diff --git a/exported/bos.txt b/exported/bos.txt new file mode 100644 index 0000000..d9e7560 --- /dev/null +++ b/exported/bos.txt @@ -0,0 +1,272 @@ + 0 (bos) + 1 + 2 . BOS is a "block operating system". It's intended to provide a + 3 . number of little utilities for working with the Konilo blocks. + 4 . + 5 . It is intended that this will eventually replace (nonix) with + 6 . something less like Unix. + 7 + 8 + 9 +10 +11 +12 +13 +14 +15 +save next new + 0 (bos) + 1 + 2 . BOS follows my personal approach to blocks. In this the first + 3 . line is the block title. This will have the block name as the + 4 . first element, with optional text following. For code, these a + 5 . setup as "(name) (comments)", and for data, they are done as + 6 . "name comments". + 7 . + 8 . It's best to keep names short. I find that a max of 20 seems + 9 . sufficient to provide unique names to the blocks but still be +10 . easy to type in. +11 . +12 . Multiple blocks with the same name are considered a block set. +13 . This might be similar to a file in more traditional operating +14 . systems. +15 +save next new + 0 (bos) (directory-listing) + 1 + 2 . I am using a two column display. These pad the columns and + 3 . add new lines as needed. + 4 + 5 #1 '~NL var-n + 6 :~nl @~NL #2 eq? [ nl #0 !~NL ] if &~NL v:inc ; + 7 :~pad #32 block:name s:length n:sub &sp times ; + 8 + 9 :bos:display block:name s:put ~pad ~nl ; +10 +11 . Block sets for programs have names starting with a ( +12 +13 :bos:program? block:name #0 s:fetch $( eq? ; +14 +15 +save next new + 0 (bos) (directory-listing) + 1 + 2 . Display a program listing. This is a top-level combinator; + 3 . pass in a quote to do the actual display operation. + 4 + 5 :bos:dir (q-) + 6 [ block:set:init #1 !NL + 7 [ drop block:set:known? + 8 [ block:set:add dup call ] -if ] + 9 block:for-each drop nl ] gc ; +10 +11 +12 +13 +14 +15 +save next new + 0 (bos) (directory-listing) + 1 + 2 . Display all sets. + 3 + 4 :dir:sets + 5 [ bos:display ] bos:dir ; + 6 + 7 :dir:programs + 8 [ bos:program? &bos:display if ] bos:dir ; + 9 +10 :dir:text +11 [ bos:program? &bos:display -if ] bos:dir ; +12 +13 :dir:t +14 [ block:name '.txt s:ends-with? &bos:display if ] bos:dir ; +15 +save next new + 0 (bos) (find-blocks-for-set) + 1 + 2 :~match? (sa-sf) drop block:name over s:eq? ; + 3 :~record (f-) [ @Block comma ] if ; + 4 :~finish (as-a) drop here n:dec over n:sub over store a:temp ; + 5 + 6 :bos:blocks-for (s-a) + 7 [ s:keep here swap #0 comma + 8 [ ~match? ~record ] block:for-each ~finish ] gc ; + 9 +10 +11 +12 +13 +14 +15 +save next new + 0 + 1 + 2 + 3 + 4 + 5 + 6 + 7 + 8 + 9 +10 +11 +12 +13 +14 +15 +save next new + 0 + 1 + 2 + 3 + 4 + 5 + 6 + 7 + 8 + 9 +10 +11 +12 +13 +14 +15 +save next new + 0 + 1 + 2 + 3 + 4 + 5 + 6 + 7 + 8 + 9 +10 +11 +12 +13 +14 +15 +save next new + 0 + 1 + 2 + 3 + 4 + 5 + 6 + 7 + 8 + 9 +10 +11 +12 +13 +14 +15 +save next new + 0 + 1 + 2 + 3 + 4 + 5 + 6 + 7 + 8 + 9 +10 +11 +12 +13 +14 +15 +save next new + 0 + 1 + 2 + 3 + 4 + 5 + 6 + 7 + 8 + 9 +10 +11 +12 +13 +14 +15 +save next new + 0 + 1 + 2 + 3 + 4 + 5 + 6 + 7 + 8 + 9 +10 +11 +12 +13 +14 +15 +save next new + 0 + 1 + 2 + 3 + 4 + 5 + 6 + 7 + 8 + 9 +10 +11 +12 +13 +14 +15 +save next new + 0 + 1 + 2 + 3 + 4 + 5 + 6 + 7 + 8 + 9 +10 +11 +12 +13 +14 +15 +save next new + 0 (LOAD:bos) + 1 + 2 '(bos) needs + 3 + 4 + 5 + 6 + 7 + 8 + 9 +10 +11 +12 +13 +14 +15 +save next new diff --git a/exported/drawing.txt b/exported/drawing.txt new file mode 100644 index 0000000..b58ea77 --- /dev/null +++ b/exported/drawing.txt @@ -0,0 +1,272 @@ + 0 ilo + graphics extensions + 1 + 2 ilo/g is an ilo with support for simple monochrome graphics. + 3 + 4 This provides a monochrome, bitmap display with support for + 5 the (termina) vocabulary. The extensions here provide a word + 6 for drawing pixels, and later other shapes. + 7 + 8 To load: + 9 +10 * crc:drawing +11 +12 +13 +14 +15 +save next new + 0 + 1 + 2 + 3 + 4 + 5 + 6 + 7 + 8 + 9 +10 +11 +12 +13 +14 +15 +save next new + 0 (crc:drawing) (interface-to-framebuffer) + 1 + 2 :pixel (xyc-) #33 io ; + 3 :get-pixel (xy-c) #34 io ; + 4 + 5 :mouse (-xyb) #35 io ; + 6 + 7 + 8 + 9 +10 +11 +12 +13 +14 +15 +save next new + 0 (crc:drawing) (simple-lines) + 1 + 2 #1 'Color var-n + 3 :set-color (n-) !Color ; + 4 + 5 :hline (xyw-) + 6 [ dup-pair @Color pixel &n:inc dip ] times drop-pair ; + 7 + 8 :vline (xyh-) + 9 [ dup-pair @Color pixel n:inc ] times drop-pair ; +10 +11 :dline\ (xyl-) +12 [ dup-pair @Color pixel &n:inc bi@ ] times drop-pair ; +13 +14 :dline/ (xyl-) +15 [ dup-pair @Color pixel &n:dec &n:inc bi* ] times drop-pair ; +save next new + 0 (crc:drawing) (rect) + 1 + 2 'X var 'Y var 'H var 'W var + 3 + 4 :rect (xyhw-) !W !H !Y !X + 5 @X @Y @W hline @X @Y @H n:add @W hline + 6 @X @Y @H vline @X @W n:add @Y @H vline + 7 ; + 8 + 9 +10 +11 +12 +13 +14 +15 +save next new + 0 (crc:drawing) (circles) + 1 + 2 'XC var 'YC var 'X var 'Y var + 3 + 4 :octant (xc,yc,x,y) + 5 !Y !X !YC !XC + 6 @XC @X n:add @YC @Y n:add @Color pixel + 7 @XC @X n:sub @YC @Y n:add @Color pixel + 8 @XC @X n:add @YC @Y n:sub @Color pixel + 9 @XC @X n:sub @YC @Y n:sub @Color pixel +10 @XC @Y n:add @YC @X n:add @Color pixel +11 @XC @Y n:sub @YC @X n:add @Color pixel +12 @XC @Y n:add @YC @X n:sub @Color pixel +13 @XC @Y n:sub @YC @X n:sub @Color pixel ; +14 +15 +save next new + 0 (crc:drawing) (circles) + 1 + 2 'XC var 'YC var 'X var 'Y var 'D var 'R var + 3 + 4 :circle (xyr-) + 5 !R !YC !XC #0 !X @R [ !Y ] [ !D ] bi + 6 @XC @YC @X @Y octant + 7 [ &X v:inc + 8 @D n:strictly-positive? + 9 [ &Y v:dec @X @Y n:sub @R n:mul #2 n:mul @D n:add !D ] +10 [ #2 @R n:mul @X n:mul @D n:add !D ] choose +11 @XC @YC @X @Y octant +12 @Y @X gteq? ] while ; +13 +14 +15 +save next new + 0 (crc:drawing) (line) + 1 + 2 'X var 'Y var 'DX var 'DY var 'SX var 'SY var 'ROT var + 3 'T var 'S var 'A var 'E var 'B var + 4 'X1 var 'Y1 var 'X2 var 'Y2 var + 5 + 6 :~setup (xy,xy-) + 7 !Y2 !X2 !Y1 !X1 @X1 !X @Y1 !Y + 8 @X2 @X1 n:sub n:abs !DX @Y2 @Y1 n:sub n:abs !DY + 9 @X2 @X1 n:sub n:sign !SX +10 @Y2 @Y1 n:sub n:sign !SY +11 @DY @DX gt? n:abs !ROT +12 @ROT [ @DX !T @DY !S ] [ @DY !T @DX !S ] choose +13 @T #1 shift-left !A @A @S n:sub !E +14 @T @S n:sub #1 shift-left !B ; +15 +save next new + 0 (crc:drawing) (line) + 1 + 2 :line (x1,y1,x2,y2-) + 3 ~setup @X @Y @Color pixel + 4 @S [ + 5 @E n:positive? [ @B ] [ @A ] choose @E n:add !E + 6 @E n:positive? @ROT or [ @SY ] [ #0 ] choose @Y n:add !Y + 7 @E n:positive? @ROT not or [ @SX ] [ #0 ] choose @X n:add !X + 8 @X @Y @Color pixel + 9 ] times ; +10 +11 +12 +13 +14 +15 +save next new + 0 (crc:drawing) (triangle) + 1 + 2 :triangle (x1,y1,x2,y2,x3,y3-) + 3 'abcdef 'abcdefabcd reorder line + 4 'abcdef 'abcdefefcd reorder line + 5 'abcdef 'abef reorder line ; + 6 + 7 + 8 + 9 +10 +11 +12 +13 +14 +15 +save next new + 0 (crc:turtle) + 1 + 2 'X var 'Y var 'C var 'D var 'R var + 3 + 4 :t:raise #0 !C ; + 5 :t:lower #1 !C ; + 6 + 7 :t:left [ &X v:dec ] !D ; + 8 :t:right [ &X v:inc ] !D ; + 9 :t:up [ &Y v:dec ] !D ; +10 :t:down [ &Y v:inc ] !D ; +11 :t:at (xy-) !Y !X ; +12 :t:forward (n-) [ @X @Y @C pixel @D call ] times ; +13 +14 #320 #240 t:at t:lower t:right +15 +save next new + 0 (crc:turtle) + 1 + 2 :t:down-right [ &Y v:inc &X v:inc ] !D ; + 3 :t:down-left [ &Y v:inc &X v:dec ] !D ; + 4 :t:up-left [ &Y v:dec &X v:dec ] !D ; + 5 :t:up-right [ &Y v:dec &X v:inc ] !D ; + 6 + 7 'Rotations d:create #8 comma + 8 &t:right comma &t:down-right comma &t:down comma + 9 &t:down-left comma &t:left comma &t:up-left comma +10 &t:up comma &t:up-right comma +11 +12 :t:rotate +13 &R v:inc @R #8 eq? [ #0 !R ] if &Rotations @R a:fetch call ; +14 +15 +save next new + 0 '(LOAD:crc:turtle) + 1 + 2 '(crc:turtle) needs + 3 + 4 + 5 + 6 + 7 + 8 + 9 +10 +11 +12 +13 +14 +15 +save next new + 0 (ilo/x) + 1 + 2 #20 [ #0 #0 #300 #300 I #10 n:mul n:sub line ] indexed-times + 3 #20 [ #639 #0 #300 #300 I #10 n:mul n:sub line ] indexed-times + 4 + 5 #300 #240 #100 circle + 6 + 7 + 8 + 9 +10 +11 +12 +13 +14 +15 +save next new + 0 (ilo/x) + 1 + 2 #300 'X var-n #200 'Y var-n #50 'R var-n + 3 :test + 4 [ c:get #0 set-color + 5 @X @Y @R circle + 6 dup $c eq? [ &X v:dec ] if + 7 dup $t eq? [ &X v:inc ] if + 8 dup $h eq? [ &Y v:dec ] if + 9 dup $n eq? [ &Y v:inc ] if +10 dup $. eq? [ restart ] if +11 dup $p eq? [ &R v:inc ] if +12 dup $y eq? [ &R v:dec ] if +13 drop #1 set-color @X @Y @R circle ] forever +14 ; +15 +save next new + 0 (LOAD:crc:drawing) + 1 + 2 '(crc:drawing) needs + 3 + 4 + 5 + 6 + 7 + 8 + 9 +10 +11 +12 +13 +14 +15 +save next new diff --git a/exported/kaute.txt b/exported/kaute.txt new file mode 100644 index 0000000..9026711 --- /dev/null +++ b/exported/kaute.txt @@ -0,0 +1,272 @@ + 0 (kaute) + 1 + 2 'ss:Sheet var + 3 + 4 :ss:rows (-n) @ss:Sheet fetch ; + 5 :ss:cols (-n) @ss:Sheet n:inc fetch ; + 6 :ss:load (a-) !ss:Sheet ; + 7 :ss:size (-n) ss:rows ss:cols n:mul ; + 8 :ss:new (rc-a) here !ss:Sheet swap comma comma + 9 ss:size #2 n:mul [ #0 comma ] times +10 @ss:Sheet ; +11 :ss:create (rcs-) d:create ss:new drop ; +12 :ss:offset (rc-n) swap ss:cols n:mul n:add ; +13 :ss:data (rc-a) ss:offset @ss:Sheet n:add #2 n:add ; +14 :ss:types (rc-a) ss:data ss:size n:add ; +15 +save next new + 0 (kaute) + 1 + 2 :ss:store-n (nrc-) dup-pair [ [ ss:data store ] dip ] dip + 3 ss:types #0 swap store ; + 4 :ss:store-s (src-) dup-pair + 5 [ [ ss:data &s:keep dip store ] dip ] dip + 6 ss:types #1 swap store ; + 7 :ss:store-a (nrc-) dup-pair [ [ ss:data store ] dip ] dip + 8 ss:types #2 swap store ; + 9 +10 :ss:fetch (arc-vt) ss:data &fetch sip ss:size n:add fetch ; +11 +12 :ss:action (rc-nt) ss:fetch #2 eq? +13 [ call ] [ drop #0 #0 ] choose ; +14 +15 +save next new + 0 (kaute) + 1 + 2 :~name (vr-vrs) over I n:to-s s:append ; + 3 :~define (r-r) &dtc compile:call + 4 &internal:lit comma + 5 dup comma + 6 &internal:lit comma + 7 I comma + 8 #0 comma ; + 9 +10 +11 :ss:make-fields (rcv-) +12 '_ [ #0 s:store ] sip roll +13 [ ~name d:create ~define ] indexed-times drop-pair ; +14 +15 +save next new + 0 (kaute) + 1 + 2 #0 #5 $A ss:make-fields #1 #5 $B ss:make-fields + 3 #2 #5 $C ss:make-fields #3 #5 $D ss:make-fields + 4 #4 #5 $E ss:make-fields #5 #5 $F ss:make-fields + 5 #6 #5 $G ss:make-fields #7 #5 $H ss:make-fields + 6 #8 #5 $I ss:make-fields #9 #5 $J ss:make-fields + 7 #10 #5 $K ss:make-fields #11 #5 $L ss:make-fields + 8 #12 #5 $M ss:make-fields #13 #5 $N ss:make-fields + 9 #14 #5 $O ss:make-fields +10 +11 . Quick fetches to guarantee return type validity +12 +13 :ss:fetch-n (rc-n) ss:fetch n:-zero? [ drop #0 ] if ; +14 :ss:fetch-s (rc-s) ss:fetch #1 -eq? [ drop '_ ] if ; +15 :ss:fetch-a (rc-a) ss:fetch #2 -eq? [ drop [ ] ] if ; +save next new + 0 (kaute) + 1 + 2 :ss:NUMBER #0 ; + 3 :ss:STRING #1 ; + 4 :ss:ACTION #2 ; + 5 + 6 + 7 + 8 + 9 +10 +11 +12 +13 +14 +15 +save next new + 0 + 1 + 2 + 3 + 4 + 5 + 6 + 7 + 8 + 9 +10 +11 +12 +13 +14 +15 +save next new + 0 kaute : a headless spreadsheet : overview + 1 + 2 The kaute vocabulary provides support for creating and working + 3 with data stored in a spreadsheet format. It primarily provides + 4 functionality, not presentation. + 5 + 6 + 7 + 8 + 9 +10 +11 +12 +13 +14 +15 +save next new + 0 kaute : a headless spreadsheet : data structure + 1 + 2 In memory, a sheet is structured as: + 3 + 4 rows + 5 columns + 6 ... ( rows cells * ) ... data + 7 ... ( rows cells * ) ... types + 8 + 9 +10 +11 +12 +13 +14 +15 +save next new + 0 kaute : a headless spreadsheet : data types + 1 + 2 # Types + 3 + 4 Kaute currently supports three types of data in a cell: + 5 + 6 - numbers + 7 - pointers to strings + 8 - pointers to actions + 9 +10 +11 +12 +13 +14 +15 +save next new + 0 kaute : a headless spreadsheet : actions + 1 + 2 # Actions + 3 + 4 Action cells are written as quotes, which return a value & type + 5 pair. An example might look like: + 6 + 7 [ A1 ss:fetch-n A2 ss:fetch-n n:mul ss:NUMBER ] + 8 + 9 +10 +11 +12 +13 +14 +15 +save next new + 0 kaute : a headless spreadsheet : strings + 1 + 2 + 3 + 4 + 5 + 6 + 7 + 8 + 9 +10 +11 +12 +13 +14 +15 +save next new + 0 kaute : a headless spreadsheet : numbers + 1 + 2 Most cells contain numbers. These are just standard numeric + 3 values, and can be in any format that fits in a cell. I mostly + 4 use simple integers, but do sometimes make use of scaled values. + 5 + 6 It might be of interest to expand this, to separate out the use + 7 of integers, scaled values, and dusk's fixed & floating point + 8 values. I'm not going to work on this for now (May 2024). + 9 +10 +11 +12 +13 +14 +15 +save next new + 0 + 1 + 2 + 3 + 4 + 5 + 6 + 7 + 8 + 9 +10 +11 +12 +13 +14 +15 +save next new + 0 + 1 + 2 + 3 + 4 + 5 + 6 + 7 + 8 + 9 +10 +11 +12 +13 +14 +15 +save next new + 0 + 1 + 2 + 3 + 4 + 5 + 6 + 7 + 8 + 9 +10 +11 +12 +13 +14 +15 +save next new + 0 (LOAD:kaute) + 1 + 2 '(kaute) needs + 3 + 4 + 5 + 6 + 7 + 8 + 9 +10 +11 +12 +13 +14 +15 +save next new diff --git a/exported/teensy4.txt b/exported/teensy4.txt new file mode 100644 index 0000000..89bd623 --- /dev/null +++ b/exported/teensy4.txt @@ -0,0 +1,272 @@ + 0 Teensy 4.1 - I/O Extensions + 1 + 2 . This vocabulary provides words for using the additional I/O + 3 . on the Teensy 4.1 implementation of ilo. + 4 + 5 . Currently this covers reading/writing the GPIO pins and the + 6 . RTC. Other devices are expected to be added in the future. + 7 + 8 + 9 +10 +11 +12 +13 +14 +15 +save next new + 0 (teensy4.1) + 1 + 2 . These blocks add words for interacting with the i/o on the + 3 . Teensy 4.1 + 4 + 5 :teensy:io (...n-) #100 io ; + 6 + 7 :pin:high (n-) #1 teensy:io ; + 8 :pin:low (n-) #2 teensy:io ; + 9 :pin:mode (nm-) #3 teensy:io ; +10 :pin:read (n-m) #4 teensy:io ; +11 +12 :delay/ms (n-) #10 teensy:io ; +13 :delay/us (n-) #11 teensy:io ; +14 :delay/ns (n-) #12 teensy:io ; +15 +save next new + 0 (teensy4.1) + 1 + 2 . The Teensy has a real time clock. The words here allow you to + 3 . make use of this. + 4 + 5 :rtc:hour (-n) #20 teensy:io ; + 6 :rtc:minute (-n) #21 teensy:io ; + 7 :rtc:second (-n) #22 teensy:io ; + 8 :rtc:day (-n) #23 teensy:io ; + 9 :rtc:month (-n) #24 teensy:io ; +10 :rtc:year (-n) #25 teensy:io ; +11 :rtc:set (hmsdmy-) #26 teensy:io ; +12 :rtc:adjust (n-) #27 teensy:io ; +13 +14 +15 +save next new + 0 (teensy4.1) + 1 + 2 &pin:high \pin:on + 3 &pin:low \pin:off + 4 + 5 + 6 + 7 + 8 + 9 +10 +11 +12 +13 +14 +15 +save next new + 0 + 1 + 2 + 3 + 4 + 5 + 6 + 7 + 8 + 9 +10 +11 +12 +13 +14 +15 +save next new + 0 + 1 + 2 + 3 + 4 + 5 + 6 + 7 + 8 + 9 +10 +11 +12 +13 +14 +15 +save next new + 0 + 1 + 2 + 3 + 4 + 5 + 6 + 7 + 8 + 9 +10 +11 +12 +13 +14 +15 +save next new + 0 + 1 + 2 + 3 + 4 + 5 + 6 + 7 + 8 + 9 +10 +11 +12 +13 +14 +15 +save next new + 0 + 1 + 2 + 3 + 4 + 5 + 6 + 7 + 8 + 9 +10 +11 +12 +13 +14 +15 +save next new + 0 + 1 + 2 + 3 + 4 + 5 + 6 + 7 + 8 + 9 +10 +11 +12 +13 +14 +15 +save next new + 0 + 1 + 2 + 3 + 4 + 5 + 6 + 7 + 8 + 9 +10 +11 +12 +13 +14 +15 +save next new + 0 + 1 + 2 + 3 + 4 + 5 + 6 + 7 + 8 + 9 +10 +11 +12 +13 +14 +15 +save next new + 0 + 1 + 2 + 3 + 4 + 5 + 6 + 7 + 8 + 9 +10 +11 +12 +13 +14 +15 +save next new + 0 + 1 + 2 + 3 + 4 + 5 + 6 + 7 + 8 + 9 +10 +11 +12 +13 +14 +15 +save next new + 0 + 1 + 2 + 3 + 4 + 5 + 6 + 7 + 8 + 9 +10 +11 +12 +13 +14 +15 +save next new + 0 + 1 + 2 + 3 + 4 + 5 + 6 + 7 + 8 + 9 +10 +11 +12 +13 +14 +15 +save next new diff --git a/exported/x86.txt b/exported/x86.txt new file mode 100644 index 0000000..5fc9740 --- /dev/null +++ b/exported/x86.txt @@ -0,0 +1,272 @@ + 0 (ilo:x86) (port_io,_physical_memory) + 1 + 2 :pio:inb (n-c) #0 #100 io ; + 3 :pio:inw (n-n) #1 #100 io ; + 4 :pio:outb (vn-) #2 #100 io ; + 5 :pio:outw (vn-) #3 #100 io ; + 6 + 7 :mem:fetch-byte (a-c) #0 #101 io ; + 8 :mem:store-byte (ca-) #1 #101 io ; + 9 :mem:fetch (a-n) #2 #101 io ; +10 :mem:store (na-) #3 #101 io ; +11 +12 +13 +14 +15 +save next new + 0 + 1 + 2 + 3 + 4 + 5 + 6 + 7 + 8 + 9 +10 +11 +12 +13 +14 +15 +save next new + 0 (ilo:x86) (cmos,_rtc) + 1 + 2 :CMOS:ADDRESS #112 ; + 3 :CMOS:DATA #113 ; + 4 + 5 :rtc:query CMOS:ADDRESS pio:outb CMOS:DATA pio:inb ; + 6 :rtc:second #0 rtc:query ; + 7 :rtc:minute #2 rtc:query ; + 8 :rtc:hour #4 rtc:query ; + 9 :rtc:day #7 rtc:query ; +10 :rtc:month #8 rtc:query ; +11 :rtc:year #9 rtc:query ; +12 +13 :.time rtc:hour n:put $: c:put rtc:minute n:put nl ; +14 +15 +save next new + 0 (ilo:x86) (serial) + 1 + 2 :serial:COM1 #1016 ; :serial:COM2 #760 ; + 3 :serial:COM3 #1000 ; :serial:COM4 #744 ; + 4 serial:COM1 'serial:Port var-n + 5 + 6 :serial:recv? @serial:Port #5 n:add pio:inb #1 and n:-zero? ; + 7 :serial:empty? @serial:Port #5 n:add pio:inb #32 and n:-zero? ; + 8 :serial:read (-c) + 9 [ serial:recv? [ @serial:Port pio:inb #-1 ] [ #0 ] choose +10 until ; +11 :serial:write (c-) +12 [ serial:empty? [ @serial:Port pio:outb #-1 ] [ #0 ] choose ] +13 until ; +14 :serial:send (s-) [ serial:write ] s:for-each ; +15 +save next new + 0 (ilo:x86) (serial) + 1 + 2 :serial:init + 3 #0 @serial:Port #1 n:add pio:outb + 4 #128 @serial:Port #3 n:add pio:outb + 5 #3 @serial:Port pio:outb + 6 #0 @serial:Port #1 n:add pio:outb + 7 #3 @serial:Port #3 n:add pio:outb + 8 #199 @serial:Port #2 n:add pio:outb + 9 #11 @serial:Port #4 n:add pio:outb ; +10 +11 +12 +13 +14 +15 +save next new + 0 + 1 + 2 + 3 + 4 + 5 + 6 + 7 + 8 + 9 +10 +11 +12 +13 +14 +15 +save next new + 0 + 1 + 2 + 3 + 4 + 5 + 6 + 7 + 8 + 9 +10 +11 +12 +13 +14 +15 +save next new + 0 + 1 + 2 + 3 + 4 + 5 + 6 + 7 + 8 + 9 +10 +11 +12 +13 +14 +15 +save next new + 0 + 1 + 2 + 3 + 4 + 5 + 6 + 7 + 8 + 9 +10 +11 +12 +13 +14 +15 +save next new + 0 + 1 + 2 + 3 + 4 + 5 + 6 + 7 + 8 + 9 +10 +11 +12 +13 +14 +15 +save next new + 0 + 1 + 2 + 3 + 4 + 5 + 6 + 7 + 8 + 9 +10 +11 +12 +13 +14 +15 +save next new + 0 + 1 + 2 + 3 + 4 + 5 + 6 + 7 + 8 + 9 +10 +11 +12 +13 +14 +15 +save next new + 0 + 1 + 2 + 3 + 4 + 5 + 6 + 7 + 8 + 9 +10 +11 +12 +13 +14 +15 +save next new + 0 + 1 + 2 + 3 + 4 + 5 + 6 + 7 + 8 + 9 +10 +11 +12 +13 +14 +15 +save next new + 0 + 1 + 2 + 3 + 4 + 5 + 6 + 7 + 8 + 9 +10 +11 +12 +13 +14 +15 +save next new + 0 (LOAD:x86) + 1 + 2 '(ilo:x86) needs + 3 + 4 + 5 + 6 + 7 + 8 + 9 +10 +11 +12 +13 +14 +15 +save next new