it in the
|
|
|
|
dictionary. It will return a pointer to the dictionary header
|
|
|
|
or a value of zero if the word was not found.
|
|
|
|
|
|
|
|
`d:lookup-xt` takes a pointer and will return the dictionary
|
|
|
|
header that has this as the `d:xt` field, or zero if no match
|
|
|
|
is found.
|
|
|
|
|
|
|
|
## Iteration
|
|
|
|
|
|
|
|
You can use the `d:for-each` combinator to iterate over all
|
|
|
|
entries in the dictionary. For instance, to display the names
|
|
|
|
of all words:
|
|
|
|
|
|
|
|
```
|
|
|
|
[ d:name s:put sp ] d:for-each
|
|
|
|
```
|
|
|
|
|
|
|
|
For each entry, this combinator will push a pointer to the
|
|
|
|
entry to the stack and call the quotation.
|
|
|
|
|
|
|
|
## Listing Words
|
|
|
|
|
|
|
|
Most Forth systems provide WORDS for listing the names of all
|
|
|
|
words in the dictionary. RETRO does as well, but this is named
|
|
|
|
`d:words`.
|
|
|
|
|
|
|
|
This isn't super useful as looking through several hundred
|
|
|
|
names is annoying. RETRO also provides `d:words-with` to help
|
|
|
|
in filtering the results.
|
|
|
|
|
|
|
|
Example:
|
|
|
|
|
|
|
|
```
|
|
|
|
'class: d:words-with
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
|
|
# Working With Floating Point
|
|
|
|
|
|
|
|
Some RETRO systems include support for floating point numbers.
|
|
|
|
When present, this is built over the system `libm` using the
|
|
|
|
C `double` type.
|
|
|
|
|
|
|
|
Floating point values are typically 64 bit IEEE 754 double
|
|
|
|
precision (1 bit for the sign, 11 bits for the exponent, and
|
|
|
|
the remaining 52 bits for the value), i.e. 15 decimal digits
|
|
|
|
of precision.
|
|
|
|
|
|
|
|
## Prefix
|
|
|
|
|
|
|
|
Floating point numbers start with a `.`
|
|
|
|
|
|
|
|
Examples:
|
|
|
|
|
|
|
|
Token Value
|
|
|
|
.1 1.0
|
|
|
|
.0.5 0.5
|
|
|
|
.-.4 -0.4
|
|
|
|
.1.3 1.3
|
|
|
|
|
2019-03-19 20:16:02 +01:00
|
|
|
## Namespace
|
|
|
|
|
|
|
|
Floating point words are in the `f:` namespace. There is also
|
|
|
|
a related `e:` namespace for *encoded values*, which allows
|
|
|
|
storing of floats in standard memory.
|
|
|
|
|
|
|
|
## Operation
|
|
|
|
|
|
|
|
Floating point values exist on a separate stack, and are bigger
|
|
|
|
than the standard memory cells, so can not be directly stored
|
|
|
|
and fetched from memory.
|
|
|
|
|
|
|
|
The floating point system also provides an alternate stack that
|
|
|
|
can be used to temporarily store values.
|
|
|
|
|
|
|
|
The following words exist for arranging values on the floating
|
|
|
|
point stack. These are direct analogs to the non-prefiexd words
|
|
|
|
for dealing with the data stack.
|
|
|
|
|
|
|
|
- `f:nip`
|
|
|
|
- `f:over`
|
|
|
|
- `f:depth`
|
|
|
|
- `f:drop`
|
|
|
|
- `f:drop-pair`
|
|
|
|
- `f:dup`
|
|
|
|
- `f:dup-pair`
|
|
|
|
- `f:dump-stack`
|
|
|
|
- `f:tuck`
|
|
|
|
- `f:swap`
|
|
|
|
- `f:rot`
|
|
|
|
|
|
|
|
For the secondary floating point stack, the following words are
|
|
|
|
provided:
|
|
|
|
|
|
|
|
- `f:push`
|
|
|
|
- `f:pop`
|
|
|
|
- `f:adepth`
|
|
|
|
- `f:dump-astack`
|
|
|
|
|
|
|
|
## Constants
|
|
|
|
|
|
|
|
| Name | Returns |
|
|
|
|
| -------- | ----------------- |
|
|
|
|
| `f:E` | Euler's number |
|
|
|
|
| `f:-INF` | Negative infinity |
|
|
|
|
| `f:INF` | Positive infinity |
|
|
|
|
| `f:NAN` | Not a Number |
|
|
|
|
| `f:PI` | PI |
|
|
|
|
|
|
|
|
## Comparisons
|
|
|
|
|
|
|
|
The basic set of comparators are the same as those for
|
|
|
|
operating on integers. These are:
|
|
|
|
|
|
|
|
- `f:-eq?`
|
|
|
|
- `f:between?`
|
|
|
|
- `f:eq?`
|
|
|
|
- `f:gt?`
|
|
|
|
- `f:lt?`
|
|
|
|
- `f:negative?`
|
|
|
|
- `f:positive?`
|
|
|
|
- `f:case`
|
|
|
|
|
|
|
|
There are also a few additions for comparing to special values
|
|
|
|
like infinity and NaN.
|
|
|
|
|
|
|
|
- `f:-inf?`
|
|
|
|
- `f:inf?`
|
|
|
|
- `f:nan?`
|
|
|
|
|
|
|
|
## Basic Math
|
|
|
|
|
|
|
|
- `f:*`
|
|
|
|
- `f:+`
|
|
|
|
- `f:-`
|
|
|
|
- `f:/`
|
|
|
|
- `f:abs`
|
|
|
|
- `f:floor`
|
|
|
|
- `f:inc`
|
|
|
|
- `f:limit`
|
|
|
|
- `f:max`
|
|
|
|
- `f:min`
|
|
|
|
- `f:negate`
|
|
|
|
- `f:power`
|
|
|
|
- `f:ceiling`
|
|
|
|
- `f:dec`
|
|
|
|
- `f:log`
|
|
|
|
- `f:sqrt`
|
|
|
|
- `f:square`
|
|
|
|
- `f:round`
|
|
|
|
- `f:sign`
|
|
|
|
- `f:signed-sqrt`
|
|
|
|
- `f:signed-square`
|
|
|
|
|
|
|
|
## Geometry
|
|
|
|
|
2019-03-19 21:11:23 +01:00
|
|
|
RETRO provides a small number of words for doing geometric
|
|
|
|
related calculations.
|
|
|
|
|
|
|
|
| Word | Returns |
|
|
|
|
| -------- | ------------ |
|
|
|
|
| `f:acos` | arc cosine |
|
|
|
|
| `f:asin` | arc sine |
|
|
|
|
| `f:atan` | arc tangent |
|
|
|
|
| `f:cos` | cosine |
|
|
|
|
| `f:sin` | sine |
|
|
|
|
| `f:tan` | tangent |
|
2019-03-19 20:16:02 +01:00
|
|
|
|
|
|
|
## Storage and Retrieval
|
|
|
|
|
2019-03-19 21:11:23 +01:00
|
|
|
By leveraging the encoded value functions, RETRO is able to
|
|
|
|
allow storage of floating point values in memory. This does
|
|
|
|
have a tradeoff in accuracy as the memory cells are considerably
|
|
|
|
smaller than a full floating point size.
|
|
|
|
|
|
|
|
You can use `f:fetch` to fetch a floating point value and
|
|
|
|
`f:store` to store one.
|
|
|
|
|
|
|
|
If you need more precision, try Kiyoshi Yoneda's FloatVar
|
|
|
|
example (`example/FloatVar.forth`), which includes words to
|
|
|
|
store and retrieve values using multiple cells.
|
|
|
|
|
2019-03-19 20:16:02 +01:00
|
|
|
- `f:to-number`
|
|
|
|
- `f:to-string`
|
|
|
|
|
|
|
|
## I/O
|
|
|
|
|
2019-03-19 21:11:23 +01:00
|
|
|
The floating point vocabulary has a single I/O word, `f:put`,
|
|
|
|
for the display of floating point numbers.
|
2019-03-19 20:16:02 +01:00
|
|
|
|
|
|
|
## Encoded Values
|
|
|
|
|
|
|
|
RETRO provides a means of encoding and decoding floating point
|
|
|
|
values into standard integer cells. This is based on the paper
|
|
|
|
"Encoding floating point values to shorter integers" by Kiyoshi
|
|
|
|
Yoneda and Charles Childers.
|
|
|
|
|
|
|
|
- `f:E1`
|
|
|
|
- `f:to-e`
|
|
|
|
- `e:-INF`
|
|
|
|
- `e:-inf?`
|
|
|
|
- `e:INF`
|
|
|
|
- `e:MAX`
|
|
|
|
- `e:MIN`
|
|
|
|
- `e:NAN`
|
|
|
|
- `e:clip`
|
|
|
|
- `e:inf?`
|
|
|
|
- `e:max?`
|
|
|
|
- `e:min?`
|
|
|
|
- `e:n?`
|
|
|
|
- `e:nan?`
|
|
|
|
- `e:put`
|
|
|
|
- `e:to-f`
|
|
|
|
- `e:zero?`
|
|
|
|
|
2019-03-18 17:20:42 +01:00
|
|
|
# Working With Numbers
|
|
|
|
|
|
|
|
Numbers in RETRO are signed, 32 bit integers with a range of
|
|
|
|
-2,147,483,648 to 2,147,483,647.
|
|
|
|
|
|
|
|
## Token Prefix
|
|
|
|
|
|
|
|
All numbers start with a `#` prefix.
|
|
|
|
|
|
|
|
## Namespace
|
|
|
|
|
|
|
|
Most words operating on numbers are in the `n:` namespace.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
# Working With Pointers
|
|
|
|
|
|
|
|
## Prefix
|
|
|
|
|
|
|
|
Pointers are returned by the `&` prefix.
|
|
|
|
|
|
|
|
## Examples
|
|
|
|
|
|
|
|
```
|
|
|
|
'Base var
|
|
|
|
&Base fetch
|
|
|
|
#10 &Base store
|
|
|
|
|
|
|
|
#10 &n:inc call
|
|
|
|
```
|
|
|
|
|
|
|
|
## Notes
|
|
|
|
|
|
|
|
The use of `&` to get a pointer to a data structure (with a
|
|
|
|
word class of `class:data`) is not required. I like to use it
|
|
|
|
anyway as it makes my intent a little clearer.
|
|
|
|
|
|
|
|
Pointers are useful with combinators. Consider:
|
|
|
|
|
|
|
|
```
|
|
|
|
:abs dup n:negative? [ n:negate ] if ;
|
|
|
|
```
|
|
|
|
|
|
|
|
Since the target quote body is a single word, it is more
|
|
|
|
efficient to use a pointer instead:
|
|
|
|
|
|
|
|
```
|
|
|
|
:abs dup n:negative? &n:negate if ;
|
|
|
|
```
|
|
|
|
|
|
|
|
The advantages are speed (saves a level of call/return by
|
|
|
|
avoiding the quotation) and size (for the same reason).
|
|
|
|
This may be less readable though, so consider the balance
|
|
|
|
of performance to readability when using this approach.
|
|
|
|
|
|
|
|
# Working With Strings
|
|
|
|
|
|
|
|
Strings in RETRO are NULL terminated sequences of values
|
|
|
|
representing characters. Being NULL terminated, they can't
|
|
|
|
contain a NULL (ASCII 0).
|
|
|
|
|
|
|
|
The character words in RETRO are built around ASCII, but
|
|
|
|
strings can contain UTF8 encoded data if the host platform
|
|
|
|
allows. Words like `s:length` will return the number of bytes,
|
|
|
|
not the number of logical characters in this case.
|
|
|
|
|
|
|
|
## Prefix
|
|
|
|
|
|
|
|
Strings begin with a single `'`.
|
|
|
|
|
|
|
|
```
|
|
|
|
'Hello
|
|
|
|
'This_is_a_string
|
|
|
|
'This_is_a_much_longer_string_12345_67890_!!!
|
|
|
|
```
|
|
|
|
|
|
|
|
RETRO will replace spaces with underscores. If you need both
|
|
|
|
spaces and underscores in a string, escape the underscores and
|
|
|
|
use `s:format`:
|
|
|
|
|
|
|
|
```
|
|
|
|
'This_has_spaces_and_under\_scored_words. s:format
|
|
|
|
```
|
|
|
|
|
2019-03-19 13:47:51 +01:00
|
|
|
## Namespace
|
|
|
|
|
|
|
|
Words operating on strings are in the `s:` namespace.
|
|
|
|
|
2019-03-18 17:20:42 +01:00
|
|
|
## Lifetime
|
|
|
|
|
|
|
|
At the interpreter, strings get allocated in a rotating buffer.
|
|
|
|
This is used by the words operating on strings, so if you need
|
|
|
|
to keep them around, use `s:keep` or `s:copy` to move them to
|
|
|
|
more permanent storage.
|
|
|
|
|
|
|
|
In a definition, the string is compiled inline and so is in
|
|
|
|
permanent memory.
|
|
|
|
|
|
|
|
You can manually manage the string lifetime by using `s:keep`
|
|
|
|
to place it into permanent memory or `s:temp` to copy it to
|
|
|
|
the rotating buffer.
|
|
|
|
|
|
|
|
## Mutability
|
|
|
|
|
|
|
|
Strings are mutable. If you need to ensure that a string is
|
|
|
|
not altered, make a copy before operating on it or see the
|
|
|
|
individual glossary entries for notes on words that may do
|
|
|
|
this automatically.
|
|
|
|
|
|
|
|
## Searching
|
|
|
|
|
2019-03-19 13:47:51 +01:00
|
|
|
RETRO provides four words for searching within a string.
|
2019-03-18 17:20:42 +01:00
|
|
|
|
|
|
|
`s:contains-char?`
|
|
|
|
`s:contains-string?`
|
|
|
|
`s:index-of`
|
|
|
|
`s:index-of-string`
|
|
|
|
|
|
|
|
## Comparisons
|
|
|
|
|
|
|
|
`s:eq?`
|
|
|
|
`s:case`
|
|
|
|
|
|
|
|
## Extraction
|
|
|
|
|
|
|
|
`s:left`
|
|
|
|
`s:right`
|
|
|
|
`s:substr`
|
|
|
|
|
|
|
|
## Joining
|
|
|
|
|
2019-03-19 13:47:51 +01:00
|
|
|
You can use `s:append` or `s:prepend` to merge two strings.
|
|
|
|
|
|
|
|
```
|
|
|
|
'First 'Second s:append
|
|
|
|
'Second 'First s:prepend
|
|
|
|
```
|
2019-03-18 17:20:42 +01:00
|
|
|
|
|
|
|
## Tokenization
|
|
|
|
|
|
|
|
`s:tokenize`
|
|
|
|
`s:tokenize-on-string`
|
|
|
|
`s:split`
|
|
|
|
`s:split-on-string`
|
|
|
|
|
|
|
|
## Conversions
|
|
|
|
|
2019-03-19 13:47:51 +01:00
|
|
|
To convert the case of a string, RETRO provides `s:to-lower`
|
|
|
|
and `s:to-upper`.
|
|
|
|
|
|
|
|
`s:to-number` is provided to convert a string to an integer
|
|
|
|
value. This has a few limitations:
|
|
|
|
|
|
|
|
- only supports decimal
|
|
|
|
- non-numeric characters will result in incorrect values
|
2019-03-18 17:20:42 +01:00
|
|
|
|
|
|
|
## Cleanup
|
|
|
|
|
2019-03-19 13:47:51 +01:00
|
|
|
RETRO provides a handful of words for cleaning up strings.
|
|
|
|
|
|
|
|
`s:chop` will remove the last character from a string. This
|
|
|
|
is done by replacing it with an ASCII:NULL.
|
|
|
|
|
|
|
|
`s:trim` removes leading and trailing whitespace from a string.
|
|
|
|
For more control, there is also `s:trim-left` and `s:trim-right`
|
|
|
|
which let you trim just the leading or trailing end as desired.
|
2019-03-18 17:20:42 +01:00
|
|
|
|
|
|
|
## Combinators
|
|
|
|
|
|
|
|
`s:for-each`
|
|
|
|
`s:filter`
|
|
|
|
`s:map`
|
|
|
|
|
|
|
|
## Other
|
|
|
|
|
|
|
|
`s:evaluate`
|
|
|
|
`s:copy`
|
|
|
|
`s:reverse`
|
|
|
|
`s:hash`
|
|
|
|
`s:length`
|
|
|
|
`s:replace`
|
|
|
|
`s:format`
|
|
|
|
`s:empty`
|
|
|
|
|
|
|
|
|
|
|
|
# The Return Stack
|
|
|
|
|
|
|
|
RETRO has two stacks. The primary one is used to pass data
|
|
|
|
beween words. The second one primarily holds return addresses.
|
|
|
|
|
|
|
|
Each time a word is called, the next address is pushed to
|
|
|
|
the return stack.
|
|
|
|
|
2019-03-18 17:52:03 +01:00
|
|
|
# Working With Assembly Language
|
|
|
|
|
|
|
|
RETRO runs on a virtual machine called Nga. It provides a
|
|
|
|
standard assembler for this called *Muri*.
|
|
|
|
|
|
|
|
Muri is a simple, multipass model that's not fancy, but
|
|
|
|
suffices for RETRO's needs.
|
|
|
|
|
|
|
|
## Assembling A Standalone File
|
|
|
|
|
|
|
|
A small example (*test.muri*)
|
|
|
|
|
|
|
|
~~~
|
|
|
|
i liju....
|
|
|
|
r main
|
|
|
|
: c:put
|
|
|
|
i liiire..
|
|
|
|
i 0
|
|
|
|
: main
|
|
|
|
i lilica..
|
|
|
|
d 97
|
|
|
|
i liju....
|
|
|
|
r main
|
|
|
|
~~~
|
|
|
|
|
|
|
|
Assembling it:
|
|
|
|
|
|
|
|
retro-muri test.muri
|
|
|
|
|
|
|
|
So breaking down: Muri extracts the assembly code blocks to
|
|
|
|
assemble, then proceeds to do the assembly. Each source line
|
|
|
|
starts with a directive, followed by a space, and then ending
|
|
|
|
with a value.
|
|
|
|
|
|
|
|
The directives are:
|
|
|
|
|
|
|
|
: value is a label
|
|
|
|
i value is an instruction bundle
|
|
|
|
d value is a numeric value
|
|
|
|
r value is a reference
|
|
|
|
s value is a string to inline
|
|
|
|
|
|
|
|
Instructions for Nga are provided as bundles. Each memory
|
|
|
|
location can store up to four instructions. And each instruction
|
|
|
|
gets a two character identifier.
|
|
|
|
|
|
|
|
From the list of instructions:
|
|
|
|
|
|
|
|
0 nop 5 push 10 ret 15 fetch 20 div 25 zret
|
|
|
|
1 lit 6 pop 11 eq 16 store 21 and 26 end
|
|
|
|
2 dup 7 jump 12 neq 17 add 22 or 27 ienum
|
|
|
|
3 drop 8 call 13 lt 18 sub 23 xor 28 iquery
|
|
|
|
4 swap 9 ccall 14 gt 19 mul 24 shift 29 iinvoke
|
|
|
|
|
|
|
|
This reduces to:
|
|
|
|
|
|
|
|
0 .. 5 pu 10 re 15 fe 20 di 25 zr
|
|
|
|
1 li 6 po 11 eq 16 st 21 an 26 en
|
|
|
|
2 du 7 ju 12 ne 17 ad 22 or 27 ie
|
|
|
|
3 dr 8 ca 13 lt 18 su 23 xo 28 iq
|
|
|
|
4 sw 9 cc 14 gt 19 mu 24 sh 29 ii
|
|
|
|
|
|
|
|
Most are just the first two letters of the instruction name. I
|
|
|
|
use `..` instead of `no` for `NOP`, and the first letter of
|
|
|
|
each I/O instruction name. So a bundle may look like:
|
|
|
|
|
|
|
|
dumure..
|
|
|
|
|
|
|
|
(This would correspond to `dup multiply return nop`).
|
|
|
|
|
|
|
|
## Runtime Assembler
|
|
|
|
|
|
|
|
RETRO also has a runtime variation of Muri that can be used
|
|
|
|
when you need to generate more optimal code. So one can write:
|
|
|
|
|
|
|
|
:n:square dup * ;
|
|
|
|
|
|
|
|
Or:
|
|
|
|
|
|
|
|
:n:square as{ 'dumure.. i }as ;
|
|
|
|
|
|
|
|
The second one will be faster, as the entire definition is one
|
|
|
|
bundle, which reduces memory reads and decoding by 2/3.
|
|
|
|
|
|
|
|
Doing this is less readable, so I only recommend doing so after
|
|
|
|
you have finalized working RETRO level code and determined the
|
|
|
|
best places to optimize.
|
|
|
|
|
|
|
|
The runtime assembler has the following directives:
|
|
|
|
|
|
|
|
i value is an instruction bundle
|
|
|
|
d value is a numeric value
|
|
|
|
r value is a reference
|
|
|
|
|
|
|
|
Additionally, in the runtime assembler, these are reversed:
|
|
|
|
|
|
|
|
'dudumu.. i
|
|
|
|
|
|
|
|
Instead of:
|
|
|
|
|
|
|
|
i dudumu..
|
|
|
|
|
2019-03-18 17:20:42 +01:00
|
|
|
# Internals
|
|
|
|
|
|
|
|
The next few chapters dive into RETRO's architecture. If you
|
|
|
|
seek to implement a port to a new platform or to extend the
|
|
|
|
I/O functionality you'll find helpful information here.
|
|
|
|
|
|
|
|
# Internals: Nga Virtual Machine
|
|
|
|
|
|
|
|
## Overview
|
|
|
|
|
|
|
|
At the heart of RETRO is a simple MISC (minimal instruction
|
|
|
|
set computer) processor for a dual stack architecture.
|
|
|
|
|
|
|
|
This is a very simple and straightforward system. There are
|
|
|
|
30 instructions. The memory is a linear array of signed 32
|
|
|
|
bit values. And there are two stacks: one for data and one
|
|
|
|
for return addresses.
|
|
|
|
|
|
|
|
## Instrution Table
|
|
|
|
|
|
|
|
Column:
|
|
|
|
|
|
|
|
0 - opcode value
|
|
|
|
1 - Muri assembly name
|
|
|
|
2 - Full name
|
|
|
|
3 - Data Stack Usage
|
|
|
|
4 - Address Stack Usage
|
|
|
|
|
|
|
|
+--------------------------------------------------+
|
|
|
|
| 0 .. nop - - |
|
|
|
|
| 1 li lit -n - |
|
|
|
|
| 2 du dup n-nn - |
|
|
|
|
| 3 dr drop n- - |
|
|
|
|
| 4 sw swap xy-yx - |
|
|
|
|
| 5 pu push n- -n |
|
|
|
|
| 6 po pop -n n- |
|
|
|
|
| 7 ju jump a- - |
|
|
|
|
| 8 ca call a- -A |
|
|
|
|
| 9 cc conditional call af- -A |
|
|
|
|
| 10 re return - A- |
|
|
|
|
| 11 eq equality xy-f - |
|
|
|
|
| 12 ne inequality xy-f - |
|
|
|
|
| 13 lt less than xy-f - |
|
|
|
|
| 14 gt greater than xy-f - |
|
|
|
|
| 15 fe fetch a-n - |
|
|
|
|
| 16 st store na- - |
|
|
|
|
| 17 ad addition xy-n - |
|
|
|
|
| 18 su subtraction xy-n - |
|
|
|
|
| 19 mu multiplication xy-n - |
|
|
|
|
| 20 di divide & remainder xy-rq - |
|
|
|
|
| 21 an bitwise and xy-n - |
|
|
|
|
| 22 or bitwise or xy-n - |
|
|
|
|
| 23 xo bitwise xor xy-n - |
|
|
|
|
| 24 sh shift xy-n - |
|
|
|
|
| 25 zr zero return n-n | n- - |
|
|
|
|
| 26 en end - - |
|
|
|
|
| 27 ie i/o enumerate -n - |
|
|
|
|
| 28 iq i/o query n-xy - |
|
|
|
|
| 29 ii i/o invoke ...n- - |
|
|
|
|
| |
|
|
|
|
| Each `li` will push the value in the following |
|
|
|
|
| cell to the data stack. |
|
|
|
|
+--------------------------------------------------+
|
|
|
|
| li du mu .. |
|
|
|
|
| i lidumu.. 00000001:00000010:00010011:00000000 |
|
|
|
|
| data for li |
|
|
|
|
| d 2 00000000:00000000:00000000:00000010 |
|
|
|
|
| |
|
|
|
|
| Assembler Directives Instruction Bundles |
|
|
|
|
| ======================== ==================== |
|
|
|
|
| : label Combine instruction |
|
|
|
|
| i bundle names in groups of 4 |
|
|
|
|
| d numeric-data |
|
|
|
|
| r ref-to-address-by-name Use only .. after |
|
|
|
|
| s null-terminated string ju, ca, cc, re, zr |
|
|
|
|
+--------------------------------------------------+
|
|
|
|
|
|
|
|
## Misc
|
|
|
|
|
|
|
|
There are 810,000 possible combinations of instructions. Only
|
|
|
|
73 are used in the implementation of RETRO.
|
|
|
|
|
2019-03-18 18:14:20 +01:00
|
|
|
# Internals: I/O
|
|
|
|
|
|
|
|
RETRO provides three words for interacting with I/O. These are:
|
|
|
|
|
|
|
|
io:enumerate returns the number of attached devices
|
|
|
|
io:query returns information about a device
|
|
|
|
io:invoke invokes an interaction with a device
|
|
|
|
|
|
|
|
As an example, with an implementation providing an output source,
|
|
|
|
a block storage system, and keyboard:
|
|
|
|
|
|
|
|
io:enumerate will return `3` since there are three
|
|
|
|
i/o devices
|
|
|
|
#0 io:query will return 0 0, since the first device
|
|
|
|
is a screen (type 0) with a version of 0
|
|
|
|
#1 io:query will return 1 3, since the second device is
|
|
|
|
block storage (type 3), with a version of 1
|
|
|
|
#2 io:query will return 0 1, since the last device is a
|
|
|
|
keyboard (type 1), with a version of 0
|
|
|
|
|
|
|
|
In this case, some interactions can be defined:
|
|
|
|
|
|
|
|
:c:put #0 io:invoke ;
|
|
|
|
:c:get #2 io:invoke ;
|
|
|
|
|
|
|
|
Setup the stack, push the device ID, and then use `io:invoke`
|
|
|
|
to invoke the interaction.
|
|
|
|
|
|
|
|
A RETRO system requires one I/O device (a generic output for a
|
|
|
|
single character). This must be the first device, and must have
|
|
|
|
a device ID of 0.
|
|
|
|
|
|
|
|
All other devices are optional and can be specified in any
|
|
|
|
order.
|
|
|
|
|
|
|
|
|
|
|
|
# Internals: Interface Layers
|
|
|
|
|
|
|
|
Nga provides a virtual processor and an extensible way of adding
|
|
|
|
I/O devices, but does not provide any I/O itself. Adding I/O is
|
|
|
|
the responsability of the *interface layer*.
|
|
|
|
|
|
|
|
An interface layer will wrap Nga, providing at least one I/O
|
|
|
|
device (a generic output target), and a means of interacting
|
|
|
|
with the *retro image*.
|
|
|
|
|
|
|
|
It's expected that this layer will be host specific, adding any
|
|
|
|
system interactions that are needed via the I/O instructions.
|
|
|
|
The image will typically be extended with words to use these.
|
|
|
|
|
|
|
|
|
|
|
|
|
2019-03-18 17:20:42 +01:00
|
|
|
# Internals: The Retro Image
|
|
|
|
|
|
|
|
The actual RETRO language is stored as a memory image for Nga.
|
|
|
|
|
2019-03-19 19:31:59 +01:00
|
|
|
## Format
|
|
|
|
|
|
|
|
The image file is a flat, linear sequence of signed 32-bit
|
|
|
|
values. Each value is stored in little endian format. The
|
|
|
|
size is not fixed. An interface should check when loading to
|
|
|
|
ensure that the physical image is not larger than the emulated
|
|
|
|
memory.
|
|
|
|
|
|
|
|
## Header
|
|
|
|
|
|
|
|
The image will start with two cells. The first is a liju....
|
|
|
|
instruction, the second is the target address for the jump.
|
|
|
|
This serves to skip over the rest of the data and reach the
|
|
|
|
actual entry point.
|
|
|
|
|
|
|
|
This is followed by a pointer to the most recent dictionary
|
|
|
|
header, a pointer to the next free address in memory, and
|
|
|
|
then the RETRO version number.
|
|
|
|
|
|
|
|
| Offset | Contains |
|
|
|
|
| ------ | --------------------------- |
|
|
|
|
| 0 | lit call nop nop |
|
|
|
|
| 1 | Pointer to main entry point |
|
|
|
|
| 2 | Dictionary |
|
|
|
|
| 3 | Heap |
|
|
|
|
| 4 | RETRO version |
|
|
|
|
|
|
|
|
The actual code starts after this header.
|
|
|
|
|
|
|
|
The version number is the year and month. As an example,
|
|
|
|
the 12.2019.6 release will have a version number of
|
|
|
|
`201906`.
|
|
|
|
|
2019-03-18 17:20:42 +01:00
|
|
|
## Layout
|
|
|
|
|
|
|
|
Assuming an Nga built with 524287 cells of memory:
|
|
|
|
|
2019-03-19 19:31:59 +01:00
|
|
|
| RANGE | CONTAINS |
|
|
|
|
| --------------- | ---------------------------- |
|
|
|
|
| 0 - 1024 | rx kernel |
|
|
|
|
| 1025 - 1535 | token input buffer |
|
|
|
|
| 1536 + | start of heap space |
|
|
|
|
| ............... | free memory for your use |
|
|
|
|
| 506879 | buffer for string evaluate |
|
|
|
|
| 507904 | temporary strings (32 * 512) |
|
|
|
|
| 524287 | end of memory |
|
2019-03-18 17:20:42 +01:00
|
|
|
|
|
|
|
The buffers at the end of memory will resize when specific
|
|
|
|
variables related to them are altered.
|
|
|
|
|
2019-03-18 21:24:55 +01:00
|
|
|
# Additional Tools
|
2019-03-18 17:20:42 +01:00
|
|
|
|
2019-03-18 21:24:55 +01:00
|
|
|
In addition to the core `retro` binary, the `bin` directory
|
|
|
|
will contain a few other tools.
|
|
|
|
|
|
|
|
## retro
|
|
|
|
|
|
|
|
This is the main RETRO binary.
|
|
|
|
|
|
|
|
## retro-describe
|
|
|
|
|
|
|
|
This is a program that looks up entries in the Glossary.
|
|
|
|
|
2019-03-19 19:14:28 +01:00
|
|
|
At the command line, you can use it like:
|
|
|
|
|
|
|
|
```
|
|
|
|
retro-describe s:for-each
|
|
|
|
```
|
|
|
|
|
2019-03-18 21:24:55 +01:00
|
|
|
## retro-embedimage
|
|
|
|
|
|
|
|
This is a program which generates a C file with the ngaImage
|
|
|
|
contents. It's used when building `retro`.
|
|
|
|
|
2019-03-19 19:14:28 +01:00
|
|
|
```
|
|
|
|
retro-embedimage ngaImage
|
|
|
|
```
|
|
|
|
|
|
|
|
The output is written to stdout; redirect it as needed.
|
|
|
|
|
2019-03-18 21:24:55 +01:00
|
|
|
## retro-extend
|
|
|
|
|
|
|
|
This is a program which compiles code into the ngaImage.
|
|
|
|
It's used when building `retro` and when you want to make a
|
|
|
|
standalone image with custom additions.
|
|
|
|
|
2019-03-19 19:14:28 +01:00
|
|
|
Example command line:
|
|
|
|
|
|
|
|
```
|
|
|
|
retro-extend ngaImage example/rot13.forth
|
|
|
|
```
|
|
|
|
|
|
|
|
Pass the image name as the first argument, and then file names
|
|
|
|
as susequent ones. Do *not* use this for things relying on I/O
|
|
|
|
apart from the basic console output as it doesn't emulate other
|
|
|
|
devices. If you need to load in things that rely on using the
|
|
|
|
optional I/O devices, see the Advanced Builds chapter.
|
|
|
|
|
2019-03-18 21:24:55 +01:00
|
|
|
## retro-muri
|
|
|
|
|
|
|
|
This is the assembler for Nga. It's used to build the initial
|
|
|
|
RETRO kernel and can be used by other tools as well.
|
|
|
|
|
|
|
|
## retro-unu
|
|
|
|
|
|
|
|
This is the literate source extraction tool for RETRO. It
|
|
|
|
is used in building `retro`.
|
|
|
|
|
2019-03-19 19:14:28 +01:00
|
|
|
Example usage:
|
|
|
|
|
|
|
|
```
|
|
|
|
retro-unu literate/RetroForth.md
|
|
|
|
```
|
|
|
|
|
|
|
|
Output is written to stdout; redirect as neeeded.
|
|
|
|
|
2019-03-18 21:24:55 +01:00
|
|
|
# Advanced Builds
|
|
|
|
|
|
|
|
For users of BSD, Linux, macOS, you can customize the image at
|
|
|
|
build time.
|
|
|
|
|
|
|
|
In the top level directory is a `packages` directory containing
|
|
|
|
a file named `list`. You can add files to compile into your
|
|
|
|
system by adding them to the `list` and rebuilding.
|
|
|
|
|
|
|
|
Example:
|
|
|
|
|
|
|
|
If you have wanted to include the NumbersWithoutPrefixes.forth
|
|
|
|
example, add:
|
|
|
|
|
|
|
|
~~~
|
|
|
|
'example/NumbersWithoutPrefixes.forth include
|
|
|
|
~~~
|
|
|
|
|
|
|
|
To the start of the `list` file and then run `make` again. The
|
|
|
|
newly built `bin/retro` will now include your additions.
|
2019-03-18 17:20:42 +01:00
|
|
|
|
2019-03-19 19:14:28 +01:00
|
|
|
# The Optional Retro Compiler
|
|
|
|
|
|
|
|
In addition to the base system, users of RETRO on Unix hosts
|
|
|
|
with ELF executables can build and use the `retro-compiler`
|
|
|
|
to generate turnkey executables.
|
|
|
|
|
|
|
|
## Requirements
|
|
|
|
|
|
|
|
- Unix host
|
|
|
|
- ELF executable support
|
|
|
|
- objcpy in the $PATH
|
|
|
|
|
|
|
|
## Building
|
|
|
|
|
|
|
|
BSD users:
|
|
|
|
|
|
|
|
make bin/retro-compiler
|
|
|
|
|
|
|
|
Linux users:
|
|
|
|
|
|
|
|
make -f Makefile.linux bin/retro-compiler
|
|
|
|
|
|
|
|
## Installing
|
|
|
|
|
|
|
|
Copy `bin/retro-compiler` to somewhere in your $PATH.
|
|
|
|
|
|
|
|
## Using
|
|
|
|
|
|
|
|
`retro-compiler` takes two arguments: the source file to
|
|
|
|
compile and the name of the word to use as the main entry
|
|
|
|
point.
|
|
|
|
|
|
|
|
Example:
|
|
|
|
|
|
|
|
Given a `hello.forth`:
|
|
|
|
|
|
|
|
```
|
|
|
|
:hello 'Hello_World! s:put nl ;
|
|
|
|
```
|
|
|
|
|
|
|
|
Use:
|
|
|
|
|
|
|
|
```
|
|
|
|
retro-compiler hello.forth hello
|
|
|
|
```
|
|
|
|
|
|
|
|
The compiler will generate an `a.out` file which you can
|
|
|
|
then rename.
|
|
|
|
|
|
|
|
## Known Limitations
|
|
|
|
|
|
|
|
This does not provide the scripting support for command line
|
|
|
|
arguments that the standard `retro` interface offers.
|
|
|
|
|
|
|
|
A copy of `objcopy` needs to be in the path for compilation
|
|
|
|
to work.
|
|
|
|
|
|
|
|
The current working directory must be writable.
|
|
|
|
|
|
|
|
This only supports hosts using ELF executables.
|
|
|
|
|
|
|
|
The output file name is fixed to `a.out`.
|
|
|
|
|